Player Matchup

Fafnir
Fafnir
RizenPower
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 65L
1,412 Elo+
Solo
Fenrir
Fenrir
RoyalKinght1170
Fenrir
Level 106
God Stats
3W - 4L
1,532 SR
Queue Stats
91W - 109L
1,369 Elo+
Solo
Danzaburou
Danzaburou
SJock09
Danzaburou
Level 65
God Stats
1W - 3L
1,410 SR
Queue Stats
17W - 19L
1,419 Elo+
Solo
Zeus
Zeus
XLamar13
Zeus
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 163L
1,396 Elo+
Solo
Athena
Athena
seatom412
Athena
Level 49
God Stats
30W - 26L
1,337 SR
Queue Stats
109W - 130L
1,323 Elo+
Solo
Team Averages
Level 82
1,456 SR
1,384 Elo+

VS

Team Averages
Level 45
1,455 SR
1,366 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
MTHN1
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,298 Elo+
Party 1
Heimdallr
Heimdallr
Shiro321
Heimdallr
Level 55
God Stats
3W - 2L
1,506 SR
Queue Stats
57W - 61L
1,422 Elo+
Party 1
King Arthur
King Arthur
Sorongito
King Arthur
Level 27
God Stats
3W - 4L
1,193 SR
Queue Stats
33W - 36L
1,399 Elo+
Party 1
Hel
Hel
john3194
Hel
Level 54
God Stats
2W - 1L
1,578 SR
Queue Stats
49W - 72L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
RizenPower
Fafnir
10
0 / 2 / 0
5,951
496
2,750
7,766
7,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 0
5,413
451
3,288
8,406
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SJock09
Danzaburou
9
0 / 5 / 1
5,399
450
5,805
9,343
3,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
11
1 / 2 / 0
6,502
542
5,497
5,892
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
seatom412
Athena
9
1 / 1 / 0
5,569
464
3,768
10,615
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
2 / 0 / 2
5,848
487
2,481
8,756
3,680
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
MTHN1
Arachne
12
5 / 0 / 2
6,864
572
6,276
10,945
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Shiro321
Heimdallr
11
3 / 1 / 2
6,530
544
8,926
8,686
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Sorongito
King Arthur
12
2 / 0 / 1
6,921
577
5,689
9,047
5,362
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 3
5,634
470
2,815
5,323
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
2
3
W
Arachne
MTHN1
Arachne
5
0
2
6
L
Fafnir
RizenPower
Fafnir
0
2
0
0
L
0
2
0
0
L
Danzaburou
SJock09
Danzaburou
0
5
1
0.1
W
Heimdallr
Shiro321
Heimdallr
3
1
2
4
W
King Arthur
Sorongito
King Arthur
2
0
1
2.5
L
Zeus
1
2
0
0.5
W
0
1
3
1.5
L
Athena
seatom412
Athena
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,108
Damage
26,187
42,022
Taken
42,757
24,768
Mitigated
18,674
9,585
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,481
81
0
0
8,756
3,680
0
1,625
7,131
23,681
0
W
Arachne
MTHN1
Arachne
6,276
4,433
0
3,694
10,945
4,349
0
2,542
8,401
0
41,750
L
Fafnir
RizenPower
Fafnir
2,750
575
0
1,511
7,766
7,116
0
0
7,766
30,256
0
L
3,288
955
344
3,108
8,406
5,683
0
756
7,650
0
30,084
L
Danzaburou
SJock09
Danzaburou
5,805
2,567
0
2,304
9,343
3,053
100
1,048
8,295
0
34,831
W
Heimdallr
Shiro321
Heimdallr
8,926
4,760
0
3,951
8,686
3,163
0
1,452
7,234
0
43,383
W
King Arthur
Sorongito
King Arthur
5,689
977
0
2,240
9,047
5,362
288
2,224
6,489
0
45,460
L
Zeus
5,497
1,156
0
0
5,892
2,208
0
1,630
4,262
45,870
0
W
2,815
419
352
2,081
5,323
2,120
228
3,836
1,487
26,858
0
L
Athena
seatom412
Athena
3,768
1,160
0
2,318
10,615
6,708
0
1,862
8,753
18,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
31,797
314
Minions Killed
308
0
Camps Cleared
0
1,120,237
Distance Traveled
1,128,689
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,848
487
45
4
0
208,561
2
W
Arachne
6,864
572
68
6
0
234,317
1
L
Fafnir
5,951
496
70
6
0
217,695
2
L
Fenrir
5,413
451
67
6
0
247,741
3
L
Danzaburou
5,399
450
55
5
0
235,754
3
W
Heimdallr
6,530
544
62
5
0
208,499
2
W
King Arthur
6,921
577
91
8
0
245,774
2
L
Zeus
6,502
542
92
8
0
190,405
0
W
Hel
5,634
470
42
4
0
231,538
1
L
Athena
5,569
464
30
3
0
228,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role