Player Matchup

Hun Batz
Hun Batz
ChavoTheGamer
Hun Batz
Level 68
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 3L
1,404 Elo+
Solo
Anhur
Anhur
EXTREMEJOKER57
Anhur
Level 59
God Stats
0W - 7L
1,058 SR
Queue Stats
187W - 184L
1,388 Elo+
Party 2
Agni
Agni
ZulDemon
Agni
Level 116
God Stats
2W - 6L
1,413 SR
Queue Stats
512W - 551L
1,456 Elo+
Solo
Hercules
Hercules
ctalamantez
Hercules
Level 157
God Stats
1W - 1L
1,842 SR
Queue Stats
48W - 44L
1,574 Elo+
Party 2
Nemesis
Nemesis
deadpool22
Nemesis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 38L
1,571 Elo+
Solo
Team Averages
Level 101
1,506 SR
1,478 Elo+

VS

Team Averages
Level 54
1,459 SR
1,521 Elo+
Ah Muzen Cab
Ah Muzen Cab
BeatTheBussyUp
Ah Muzen Cab
Level 120
God Stats
2W - 3L
1,384 SR
Queue Stats
89W - 74L
1,541 Elo+
Party 1
Anhur
Anhur
BimmyButler69
Anhur
Level 29
God Stats
5W - 0L
1,852 SR
Queue Stats
129W - 71L
1,605 Elo+
Solo
Kukulkan
Kukulkan
CaptainSquizz
Kukulkan
Level 17
God Stats
4W - 1L
1,286 SR
Queue Stats
54W - 74L
1,549 Elo+
Party 3
Xbalanque
Xbalanque
Mooninites
Xbalanque
Level 56
God Stats
1W - 3L
1,167 SR
Queue Stats
58W - 64L
1,463 Elo+
Party 3
Neith
Neith
crackheadchicken
Neith
Level 47
God Stats
1W - 1L
1,606 SR
Queue Stats
107W - 80L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChavoTheGamer
Hun Batz
19
5 / 2 / 8
10,301
644
12,508
15,456
7,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 7 / 9
9,636
602
10,979
20,901
8,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
18
3 / 6 / 8
10,399
650
14,510
17,326
7,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
ctalamantez
Hercules
16
2 / 9 / 8
9,777
611
11,835
30,549
37,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
deadpool22
Nemesis
19
9 / 6 / 8
11,556
722
14,150
25,580
12,918
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeatTheBussyUp
Ah Muzen Cab
19
5 / 4 / 17
12,245
765
20,043
16,081
8,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 4 / 19
12,256
766
9,783
23,905
22,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
CaptainSquizz
Kukulkan
18
5 / 4 / 16
11,690
731
21,324
13,502
7,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Mooninites
Xbalanque
20
9 / 6 / 15
12,556
785
23,355
20,504
11,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 2 / 17
12,385
774
20,255
16,269
10,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
114
20
Kills
30
30
Deaths
20
41
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BeatTheBussyUp
Ah Muzen Cab
5
4
17
3.38
W
5
4
19
3.63
W
Kukulkan
CaptainSquizz
Kukulkan
5
4
16
3.25
L
Hun Batz
ChavoTheGamer
Hun Batz
5
2
8
4.5
L
1
7
9
0.79
W
Xbalanque
Mooninites
Xbalanque
9
6
15
2.75
L
Agni
3
6
8
1.17
W
6
2
17
7.25
L
Hercules
ctalamantez
Hercules
2
9
8
0.67
L
Nemesis
deadpool22
Nemesis
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,982
Damage
94,760
109,812
Taken
90,261
73,801
Mitigated
60,777
28,252
Healing
28,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BeatTheBussyUp
Ah Muzen Cab
20,043
3,767
913
2,463
16,081
8,900
2,273
1,644
14,333
0
44,045
W
9,783
5,167
2,382
4,531
23,905
22,279
821
4,469
19,149
0
18,824
W
Kukulkan
CaptainSquizz
Kukulkan
21,324
1,803
1,811
2,890
13,502
7,355
1,219
1,504
11,938
43,061
0
L
Hun Batz
ChavoTheGamer
Hun Batz
12,508
2,351
2,424
2,135
15,456
7,882
1,398
2,987
12,469
0
26,510
L
10,979
4,720
2,103
4,265
20,901
8,603
2,124
3,980
16,921
0
22,567
W
Xbalanque
Mooninites
Xbalanque
23,355
11,173
1,315
3,980
20,504
11,536
1,543
4,481
15,834
0
33,280
L
Agni
14,510
1,391
3,240
2,556
17,326
7,390
39
3,784
13,542
28,391
0
W
20,255
7,818
2,378
5,790
16,269
10,707
3,111
2,412
13,695
0
42,878
L
Hercules
ctalamantez
Hercules
11,835
293
1,367
4,259
30,549
37,008
147
5,879
24,670
0
18,056
L
Nemesis
deadpool22
Nemesis
14,150
2,817
1,007
4,896
25,580
12,918
1,047
4,694
20,886
0
24,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,669
Gold Earned
61,132
145
Minions Killed
172
0
Camps Cleared
0
1,375,109
Distance Traveled
1,409,683
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,245
765
54
3
0
273,549
0
W
Anhur
12,256
766
12
1
0
269,145
7
W
Kukulkan
11,690
731
46
3
0
290,250
0
L
Hun Batz
10,301
644
26
2
0
332,505
1
L
Anhur
9,636
602
44
3
0
244,275
0
W
Xbalanque
12,556
785
30
2
0
285,188
0
L
Agni
10,399
650
33
2
0
246,485
4
W
Neith
12,385
774
30
2
0
291,551
0
L
Hercules
9,777
611
22
1
0
266,152
0
L
Nemesis
11,556
722
20
1
0
285,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role