Player Matchup

Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze V
Guserranoch16
Sobek
Bronze V
Level 97
God Stats
2W - 2L
1,078 SR
Queue Stats
14W - 18L
1,428 MMR
Solo
Anhur
Anhur
Gold III
Phoenix932
Anhur
Gold III
Level 152
God Stats
2W - 3L
1,611 SR
Queue Stats
507W - 520L
1,433 MMR
Solo
Poseidon
Poseidon
Bronze V
PrideTheLeo
Poseidon
Bronze V
Level 68
God Stats
0W - 1L
1,536 SR
Queue Stats
0W - 4L
1,407 MMR
Solo
Lancelot
Lancelot
Gold IV
Rasioz
Lancelot
Gold IV
Level 124
God Stats
1W - 8L
1,162 SR
Queue Stats
192W - 199L
1,451 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,377 SR
1,444 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,534 SR
1,424 MMR
Ullr
Ullr
Gold III
Crashleox23
Ullr
Gold III
Level 148
God Stats
16W - 18L
1,562 SR
Queue Stats
342W - 332L
1,448 MMR
Solo
Yemoja
Yemoja
Gold IV
JACKWEASEL
Yemoja
Gold IV
Level 160
God Stats
11W - 7L
1,716 SR
Queue Stats
217W - 217L
1,423 MMR
Party 1
Nemesis
Nemesis
Silver I
MorigansDaddy
Nemesis
Silver I
Level 34
God Stats
1W - 0L
1,241 SR
Queue Stats
58W - 62L
1,531 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
TLC21
Sun Wukong
Silver IV
Level 57
God Stats
9W - 5L
1,527 SR
Queue Stats
50W - 54L
1,371 MMR
Party 2
Sol
Sol
Gold V
fortunatly
Sol
Gold V
Level 126
God Stats
16W - 11L
1,626 SR
Queue Stats
454W - 454L
1,345 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 2 / 1
6,335
576
5,086
5,709
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 4 / 1
4,974
452
3,391
10,206
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
9
1 / 3 / 0
5,722
520
1,933
8,893
3,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
PrideTheLeo
Poseidon
8
1 / 5 / 1
5,341
486
7,384
7,192
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Rasioz
Lancelot
10
2 / 2 / 0
6,086
553
2,372
8,708
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
FreyaYu HuangKing ArthurHou Yi

VS

Bans
MercuryMulanAtlasFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
6,232
567
6,440
8,152
3,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
JACKWEASEL
Yemoja
10
1 / 0 / 5
6,019
547
3,028
8,320
4,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
11
6 / 3 / 3
6,821
620
6,435
8,871
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
TLC21
Sun Wukong
10
1 / 1 / 3
6,157
560
3,125
7,930
6,462
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 2 / 2
6,656
605
8,603
8,235
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
16
16
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
4
0
4
6
L
0
4
1
0.13
W
Yemoja
JACKWEASEL
Yemoja
1
0
5
3.5
W
Nemesis
6
3
3
2.5
L
Anhur
1
3
0
0.33
L
Poseidon
PrideTheLeo
Poseidon
1
5
1
0.3
L
Lancelot
Rasioz
Lancelot
2
2
0
1
W
Sun Wukong
TLC21
Sun Wukong
1
1
3
2.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,166
Damage
27,631
40,708
Taken
41,508
17,670
Mitigated
20,050
14,623
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,086
515
109
2,682
5,709
2,436
0
0
5,709
42,656
0
W
6,440
3,078
0
1,080
8,152
3,415
0
4,097
3,652
0
44,313
L
3,391
572
0
3,173
10,206
6,503
0
4,170
6,036
14,077
0
W
Yemoja
JACKWEASEL
Yemoja
3,028
1,134
3,449
3,512
8,320
4,786
0
3,429
4,697
16,409
0
W
Nemesis
6,435
3,451
0
1,270
8,871
2,911
0
1,114
7,637
0
48,292
L
Anhur
1,933
1,149
0
2,638
8,893
3,352
0
6,674
2,219
0
32,737
L
Poseidon
PrideTheLeo
Poseidon
7,384
1,047
0
2,057
7,192
2,039
0
453
6,739
27,667
0
L
Lancelot
Rasioz
Lancelot
2,372
728
0
3,964
8,708
3,340
0
334
8,374
0
40,638
W
Sun Wukong
TLC21
Sun Wukong
3,125
432
0
1,588
7,930
6,462
0
4,332
3,045
0
39,229
W
8,603
4,348
0
4,547
8,235
2,476
855
1,575
6,616
56,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,458
Gold Earned
31,885
301
Minions Killed
315
0
Camps Cleared
0
1,069,575
Distance Traveled
1,102,799
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,335
576
95
9
0
201,361
7
W
Ullr
6,232
567
67
6
0
216,875
1
L
Sobek
4,974
452
12
1
0
218,364
4
W
Yemoja
6,019
547
26
2
0
213,362
6
W
Nemesis
6,821
620
72
7
0
264,645
3
L
Anhur
5,722
520
66
6
0
195,878
1
L
Poseidon
5,341
486
40
4
0
186,352
2
L
Lancelot
6,086
553
88
8
0
267,620
1
W
Sun Wukong
6,157
560
62
6
0
230,718
0
W
Sol
6,656
605
88
8
0
177,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role