Player Matchup

Scylla
Scylla
BenLame
Scylla
Level 102
God Stats
7W - 3L
1,315 SR
Queue Stats
196W - 101L
1,567 Elo+
Party 1
Xbalanque
Xbalanque
YoungTobis
Xbalanque
Level 86
God Stats
3W - 2L
1,309 SR
Queue Stats
21W - 20L
1,602 Elo+
Party 1
Sobek
Sobek
theblindrooster
Sobek
Level 129
God Stats
1W - 0L
1,726 SR
Queue Stats
231W - 111L
1,740 Elo+
Party 1
Team Averages
Level 106
1,450 SR
1,636 Elo+

VS

Team Averages
Level 74
1,500 SR
1,351 Elo+
He Bo
He Bo
BashfulBuzzard
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,383 Elo+
Party 2
Hou Yi
Hou Yi
Penninator
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,373 Elo+
Party 2
Sobek
Sobek
tomskater123
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BenLame
Scylla
15
7 / 1 / 6
10,036
772
14,724
5,865
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
YoungTobis
Xbalanque
14
6 / 1 / 6
10,096
777
14,400
10,749
4,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 2 / 12
10,118
778
6,112
16,515
19,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
8,168
628
7,684
12,380
4,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Penninator
Hou Yi
11
2 / 5 / 1
8,102
623
9,557
12,644
4,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 2
8,221
632
4,483
15,218
16,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Scylla
BenLame
Scylla
7
1
6
10
L
Hou Yi
Penninator
Hou Yi
2
5
1
0.5
W
Xbalanque
YoungTobis
Xbalanque
6
1
6
9
W
1
2
12
3.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,236
Damage
21,724
33,129
Taken
40,242
25,805
Mitigated
26,512
9,661
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,684
620
0
795
12,380
4,913
0
6,217
5,983
22,220
0
W
Scylla
BenLame
Scylla
14,724
2,073
0
636
5,865
2,165
511
2,130
3,735
35,548
0
L
Hou Yi
Penninator
Hou Yi
9,557
5,125
0
996
12,644
4,819
392
7,108
5,295
0
32,400
W
Xbalanque
YoungTobis
Xbalanque
14,400
5,595
0
4,668
10,749
4,633
1,792
4,507
6,242
0
42,443
W
6,112
570
0
4,357
16,515
19,007
0
6,092
10,423
16,534
0
L
4,483
321
0
1,779
15,218
16,780
69
6,858
8,044
9,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,250
Gold Earned
24,491
123
Minions Killed
104
7
Camps Cleared
3
761,632
Distance Traveled
648,455
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,168
628
37
3
0
212,489
0
W
Scylla
10,036
772
57
4
6
244,498
2
L
Hou Yi
8,102
623
53
4
2
219,515
2
W
Xbalanque
10,096
777
58
4
0
241,196
0
W
Sobek
10,118
778
8
1
1
275,938
2
L
Sobek
8,221
632
14
1
1
216,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role