Player Matchup

King Arthur
King Arthur
Silver I
Ninjacloud23
King Arthur
Silver I
Level 143
God Stats
4W - 2L
1,590 SR
Queue Stats
28W - 37L
1,514 MMR
Solo
Hachiman
Hachiman
Silver I
ViPS-ARMyN
Hachiman
Silver I
Level 129
God Stats
1W - 1L
1,428 SR
Queue Stats
10W - 16L
1,464 MMR
Solo
Tiamat
Tiamat
Gold III
YouAllFalseGMs_
Tiamat
Gold III
Level 125
God Stats
22W - 27L
1,486 SR
Queue Stats
523W - 605L
1,470 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,501 SR
1,483 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 67
1,506 SR
1,479 MMR
Hera
Hera
Bronze III
DrSurgeon-
Hera
Bronze III
Level 66
God Stats
2W - 0L
1,320 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
ThatGuyRightDer
Cthulhu
Bronze III
Level 65
God Stats
2W - 5L
1,500 SR
Queue Stats
15W - 37L
1,434 MMR
Solo
Cupid
Cupid
Silver I
khalik99
Cupid
Silver I
Level 69
God Stats
14W - 9L
1,699 SR
Queue Stats
38W - 38L
1,504 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ninjacloud23
King Arthur
16
3 / 3 / 2
11,377
632
14,414
23,002
28,450
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
ViPS-ARMyN
Hachiman
15
2 / 6 / 3
10,999
611
13,310
18,019
8,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 4 / 5
10,714
595
14,259
20,443
18,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AresAtlasGaneshaBaron SamediAh Muzen Cab

VS

Bans
ShivaYmirBastetOdinDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 7
12,519
696
22,790
11,684
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 10
12,674
704
12,513
20,962
26,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
khalik99
Cupid
17
7 / 1 / 5
12,334
685
13,550
13,551
6,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
13
13
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
King Arthur
Ninjacloud23
King Arthur
3
3
2
1.33
W
2
2
10
3.5
L
Hachiman
ViPS-ARMyN
Hachiman
2
6
3
0.58
L
0
4
5
0.63
W
Cupid
khalik99
Cupid
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,983
Damage
48,853
61,464
Taken
46,197
55,023
Mitigated
39,871
13,596
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,790
6,280
0
1,860
11,684
6,251
1,106
3,286
8,277
76,048
0
L
King Arthur
Ninjacloud23
King Arthur
14,414
1,204
0
2,195
23,002
28,450
187
12,733
10,269
0
43,126
W
12,513
1,084
340
2,642
20,962
26,704
264
4,634
15,956
26,876
0
L
Hachiman
ViPS-ARMyN
Hachiman
13,310
7,585
0
4,000
18,019
8,519
1,148
12,259
5,760
0
44,152
L
14,259
917
0
7,401
20,443
18,054
184
11,400
9,043
47,896
0
W
Cupid
khalik99
Cupid
13,550
6,599
1,240
2,875
13,551
6,916
938
5,562
7,480
0
34,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,090
Gold Earned
37,527
186
Minions Killed
222
5
Camps Cleared
8
938,644
Distance Traveled
972,074
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,519
696
130
7
6
332,906
3
L
King Arthur
11,377
632
50
3
2
347,739
2
W
Cthulhu
12,674
704
37
2
0
327,590
0
L
Hachiman
10,999
611
41
2
2
298,243
1
L
Tiamat
10,714
595
95
5
1
292,662
6
W
Cupid
12,334
685
55
3
2
311,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role