Player Matchup

Horus
Horus
 
Horus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
CanadianDune
Bacchus
Level 8
God Stats
24W - 25L
1,500 SR
Queue Stats
32W - 35L
1,414 Elo+
Party 2
Raijin
Raijin
DJ PANDALORD398
Raijin
Level 127
God Stats
3W - 4L
1,555 SR
Queue Stats
340W - 324L
1,618 Elo+
Party 2
Ullr
Ullr
RedHoodedMerc23
Ullr
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 191L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
kellerz2
Baron Samedi
Level 55
God Stats
1W - 1L
1,777 SR
Queue Stats
47W - 41L
1,366 Elo+
Party 2
Team Averages
Level 67
1,566 SR
1,472 Elo+

VS

Team Averages
Level 74
1,455 SR
1,436 Elo+
Cthulhu
Cthulhu
BMONEY4477
Cthulhu
Level 88
God Stats
4W - 3L
1,412 SR
Queue Stats
173W - 176L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
Bxolo v
Cabrakan
Level 48
God Stats
4W - 4L
1,648 SR
Queue Stats
204W - 197L
1,436 Elo+
Party 1
Scylla
Scylla
ItzSpirit
Scylla
Level 117
God Stats
4W - 8L
1,176 SR
Queue Stats
373W - 368L
1,520 Elo+
Party 1
Bakasura
Bakasura
Rxem v
Bakasura
Level 67
God Stats
16W - 8L
1,571 SR
Queue Stats
328W - 305L
1,472 Elo+
Party 1
Chaac
Chaac
Silver1318
Chaac
Level 48
God Stats
7W - 4L
1,466 SR
Queue Stats
148W - 172L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 3 / 2
6,948
463
5,582
11,145
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
CanadianDune
Bacchus
7
0 / 2 / 0
5,492
366
1,636
7,553
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 3
7,724
515
8,243
11,714
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 1
6,043
403
3,939
11,289
4,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
kellerz2
Baron Samedi
10
2 / 8 / 2
6,610
441
5,441
12,242
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BMONEY4477
Cthulhu
13
2 / 1 / 5
8,343
556
6,844
10,096
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Bxolo v
Cabrakan
13
1 / 2 / 8
8,125
542
3,940
11,723
14,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
ItzSpirit
Scylla
13
4 / 3 / 3
7,975
532
8,514
9,435
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Rxem v
Bakasura
17
9 / 1 / 4
10,285
686
8,227
13,449
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
14
5 / 1 / 0
8,239
549
9,441
9,473
5,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
21
21
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
2
1
W
Cthulhu
BMONEY4477
Cthulhu
2
1
5
4.5
W
Cabrakan
Bxolo v
Cabrakan
1
2
8
2.5
L
Bacchus
CanadianDune
Bacchus
0
2
0
0
L
2
5
3
0.7
W
Scylla
ItzSpirit
Scylla
4
3
3
1.83
L
1
3
1
0.5
W
Bakasura
Rxem v
Bakasura
9
1
4
11
W
Chaac
5
1
0
5
L
Baron Samedi
kellerz2
Baron Samedi
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,841
Damage
36,966
53,943
Taken
54,176
25,395
Mitigated
35,380
8,418
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,582
3,237
596
2,733
11,145
5,691
0
5,025
5,634
0
44,432
W
Cthulhu
BMONEY4477
Cthulhu
6,844
325
0
2,445
10,096
5,666
580
2,369
7,727
49,124
0
W
Cabrakan
Bxolo v
Cabrakan
3,940
1,128
160
2,542
11,723
14,275
0
3,226
8,497
24,888
0
L
Bacchus
CanadianDune
Bacchus
1,636
569
0
492
7,553
4,811
0
599
6,954
8,327
0
L
8,243
1,245
0
1,795
11,714
5,174
0
5,133
6,049
62,237
0
W
Scylla
ItzSpirit
Scylla
8,514
1,437
0
2,189
9,435
4,067
260
5,782
3,653
53,213
0
L
3,939
2,007
0
894
11,289
4,168
0
2,164
8,889
0
32,643
W
Bakasura
Rxem v
Bakasura
8,227
6,202
0
2,647
13,449
6,237
745
1,887
11,562
0
88,013
W
Chaac
9,441
2,048
0
3,162
9,473
5,135
625
2,056
7,417
0
58,221
L
Baron Samedi
kellerz2
Baron Samedi
5,441
1,021
517
1,391
12,242
5,551
0
5,246
6,302
29,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,817
Gold Earned
42,967
282
Minions Killed
514
0
Camps Cleared
0
1,359,286
Distance Traveled
1,518,051
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,948
463
73
5
0
309,947
1
W
Cthulhu
8,343
556
124
8
0
289,674
0
W
Cabrakan
8,125
542
38
3
0
298,442
6
L
Bacchus
5,492
366
16
1
0
260,017
0
L
Raijin
7,724
515
97
6
0
247,657
4
W
Scylla
7,975
532
90
6
0
253,102
2
L
Ullr
6,043
403
50
3
0
277,501
0
W
Bakasura
10,285
686
172
11
0
368,440
4
W
Chaac
8,239
549
90
6
0
308,393
0
L
Baron Samedi
6,610
441
46
3
0
264,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role