Player Matchup

Anubis
Anubis
XGN_Legendzz
Anubis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
shootkill700
Guan Yu
Level 138
God Stats
12W - 7L
1,410 SR
Queue Stats
239W - 167L
1,634 Elo+
Party 1
Nemesis
Nemesis
stiggz2000
Nemesis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 71L
1,598 Elo+
Party 1
Team Averages
Level 106
1,470 SR
1,589 Elo+

VS

Team Averages
Level 94
1,479 SR
1,405 Elo+
Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Siri General
Thanatos
Level 81
God Stats
2W - 4L
1,492 SR
Queue Stats
3W - 5L
1,328 Elo+
Party 2
Discordia
Discordia
VonHorst62
Discordia
Level 100
God Stats
3W - 6L
1,445 SR
Queue Stats
137W - 166L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 3 / 12
8,933
744
10,014
7,836
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
shootkill700
Guan Yu
15
9 / 1 / 6
10,451
871
10,912
11,356
13,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
stiggz2000
Nemesis
13
5 / 3 / 8
9,083
757
10,490
13,065
6,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 6 / 5
7,862
655
10,791
15,935
8,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Siri General
Thanatos
11
3 / 9 / 1
7,882
657
5,276
11,428
2,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
VonHorst62
Discordia
12
3 / 3 / 3
8,154
680
9,747
7,023
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
18
Kills
7
7
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
5
0.58
L
Thanatos
Siri General
Thanatos
3
9
1
0.39
L
Discordia
VonHorst62
Discordia
3
3
3
1.5
W
Anubis
4
3
12
3.33
W
Guan Yu
shootkill700
Guan Yu
9
1
6
12
W
Nemesis
stiggz2000
Nemesis
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,416
Damage
25,814
32,257
Taken
34,386
23,909
Mitigated
12,569
8,269
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,791
2,965
0
2,981
15,935
8,366
0
5,853
10,082
0
22,960
L
Thanatos
Siri General
Thanatos
5,276
844
0
2,690
11,428
2,583
0
3,314
8,114
0
9,363
L
Discordia
VonHorst62
Discordia
9,747
379
0
0
7,023
1,620
0
1,085
5,938
25,044
0
W
Anubis
10,014
426
0
1,330
7,836
4,150
140
2,051
5,785
28,986
0
W
Guan Yu
shootkill700
Guan Yu
10,912
1,727
1,705
3,606
11,356
13,000
165
3,741
7,615
0
23,790
W
Nemesis
stiggz2000
Nemesis
10,490
4,486
0
1,628
13,065
6,759
489
4,241
8,824
0
27,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,467
Gold Earned
23,898
97
Minions Killed
83
8
Camps Cleared
2
627,936
Distance Traveled
611,172
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,862
655
33
3
0
197,789
1
L
Thanatos
7,882
657
17
1
2
189,748
1
L
Discordia
8,154
680
33
3
0
223,635
5
W
Anubis
8,933
744
33
3
2
172,537
1
W
Guan Yu
10,451
871
25
2
2
220,158
2
W
Nemesis
9,083
757
39
3
4
235,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role