Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
M-N-I-Caution
Ymir
Level 62
God Stats
5W - 8L
1,403 SR
Queue Stats
50W - 107L
1,198 Elo+
Party 2
Charybdis
Charybdis
MaidenJessie
Charybdis
Level 42
God Stats
27W - 59L
1,344 SR
Queue Stats
74W - 135L
1,239 Elo+
Party 2
Pele
Pele
ice_queen084
Pele
Level 66
God Stats
6W - 9L
1,489 SR
Queue Stats
79W - 119L
1,301 Elo+
Party 2
Osiris
Osiris
thanatos102
Osiris
Level 89
God Stats
0W - 3L
1,420 SR
Queue Stats
148W - 190L
1,324 Elo+
Party 2
Team Averages
Level 76
1,431 SR
1,312 Elo+

VS

Team Averages
Level 69
1,688 SR
1,607 Elo+
Kukulkan
Kukulkan
Herc_is_a_derp69
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,614 Elo+
Party 1
Ne Zha
Ne Zha
beezoy
Ne Zha
Level 109
God Stats
2W - 2L
1,445 SR
Queue Stats
120W - 67L
1,697 Elo+
Party 1
Neith
Neith
juanmicalesuio
Neith
Level 85
God Stats
2W - 1L
1,586 SR
Queue Stats
4W - 3L
1,377 Elo+
Solo
Loki
Loki
vxuts
Loki
Level 34
God Stats
5W - 2L
1,848 SR
Queue Stats
86W - 46L
1,714 Elo+
Party 1
Baron Samedi
Baron Samedi
xExPoSeD_bUkKaKi
Baron Samedi
Level 103
God Stats
5W - 2L
2,061 SR
Queue Stats
61W - 44L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 3 / 1
6,523
435
5,119
8,315
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,419
361
2,008
8,546
8,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
MaidenJessie
Charybdis
10
0 / 5 / 0
6,262
417
3,302
12,312
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 7 / 0
6,213
414
4,190
13,673
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
13
0 / 4 / 0
7,494
500
5,363
13,559
10,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,834
456
3,572
6,552
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
beezoy
Ne Zha
13
4 / 0 / 7
8,832
589
6,903
10,670
9,038
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
4 / 0 / 2
8,033
536
8,276
4,994
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
vxuts
Loki
14
8 / 0 / 7
8,404
560
11,565
12,531
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
xExPoSeD_bUkKaKi
Baron Samedi
15
4 / 0 / 1
9,347
623
9,366
9,070
4,516
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
21
21
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
1
0.17
W
1
1
3
2.5
L
0
2
0
0
L
Charybdis
MaidenJessie
Charybdis
0
5
0
0
W
Ne Zha
beezoy
Ne Zha
4
0
7
7.5
L
1
7
0
0.14
W
4
0
2
5
L
Osiris
0
4
0
0
W
Loki
vxuts
Loki
8
0
7
11.5
W
Baron Samedi
xExPoSeD_bUkKaKi
Baron Samedi
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,982
Damage
39,682
56,405
Taken
43,817
30,389
Mitigated
23,314
14,356
Healing
16,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,119
389
0
170
8,315
3,423
0
981
7,334
45,322
0
W
3,572
0
0
345
6,552
2,759
0
2,496
4,056
36,147
0
L
2,008
216
0
2,319
8,546
8,056
0
1,606
6,940
19,386
0
L
Charybdis
MaidenJessie
Charybdis
3,302
2,121
0
3,508
12,312
3,645
348
0
12,312
0
46,021
W
Ne Zha
beezoy
Ne Zha
6,903
2,528
0
4,113
10,670
9,038
0
2,457
8,213
0
43,426
L
4,190
1,169
0
3,302
13,673
4,786
0
1,826
11,847
0
41,142
W
8,276
3,352
0
1,652
4,994
2,513
1,559
351
4,643
0
54,112
L
Osiris
5,363
1,405
0
5,057
13,559
10,479
0
8,525
5,034
0
56,489
W
Loki
vxuts
Loki
11,565
3,538
0
7,356
12,531
4,488
0
1,823
10,708
0
69,460
W
Baron Samedi
xExPoSeD_bUkKaKi
Baron Samedi
9,366
1,258
0
3,487
9,070
4,516
150
0
9,070
72,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,911
Gold Earned
41,450
338
Minions Killed
484
0
Camps Cleared
0
1,286,652
Distance Traveled
1,380,778
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,523
435
71
5
0
236,916
10
W
Kukulkan
6,834
456
64
4
0
259,852
0
L
Ymir
5,419
361
28
2
0
258,797
1
L
Charybdis
6,262
417
77
5
0
254,365
0
W
Ne Zha
8,832
589
62
4
0
297,295
8
L
Pele
6,213
414
61
4
0
253,215
0
W
Neith
8,033
536
106
7
0
246,004
0
L
Osiris
7,494
500
101
7
0
283,359
3
W
Loki
8,404
560
103
7
0
322,623
2
W
Baron Samedi
9,347
623
149
10
0
255,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role