Player Matchup

Baron Samedi
Baron Samedi
Adrianad465
Baron Samedi
Level 107
God Stats
33W - 31L
1,524 SR
Queue Stats
213W - 255L
1,440 Elo+
Solo
Tyr
Tyr
McSkaybit
Tyr
Level 89
God Stats
3W - 7L
1,309 SR
Queue Stats
167W - 219L
1,375 Elo+
Party 2
Neith
Neith
ahmadio
Neith
Level 69
God Stats
40W - 46L
1,476 SR
Queue Stats
112W - 103L
1,467 Elo+
Solo
Atlas
Atlas
dannyboy0707
Atlas
Level 68
God Stats
4W - 1L
1,587 SR
Queue Stats
14W - 19L
1,398 Elo+
Party 2
Poseidon
Poseidon
m0j0machine
Poseidon
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 280L
1,400 Elo+
Party 2
Team Averages
Level 90
1,479 SR
1,416 Elo+

VS

Team Averages
Level 103
1,598 SR
1,438 Elo+
Hou Yi
Hou Yi
CrusaderGrom115
Hou Yi
Level 147
God Stats
11W - 11L
1,571 SR
Queue Stats
252W - 288L
1,438 Elo+
Solo
Heimdallr
Heimdallr
HaydenRavenwing
Heimdallr
Level 105
God Stats
1W - 1L
1,797 SR
Queue Stats
56W - 55L
1,396 Elo+
Party 1
Sylvanus
Sylvanus
LastManStandin1
Sylvanus
Level 111
God Stats
29W - 31L
1,528 SR
Queue Stats
171W - 186L
1,511 Elo+
Solo
Nemesis
Nemesis
Thephoenixbrave
Nemesis
Level 66
God Stats
1W - 2L
1,623 SR
Queue Stats
44W - 42L
1,401 Elo+
Party 1
Cerberus
Cerberus
naakaamura
Cerberus
Level 87
God Stats
14W - 18L
1,470 SR
Queue Stats
402W - 433L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adrianad465
Baron Samedi
12
4 / 0 / 0
7,017
638
6,553
7,147
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 0 / 4
5,831
530
3,488
7,234
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
ahmadio
Neith
10
1 / 0 / 3
5,871
534
5,762
5,739
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 3
5,911
537
3,975
9,317
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
m0j0machine
Poseidon
11
4 / 1 / 1
6,824
620
5,766
6,178
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,729
521
3,370
9,655
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
HaydenRavenwing
Heimdallr
8
0 / 3 / 1
4,911
446
3,788
7,406
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
8
0 / 2 / 1
4,953
450
5,399
7,620
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 2 / 2
4,933
448
3,010
7,886
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
naakaamura
Cerberus
10
2 / 1 / 0
6,151
559
2,930
7,722
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
2
2
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Adrianad465
Baron Samedi
4
0
0
4
L
0
4
0
0
L
Heimdallr
HaydenRavenwing
Heimdallr
0
3
1
0.17
L
Sylvanus
0
2
1
0.25
W
2
0
4
4
L
0
2
2
0.5
W
Neith
ahmadio
Neith
1
0
3
2.5
W
1
1
3
2.5
W
Poseidon
m0j0machine
Poseidon
4
1
1
4.5
L
Cerberus
naakaamura
Cerberus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,544
Damage
18,497
35,615
Taken
40,289
16,823
Mitigated
16,721
15,041
Healing
12,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Adrianad465
Baron Samedi
6,553
818
56
3,042
7,147
3,535
124
0
7,147
45,044
0
L
3,370
1,624
0
3,274
9,655
3,764
0
6,360
3,295
0
39,526
L
Heimdallr
HaydenRavenwing
Heimdallr
3,788
1,400
0
1,661
7,406
2,534
0
2,531
4,833
0
27,425
L
Sylvanus
5,399
1,994
823
3,017
7,620
3,739
0
1,977
5,607
24,455
8,623
W
3,488
622
0
3,954
7,234
2,945
0
1,087
6,147
0
31,034
L
3,010
1,399
0
1,338
7,886
2,624
0
2,423
5,413
0
25,467
W
Neith
ahmadio
Neith
5,762
2,380
0
3,642
5,739
2,035
0
1,402
4,337
0
52,505
W
3,975
1,216
248
2,992
9,317
6,262
0
3,343
5,974
19,930
0
W
Poseidon
m0j0machine
Poseidon
5,766
988
0
1,107
6,178
2,046
0
1,519
4,659
45,591
0
L
Cerberus
naakaamura
Cerberus
2,930
234
0
2,757
7,722
4,060
254
2,581
4,847
34,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
26,677
368
Minions Killed
348
0
Camps Cleared
0
1,083,084
Distance Traveled
1,004,815
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,017
638
94
9
0
191,497
6
L
Hou Yi
5,729
521
75
7
0
176,570
0
L
Heimdallr
4,911
446
41
4
0
188,540
3
L
Sylvanus
4,953
450
62
6
0
176,971
0
W
Tyr
5,831
530
59
5
0
243,095
2
L
Nemesis
4,933
448
41
4
0
262,001
5
W
Neith
5,871
534
99
9
0
204,658
1
W
Atlas
5,911
537
17
2
0
201,496
3
W
Poseidon
6,824
620
99
9
0
242,338
4
L
Cerberus
6,151
559
129
12
0
200,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role