Player Matchup

Hera
Hera
DarkReapersF8
Hera
Level 71
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 63L
1,354 Elo+
Party 2
Ne Zha
Ne Zha
SavageNinja1737
Ne Zha
Level 64
God Stats
5W - 8L
1,251 SR
Queue Stats
85W - 93L
1,317 Elo+
Party 2
Cthulhu
Cthulhu
SuperAce52
Cthulhu
Level 68
God Stats
5W - 5L
1,237 SR
Queue Stats
155W - 164L
1,348 Elo+
Party 2
Bastet
Bastet
TheLoneWolf1144
Bastet
Level 44
God Stats
21W - 16L
1,551 SR
Queue Stats
31W - 29L
1,472 Elo+
Party 2
Sol
Sol
VoezeoV
Sol
Level 27
God Stats
16W - 26L
1,423 SR
Queue Stats
45W - 63L
1,261 Elo+
Party 2
Team Averages
Level 55
1,392 SR
1,351 Elo+

VS

Team Averages
Level 47
1,493 SR
1,343 Elo+
Hel
Hel
AlexxxWayne
Hel
Level 65
God Stats
0W - 6L
1,422 SR
Queue Stats
129W - 162L
1,296 Elo+
Party 1
Skadi
Skadi
AndyDrew816
Skadi
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Camazotz
Camazotz
DannySonorus
Camazotz
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
113W - 145L
1,314 Elo+
Party 1
Ganesha
Ganesha
Emasaur10
Ganesha
Level 29
God Stats
1W - 2L
1,627 SR
Queue Stats
51W - 71L
1,322 Elo+
Party 1
Artemis
Artemis
purpledream
Artemis
Level 31
God Stats
16W - 15L
1,416 SR
Queue Stats
18W - 27L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 4
10,237
602
14,831
9,718
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 9
8,215
483
4,815
11,334
10,244
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
SuperAce52
Cthulhu
15
1 / 3 / 1
9,178
540
7,169
12,930
7,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
9 / 1 / 4
9,839
579
10,137
14,553
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
15
3 / 0 / 3
8,636
508
13,441
9,984
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,012
471
4,516
11,023
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
3 / 3 / 1
9,325
549
8,883
11,939
4,653
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
DannySonorus
Camazotz
12
2 / 6 / 0
7,735
455
7,456
21,159
10,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Emasaur10
Ganesha
11
0 / 4 / 0
6,953
409
4,484
17,881
16,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
purpledream
Artemis
12
0 / 3 / 0
7,110
418
5,359
8,829
3,129
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
5
5
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
3
3
1
1.17
L
Camazotz
DannySonorus
Camazotz
2
6
0
0.33
W
8
1
4
10
L
Ganesha
Emasaur10
Ganesha
0
4
0
0
W
0
0
9
4.5
W
Cthulhu
SuperAce52
Cthulhu
1
3
1
0.5
W
9
1
4
11
W
Sol
3
0
3
4.5
L
Artemis
purpledream
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,393
Damage
30,698
58,519
Taken
70,831
32,480
Mitigated
40,517
25,943
Healing
18,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,516
290
431
2,639
11,023
5,663
351
7,097
3,640
55,010
0
L
8,883
5,440
0
1,288
11,939
4,653
1,236
6,423
4,971
0
69,912
L
Camazotz
DannySonorus
Camazotz
7,456
2,051
0
8,397
21,159
10,101
0
5,249
15,742
0
54,599
W
14,831
4,860
76
2,800
9,718
4,412
325
4,025
5,515
75,574
0
L
Ganesha
Emasaur10
Ganesha
4,484
719
1,964
1,943
17,881
16,971
241
11,356
6,451
24,123
0
W
4,815
2,000
0
4,318
11,334
10,244
466
2,540
8,467
0
23,027
W
Cthulhu
SuperAce52
Cthulhu
7,169
105
150
3,129
12,930
7,812
737
0
12,930
52,436
0
W
10,137
3,880
0
6,940
14,553
6,268
1,594
1,014
13,342
0
64,569
W
Sol
13,441
6,651
0
8,530
9,984
3,744
2,207
1,421
8,563
72,126
0
L
Artemis
purpledream
Artemis
5,359
2,271
0
1,792
8,829
3,129
69
4,243
4,586
0
37,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,105
Gold Earned
39,135
471
Minions Killed
397
0
Camps Cleared
0
1,602,511
Distance Traveled
1,421,085
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,012
471
112
7
0
275,359
4
L
Skadi
9,325
549
111
7
0
278,247
0
L
Camazotz
7,735
455
81
5
0
284,616
7
W
Hera
10,237
602
128
8
0
321,902
2
L
Ganesha
6,953
409
3
0
0
311,753
3
W
Ne Zha
8,215
483
28
2
0
324,122
7
W
Cthulhu
9,178
540
128
8
0
274,983
6
W
Bastet
9,839
579
82
5
0
375,757
4
W
Sol
8,636
508
105
6
0
305,747
0
L
Artemis
7,110
418
90
5
0
271,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role