Player Matchup

Rama
Rama
ADEPT4529
Rama
Level 126
God Stats
4W - 4L
1,666 SR
Queue Stats
4W - 4L
1,637 Elo+
Party 2
Scylla
Scylla
JKIID2556
Scylla
Level 129
God Stats
4W - 3L
1,883 SR
Queue Stats
4W - 4L
1,637 Elo+
Party 2
Loki
Loki
lSOPA
Loki
Level 80
God Stats
1W - 1L
1,770 SR
Queue Stats
4W - 4L
1,637 Elo+
Party 2
Team Averages
Level 112
1,773 SR
1,637 Elo+

VS

Team Averages
Level 100
1,615 SR
1,478 Elo+
Nox
Nox
LetsGoBrandn551
Nox
Level 27
God Stats
31W - 15L
1,691 SR
Queue Stats
132W - 105L
1,468 Elo+
Party 1
Pele
Pele
RareCodex104
Pele
Level 127
God Stats
35W - 19L
1,711 SR
Queue Stats
392W - 352L
1,476 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Schneven
Morgan Le Fay
Level 147
God Stats
9W - 10L
1,443 SR
Queue Stats
158W - 175L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
8 / 5 / 3
12,646
703
11,143
26,620
10,376
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
JKIID2556
Scylla
17
2 / 6 / 8
11,560
642
17,718
16,947
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
lSOPA
Loki
15
2 / 10 / 6
10,850
603
9,081
18,413
6,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 11
12,577
699
8,416
9,803
5,019
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
17 / 4 / 3
16,048
892
31,319
22,553
11,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Schneven
Morgan Le Fay
18
1 / 5 / 14
12,847
714
16,188
15,323
7,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
12
Kills
21
21
Deaths
12
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Rama
8
5
3
1.9
L
Scylla
JKIID2556
Scylla
2
6
8
1
W
3
3
11
2.83
W
17
4
3
4.63
W
Morgan Le Fay
Schneven
Morgan Le Fay
1
5
14
1.6
L
Loki
lSOPA
Loki
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,942
Damage
55,923
61,980
Taken
47,679
22,388
Mitigated
23,383
8,357
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
11,143
9,270
0
6,204
26,620
10,376
0
11,245
14,840
0
45,058
L
Scylla
JKIID2556
Scylla
17,718
686
0
353
16,947
5,321
0
6,798
9,819
55,293
0
W
8,416
259
0
216
9,803
5,019
603
3,153
6,650
34,209
0
W
31,319
5,931
0
3,509
22,553
11,199
2,086
8,584
13,969
0
74,683
W
Morgan Le Fay
Schneven
Morgan Le Fay
16,188
1,281
0
3,530
15,323
7,165
312
6,729
8,594
51,856
0
L
Loki
lSOPA
Loki
9,081
1,444
0
1,800
18,413
6,691
0
5,874
12,220
0
27,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,056
Gold Earned
41,472
180
Minions Killed
213
4
Camps Cleared
11
896,952
Distance Traveled
1,014,747
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,646
703
105
6
1
297,009
7
L
Scylla
11,560
642
56
3
2
321,380
12
W
Nox
12,577
699
60
3
1
336,431
3
W
Pele
16,048
892
67
4
4
351,628
4
W
Morgan Le Fay
12,847
714
86
5
6
326,688
3
L
Loki
10,850
603
19
1
1
278,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role