Player Matchup

Cupid
Cupid
 
Cupid
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DarkPhenom13
Horus
Level 149
God Stats
17W - 16L
1,588 SR
Queue Stats
425W - 413L
1,583 Elo+
Party 2
Xbalanque
Xbalanque
WAXAMILLION
Xbalanque
Level 116
God Stats
11W - 8L
1,713 SR
Queue Stats
86W - 99L
1,555 Elo+
Party 2
Thoth
Thoth
YEETSAUCEGOD
Thoth
Level 63
God Stats
1W - 1L
1,831 SR
Queue Stats
39W - 24L
1,606 Elo+
Solo
Da Ji
Da Ji
xZombi3x5layerx
Da Ji
Level 146
God Stats
7W - 10L
1,517 SR
Queue Stats
419W - 396L
1,587 Elo+
Party 2
Team Averages
Level 112
1,630 SR
1,566 Elo+

VS

Team Averages
Level 129
1,457 SR
1,582 Elo+
Ullr
Ullr
ImANoob286
Ullr
Level 158
God Stats
106W - 137L
1,464 SR
Queue Stats
349W - 374L
1,557 Elo+
Party 3
Janus
Janus
KingTootToot
Janus
Level 155
God Stats
15W - 24L
1,583 SR
Queue Stats
371W - 333L
1,591 Elo+
Party 3
Chaac
Chaac
Mojoman-56
Chaac
Level 151
God Stats
2W - 0L
1,387 SR
Queue Stats
24W - 14L
1,667 Elo+
Party 1
Guan Yu
Guan Yu
Shark_Bait457
Guan Yu
Level 102
God Stats
4W - 1L
1,536 SR
Queue Stats
53W - 38L
1,622 Elo+
Party 1
Nu Wa
Nu Wa
StormGazer
Nu Wa
Level 80
God Stats
3W - 2L
1,314 SR
Queue Stats
344W - 387L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
2 / 6 / 1
9,846
703
5,548
14,392
6,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 4 / 6
9,554
682
9,966
19,048
15,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
WAXAMILLION
Xbalanque
17
2 / 8 / 6
9,801
700
12,118
18,965
8,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 6 / 4
8,830
631
8,886
12,465
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 8 / 7
9,679
691
12,418
16,495
7,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 11
11,344
810
12,915
7,451
3,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 1 / 11
12,733
910
18,716
11,303
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
19
10 / 1 / 14
11,994
857
17,416
16,440
23,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
17
4 / 6 / 13
10,663
762
10,380
20,160
21,316
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
16
0 / 5 / 20
9,850
704
9,986
9,834
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
13
Kills
32
32
Deaths
13
24
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
6
1
0.42
L
5
4
6
2
W
7
0
11
12.5
W
11
1
11
16.5
W
Chaac
10
1
14
17
W
Guan Yu
4
6
13
1.75
W
Nu Wa
0
5
20
2
L
Xbalanque
WAXAMILLION
Xbalanque
2
8
6
0.63
L
0
6
4
0.33
L
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,936
Damage
69,413
81,365
Taken
65,188
42,349
Mitigated
56,032
9,267
Healing
23,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,548
2,605
315
2,490
14,392
6,507
1,707
6,836
7,183
0
33,599
L
9,966
3,147
676
3,092
19,048
15,897
0
6,246
12,039
0
17,478
W
12,915
6,141
0
2,113
7,451
3,541
5,341
1,171
6,239
0
34,506
W
18,716
1,947
0
1,692
11,303
4,909
510
2,829
8,371
65,206
0
W
Chaac
17,416
3,188
0
8,000
16,440
23,277
360
1,829
14,521
0
45,319
W
Guan Yu
10,380
1,702
3,096
7,652
20,160
21,316
41
2,259
17,551
0
25,860
W
Nu Wa
9,986
2,236
0
1,420
9,834
2,989
2,904
798
8,837
21,665
0
L
Xbalanque
WAXAMILLION
Xbalanque
12,118
6,316
0
2,243
18,965
8,610
1,485
6,239
12,309
0
45,133
L
8,886
558
0
80
12,465
4,186
297
2,924
9,325
32,000
0
L
12,418
2,416
0
371
16,495
7,149
0
4,816
11,397
0
28,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,710
Gold Earned
56,584
231
Minions Killed
257
0
Camps Cleared
0
1,280,537
Distance Traveled
1,498,261
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,846
703
64
5
0
254,276
1
L
Horus
9,554
682
5
0
0
285,641
0
W
Ullr
11,344
810
45
3
0
284,752
0
W
Janus
12,733
910
98
7
0
330,657
2
W
Chaac
11,994
857
60
4
0
323,841
2
W
Guan Yu
10,663
762
34
2
0
299,021
0
W
Nu Wa
9,850
704
20
1
0
259,990
2
L
Xbalanque
9,801
700
77
6
0
239,936
1
L
Thoth
8,830
631
52
4
0
268,471
0
L
Da Ji
9,679
691
33
2
0
232,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role