Player Matchup

Skadi
Skadi
FlowerTime
Skadi
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 145L
1,467 Elo+
Party 3
Olorun
Olorun
JustinSix03
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Osiris
Osiris
Zerosteven252
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,400 Elo+
Party 1
Hera
Hera
buttery levi
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Agni
Agni
trollstomper71
Agni
Level 138
God Stats
1W - 1L
1,660 SR
Queue Stats
35W - 39L
1,553 Elo+
Party 1
Team Averages
Level 74
1,532 SR
1,484 Elo+

VS

Team Averages
Level 82
1,475 SR
1,678 Elo+
Sun Wukong
Sun Wukong
BirdBoi
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,782 Elo+
Party 2
Anhur
Anhur
FreshTilDeath96
Anhur
Level 122
God Stats
11W - 10L
1,373 SR
Queue Stats
479W - 554L
1,348 Elo+
Solo
Scylla
Scylla
Heztic
Scylla
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,782 Elo+
Party 2
Baron Samedi
Baron Samedi
Quinsean
Baron Samedi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,693 Elo+
Party 2
Izanami
Izanami
rjdle
Izanami
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
5 / 6 / 11
9,838
757
14,621
14,487
6,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
3 / 7 / 14
9,544
734
4,668
14,146
6,387
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 5 / 14
10,765
828
9,128
17,596
16,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 5 / 12
10,393
799
9,818
11,050
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 4 / 17
10,634
818
19,218
11,178
4,905
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BirdBoi
Sun Wukong
16
2 / 5 / 19
9,579
737
7,970
17,588
12,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 6 / 20
10,222
786
10,039
15,459
6,456
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Heztic
Scylla
19
7 / 3 / 15
11,556
889
15,274
6,647
2,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Quinsean
Baron Samedi
17
4 / 6 / 16
10,363
797
14,387
16,642
9,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
rjdle
Izanami
17
11 / 7 / 10
11,248
865
15,786
13,435
6,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
107
25
Kills
27
27
Deaths
27
68
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BirdBoi
Sun Wukong
2
5
19
2.3
L
Skadi
5
6
11
1.75
W
3
6
20
2.17
W
Scylla
Heztic
Scylla
7
3
15
4.83
L
Olorun
3
7
14
1.43
W
Baron Samedi
Quinsean
Baron Samedi
4
6
16
2
L
6
5
14
2.6
L
7
5
12
2.6
W
Izanami
rjdle
Izanami
11
7
10
2.29
L
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,453
Damage
63,456
68,457
Taken
69,771
38,827
Mitigated
37,956
18,160
Healing
22,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BirdBoi
Sun Wukong
7,970
992
1,384
4,059
17,588
12,580
859
8,659
8,501
0
16,811
L
Skadi
14,621
5,567
1,823
1,122
14,487
6,101
1,814
4,889
9,598
0
31,467
W
10,039
3,490
2,364
2,709
15,459
6,456
2,560
9,025
6,040
0
23,256
W
Scylla
Heztic
Scylla
15,274
578
228
238
6,647
2,791
1,882
2,379
4,208
27,842
0
L
Olorun
4,668
2,662
3,340
2,254
14,146
6,387
1,520
6,291
7,855
10,334
0
W
Baron Samedi
Quinsean
Baron Samedi
14,387
921
4,570
5,255
16,642
9,775
1,488
7,817
8,488
28,842
0
L
9,128
3,212
2,981
4,087
17,596
16,800
403
7,509
10,048
0
15,167
L
9,818
2,959
0
0
11,050
4,634
617
6,544
4,506
17,088
0
W
Izanami
rjdle
Izanami
15,786
8,350
33
1,299
13,435
6,354
645
4,463
8,830
0
32,998
L
19,218
841
1,540
1,013
11,178
4,905
235
4,428
6,750
32,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,174
Gold Earned
52,968
113
Minions Killed
116
0
Camps Cleared
0
1,094,714
Distance Traveled
1,149,631
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,579
737
11
1
0
262,143
0
L
Skadi
9,838
757
27
2
0
201,400
2
W
Anhur
10,222
786
31
2
0
215,786
0
W
Scylla
11,556
889
28
2
0
225,013
2
L
Olorun
9,544
734
18
1
0
200,465
0
W
Baron Samedi
10,363
797
27
2
0
231,514
2
L
Osiris
10,765
828
7
1
0
255,084
1
L
Hera
10,393
799
18
1
0
215,409
0
W
Izanami
11,248
865
19
1
0
215,175
0
L
Agni
10,634
818
43
3
0
222,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role