Player Matchup

Merlin
Merlin
Diamond IV
ChipSkyIark-_
Merlin
Diamond IV
Level 146
God Stats
6W - 8L
1,577 SR
Queue Stats
484W - 483L
2,078 MMR
Party 2
Hou Yi
Hou Yi
Platinum I
MrMinecraftMan
Hou Yi
Platinum I
Level 112
God Stats
4W - 4L
1,295 SR
Queue Stats
78W - 71L
1,991 MMR
Solo
Achilles
Achilles
Diamond V
OhhSubsky
Achilles
Diamond V
Level 156
God Stats
4W - 14L
1,487 SR
Queue Stats
122W - 119L
2,013 MMR
Solo
Sylvanus
Sylvanus
Masters
Tschazam
Sylvanus
Masters
Level 152
God Stats
33W - 34L
1,625 SR
Queue Stats
380W - 370L
2,038 MMR
Solo
Nemesis
Nemesis
Diamond V
UspaRocker
Nemesis
Diamond V
Level 160
God Stats
5W - 7L
1,412 SR
Queue Stats
655W - 628L
2,036 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,479 SR
2,031 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 104
1,677 SR
2,031 MMR
Khepri
Khepri
Platinum I
APOLL0 VEX
Khepri
Platinum I
Level 137
God Stats
12W - 2L
1,772 SR
Queue Stats
131W - 130L
1,982 MMR
Solo
Scylla
Scylla
Platinum II
IG-cantguardj
Scylla
Platinum II
Level 89
God Stats
19W - 17L
1,642 SR
Queue Stats
146W - 130L
1,923 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
Sligity
Ne Zha
Diamond IV
Level 107
God Stats
8W - 1L
1,784 SR
Queue Stats
201W - 189L
2,171 MMR
Party 1
Chaac
Chaac
Diamond V
Soloorfeed7300
Chaac
Diamond V
Level 46
God Stats
52W - 32L
1,624 SR
Queue Stats
94W - 74L
1,982 MMR
Solo
Ullr
Ullr
Diamond IV
xl PepaxDD lx
Ullr
Diamond IV
Level 140
God Stats
31W - 40L
1,561 SR
Queue Stats
463W - 455L
2,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 1
11,108
555
11,596
12,954
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 6 / 4
9,310
466
13,789
19,837
7,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
OhhSubsky
Achilles
16
1 / 5 / 0
8,965
448
12,597
24,641
18,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Tschazam
Sylvanus
13
3 / 5 / 7
8,582
429
12,820
18,772
17,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
UspaRocker
Nemesis
15
1 / 7 / 5
9,140
457
11,126
20,985
9,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliGebBakasuraCliodhna

VS

Bans
RavanaLancelotLokiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
APOLL0 VEX
Khepri
13
0 / 4 / 11
8,811
441
4,244
20,928
21,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 2 / 4
10,499
525
9,803
10,662
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Sligity
Ne Zha
18
7 / 4 / 4
11,637
582
12,042
21,240
9,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
8 / 2 / 3
11,462
573
21,790
22,605
28,323
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 1 / 9
10,583
529
15,079
14,009
6,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
13
Kills
25
26
Deaths
13
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Khepri
APOLL0 VEX
Khepri
0
4
11
1.38
L
6
3
1
2.17
W
4
2
4
3
L
2
6
4
0.67
L
Achilles
OhhSubsky
Achilles
1
5
0
0.2
W
Ne Zha
Sligity
Ne Zha
7
4
4
2.25
W
8
2
3
4.75
L
Sylvanus
Tschazam
Sylvanus
3
5
7
1.3
L
Nemesis
UspaRocker
Nemesis
1
7
5
0.5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,928
Damage
62,958
97,189
Taken
89,444
57,906
Mitigated
71,602
31,304
Healing
24,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
APOLL0 VEX
Khepri
4,244
531
373
3,860
20,928
21,703
30
8,643
12,285
17,043
0
L
11,596
640
0
952
12,954
5,592
440
4,087
8,867
91,029
0
W
9,803
621
0
848
10,662
4,887
704
2,787
7,875
85,392
0
L
13,789
8,463
0
5,949
19,837
7,505
1,431
1,778
18,059
0
89,249
L
Achilles
OhhSubsky
Achilles
12,597
3,627
0
11,554
24,641
18,208
0
1,038
23,603
0
76,310
W
Ne Zha
Sligity
Ne Zha
12,042
4,120
0
9,223
21,240
9,926
0
4,052
17,188
0
102,792
W
21,790
2,811
0
8,785
22,605
28,323
856
4,639
17,966
0
89,955
L
Sylvanus
Tschazam
Sylvanus
12,820
3,938
2,876
5,982
18,772
17,336
50
4,021
14,751
43,212
15,748
L
Nemesis
UspaRocker
Nemesis
11,126
4,417
0
3,991
20,985
9,265
0
4,008
16,977
0
68,067
W
15,079
5,417
0
1,410
14,009
6,763
0
2,957
11,052
0
76,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,105
Gold Earned
52,992
589
Minions Killed
557
0
Camps Cleared
0
1,680,788
Distance Traveled
1,929,326
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,811
441
14
1
0
405,821
6
L
Merlin
11,108
555
162
8
0
333,482
3
W
Scylla
10,499
525
145
7
0
352,403
6
L
Hou Yi
9,310
466
126
6
0
304,355
4
L
Achilles
8,965
448
124
6
0
350,958
8
W
Ne Zha
11,637
582
154
8
0
395,408
2
W
Chaac
11,462
573
123
6
0
389,892
6
L
Sylvanus
8,582
429
64
3
0
302,517
3
L
Nemesis
9,140
457
113
6
0
389,476
3
W
Ullr
10,583
529
121
6
0
385,802
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role