Player Matchup

Anhur
Anhur
 
Anhur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DeviousPancakez_
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,640 Elo+
Party 2
Ymir
Ymir
GRAHAMISTER
Ymir
Level 14
God Stats
27W - 22L
1,682 SR
Queue Stats
30W - 30L
1,539 Elo+
Party 3
Thanatos
Thanatos
ICantEvenDoh
Thanatos
Level 156
God Stats
8W - 6L
1,605 SR
Queue Stats
318W - 289L
1,516 Elo+
Party 3
Chang'e
Chang'e
spero_lumine
Chang'e
Level 98
God Stats
1W - 2L
1,614 SR
Queue Stats
162W - 165L
1,445 Elo+
Party 2
Team Averages
Level 85
1,580 SR
1,528 Elo+

VS

Team Averages
Level 77
1,604 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
CrowMorgue
Ah Muzen Cab
Level 36
God Stats
3W - 0L
1,820 SR
Queue Stats
15W - 17L
1,540 Elo+
Solo
Poseidon
Poseidon
OtherRad
Poseidon
Level 104
God Stats
17W - 17L
1,452 SR
Queue Stats
147W - 121L
1,499 Elo+
Party 1
Ymir
Ymir
PastaFagioli278
Ymir
Level 64
God Stats
40W - 20L
1,697 SR
Queue Stats
248W - 238L
1,485 Elo+
Party 1
Arachne
Arachne
ironic_pony83
Arachne
Level 28
God Stats
3W - 2L
1,515 SR
Queue Stats
36W - 33L
1,452 Elo+
Party 1
Sobek
Sobek
xXDeathNinja89Xx
Sobek
Level 155
God Stats
8W - 8L
1,537 SR
Queue Stats
509W - 530L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 1 / 3
6,061
505
4,268
8,270
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 0
5,547
462
4,330
10,312
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
5,647
471
1,705
6,783
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
ICantEvenDoh
Thanatos
12
5 / 3 / 0
7,029
586
5,106
10,846
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
spero_lumine
Chang'e
10
1 / 2 / 1
6,022
502
2,545
5,541
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrowMorgue
Ah Muzen Cab
10
1 / 1 / 2
6,293
524
4,406
7,452
2,003
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
OtherRad
Poseidon
12
5 / 1 / 1
7,213
601
6,433
3,070
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 1 / 2
7,445
620
7,794
7,846
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
12
2 / 1 / 3
7,210
601
2,076
9,110
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 3 / 1
5,992
499
3,178
10,781
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
13
13
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
3
1.5
W
Ah Muzen Cab
CrowMorgue
Ah Muzen Cab
1
1
2
2
L
0
5
0
0
L
0
2
2
0.5
L
Thanatos
ICantEvenDoh
Thanatos
5
3
0
1.67
W
Poseidon
OtherRad
Poseidon
5
1
1
5.5
W
5
1
2
6
W
Arachne
2
1
3
3.5
L
Chang'e
spero_lumine
Chang'e
1
2
1
0.75
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,954
Damage
23,887
41,752
Taken
38,259
21,356
Mitigated
15,999
17,344
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,268
2,945
0
2,939
8,270
2,789
0
1,485
6,745
0
49,506
W
Ah Muzen Cab
CrowMorgue
Ah Muzen Cab
4,406
1,861
0
3,211
7,452
2,003
0
62
7,390
0
40,731
L
4,330
784
0
3,322
10,312
7,039
0
6,131
4,122
0
32,571
L
1,705
329
0
781
6,783
4,686
0
3,279
3,382
13,686
0
L
Thanatos
ICantEvenDoh
Thanatos
5,106
814
0
8,761
10,846
4,651
0
3,332
7,310
0
53,078
W
Poseidon
OtherRad
Poseidon
6,433
573
0
874
3,070
963
420
1,139
1,823
43,674
0
W
7,794
1,207
0
1,633
7,846
3,857
569
0
7,316
44,531
0
W
Arachne
2,076
1,061
0
5,340
9,110
3,384
552
737
8,297
0
44,547
L
Chang'e
spero_lumine
Chang'e
2,545
125
80
1,461
5,541
2,191
0
2,563
2,788
31,781
0
W
3,178
86
202
4,123
10,781
5,792
0
2,066
8,653
18,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,306
Gold Earned
34,153
360
Minions Killed
349
0
Camps Cleared
0
1,039,517
Distance Traveled
1,129,147
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,061
505
100
8
0
194,429
2
W
Ah Muzen Cab
6,293
524
76
6
0
205,780
1
L
Chaac
5,547
462
55
5
0
212,202
4
L
Ymir
5,647
471
26
2
0
212,285
0
L
Thanatos
7,029
586
107
9
0
229,557
1
W
Poseidon
7,213
601
78
7
0
229,017
0
W
Ymir
7,445
620
76
6
0
217,556
1
W
Arachne
7,210
601
105
9
0
258,608
4
L
Chang'e
6,022
502
72
6
0
191,044
0
W
Sobek
5,992
499
14
1
0
218,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role