Player Matchup

Baron Samedi
Baron Samedi
Bousq
Baron Samedi
Level 130
God Stats
1W - 2L
1,644 SR
Queue Stats
19W - 11L
1,683 Elo+
Party 2
Baba Yaga
Baba Yaga
Hardtoptings
Baba Yaga
Level 29
God Stats
1W - 1L
1,319 SR
Queue Stats
27W - 11L
1,617 Elo+
Party 2
He Bo
He Bo
MGDRESS
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Rumpassbuns
Kuzenbo
Level 159
God Stats
15W - 14L
1,447 SR
Queue Stats
389W - 371L
1,532 Elo+
Party 2
Atlas
Atlas
reddragonman87
Atlas
Level 160
God Stats
3W - 5L
1,551 SR
Queue Stats
198W - 212L
1,534 Elo+
Party 2
Team Averages
Level 99
1,492 SR
1,573 Elo+

VS

Team Averages
Level 74
1,471 SR
1,563 Elo+
Lancelot
Lancelot
EvilWizOfSouth
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,487 Elo+
Party 3
Olorun
Olorun
Glam-in-a-tee
Olorun
Level 141
God Stats
1W - 4L
1,351 SR
Queue Stats
192W - 178L
1,559 Elo+
Party 1
Loki
Loki
MullacAbu
Loki
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Da Ji
Da Ji
WorstAimEver
Da Ji
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 43L
1,753 Elo+
Party 1
Thanatos
Thanatos
hades309standing
Thanatos
Level 116
God Stats
0W - 1L
1,502 SR
Queue Stats
8W - 7L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bousq
Baron Samedi
20
21 / 3 / 23
13,139
939
35,653
17,481
11,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Hardtoptings
Baba Yaga
18
7 / 2 / 35
11,662
833
16,793
15,133
7,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
MGDRESS
He Bo
17
3 / 3 / 31
10,677
763
6,343
11,339
7,359
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Rumpassbuns
Kuzenbo
17
9 / 4 / 28
11,366
812
15,011
18,460
25,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
6 / 2 / 35
12,021
859
12,014
20,286
27,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
2 / 11 / 7
9,598
686
7,822
24,392
14,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 7 / 8
9,593
685
9,445
18,084
14,917
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
17
3 / 9 / 3
10,019
716
7,580
17,779
10,366
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 11 / 6
9,913
708
11,379
17,561
9,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 8 / 5
11,562
826
16,747
18,935
12,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
43
46
Kills
14
14
Deaths
46
152
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bousq
Baron Samedi
21
3
23
10.83
L
Lancelot
2
11
7
0.5
L
1
7
8
0.71
W
Baba Yaga
Hardtoptings
Baba Yaga
7
2
35
12.25
W
He Bo
MGDRESS
He Bo
3
3
31
6.17
L
Loki
3
9
3
0.5
W
Kuzenbo
Rumpassbuns
Kuzenbo
9
4
28
5.75
L
2
11
6
0.45
L
6
8
5
1.06
W
6
2
35
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,814
Damage
52,973
82,699
Taken
96,751
79,326
Mitigated
62,201
30,283
Healing
26,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bousq
Baron Samedi
35,653
6,589
10,532
7,329
17,481
11,343
2,318
1,681
15,800
54,330
0
L
Lancelot
7,822
1,647
1,119
6,203
24,392
14,857
0
20,869
3,523
0
17,524
L
9,445
5,554
1,327
5,256
18,084
14,917
1,225
17,504
580
18,833
0
W
Baba Yaga
Hardtoptings
Baba Yaga
16,793
4,250
2,168
4,191
15,133
7,711
2,616
1,492
13,641
27,839
0
W
He Bo
MGDRESS
He Bo
6,343
1,155
0
1,050
11,339
7,359
1,324
863
10,476
14,706
0
L
Loki
7,580
2,182
163
713
17,779
10,366
89
15,781
1,998
0
21,115
W
Kuzenbo
Rumpassbuns
Kuzenbo
15,011
4,335
100
642
18,460
25,428
833
2,648
15,812
28,166
0
L
11,379
2,374
664
505
17,561
9,569
0
15,761
1,800
0
22,131
L
16,747
3,963
797
9,301
18,935
12,492
448
15,899
3,036
0
33,455
W
12,014
5,481
1,029
3,242
20,286
27,485
766
2,761
16,180
23,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,865
Gold Earned
50,685
123
Minions Killed
126
0
Camps Cleared
0
1,239,299
Distance Traveled
1,096,135
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,139
939
37
3
0
253,132
0
L
Lancelot
9,598
686
23
2
0
240,339
0
L
Olorun
9,593
685
28
2
0
206,253
0
W
Baba Yaga
11,662
833
31
2
0
255,216
2
W
He Bo
10,677
763
12
1
0
211,217
4
L
Loki
10,019
716
24
2
0
192,999
1
W
Kuzenbo
11,366
812
31
2
0
252,207
4
L
Da Ji
9,913
708
24
2
0
201,940
0
L
Thanatos
11,562
826
27
2
0
254,604
0
W
Atlas
12,021
859
12
1
0
267,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role