Player Matchup

Mercury
Mercury
Hobodude19
Mercury
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 58L
1,633 Elo+
Party 2
Ne Zha
Ne Zha
Shockers
Ne Zha
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 66L
1,633 Elo+
Party 2
Fenrir
Fenrir
twincam
Fenrir
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 49L
1,633 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,633 Elo+

VS

Team Averages
Level 89
1,643 SR
1,708 Elo+
Bellona
Bellona
ArtificialCC
Bellona
Level 159
God Stats
1W - 0L
1,724 SR
Queue Stats
45W - 31L
1,705 Elo+
Party 1
Lancelot
Lancelot
HiImKrispy
Lancelot
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,709 Elo+
Party 1
Scylla
Scylla
UhmBrock
Scylla
Level 6
God Stats
2W - 0L
1,705 SR
Queue Stats
9W - 2L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hobodude19
Mercury
15
3 / 12 / 4
11,460
637
12,069
20,701
10,367
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ne Zha
Shockers
Ne Zha
17
1 / 8 / 6
12,759
709
13,362
25,612
28,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
twincam
Fenrir
17
7 / 6 / 3
13,989
777
18,270
25,664
20,228
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArtificialCC
Bellona
20
17 / 1 / 9
15,560
864
29,947
26,653
50,462
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
HiImKrispy
Lancelot
17
6 / 6 / 10
13,205
734
20,353
22,472
16,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
UhmBrock
Scylla
17
3 / 4 / 13
12,755
709
9,855
13,234
11,272
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
11
Kills
26
26
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArtificialCC
Bellona
17
1
9
21.5
W
Lancelot
HiImKrispy
Lancelot
6
6
10
1.83
L
Mercury
Hobodude19
Mercury
3
12
4
0.42
L
Ne Zha
Shockers
Ne Zha
1
8
6
0.5
W
Scylla
UhmBrock
Scylla
3
4
13
2.38
L
Fenrir
twincam
Fenrir
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,701
Damage
60,155
71,977
Taken
62,359
58,786
Mitigated
78,350
9,640
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArtificialCC
Bellona
29,947
11,396
0
4,800
26,653
50,462
1,837
27
26,626
0
59,479
W
Lancelot
HiImKrispy
Lancelot
20,353
7,406
0
6,393
22,472
16,616
430
1,500
20,972
0
78,790
L
Mercury
Hobodude19
Mercury
12,069
4,537
0
955
20,701
10,367
1,056
3,047
17,194
0
38,943
L
Ne Zha
Shockers
Ne Zha
13,362
4,797
0
5,543
25,612
28,191
404
3,835
20,996
0
55,143
W
Scylla
UhmBrock
Scylla
9,855
565
0
0
13,234
11,272
661
0
13,234
27,518
0
L
Fenrir
twincam
Fenrir
18,270
4,139
0
3,142
25,664
20,228
0
3,333
21,660
0
33,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,208
Gold Earned
41,520
162
Minions Killed
191
5
Camps Cleared
11
984,917
Distance Traveled
983,345
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,560
864
55
3
2
352,377
3
W
Lancelot
13,205
734
91
5
9
333,051
1
L
Mercury
11,460
637
55
3
4
299,453
1
L
Ne Zha
12,759
709
70
4
1
330,710
4
W
Scylla
12,755
709
45
3
0
297,917
1
L
Fenrir
13,989
777
37
2
0
354,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role