Player Matchup

Nemesis
Nemesis
Chocolatey
Nemesis
Level 81
God Stats
2W - 6L
1,098 SR
Queue Stats
89W - 100L
1,494 Elo+
Party 2
Ymir
Ymir
Coolguyboss
Ymir
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 52L
1,434 Elo+
Party 2
Hel
Hel
Supersoaker5000
Hel
Level 44
God Stats
0W - 1L
1,163 SR
Queue Stats
65W - 62L
1,417 Elo+
Solo
Hachiman
Hachiman
SurvivorSid
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 95L
1,502 Elo+
Party 2
Scylla
Scylla
Unstagrav
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,533 Elo+
Party 2
Team Averages
Level 66
1,352 SR
1,476 Elo+

VS

Team Averages
Level 43
1,546 SR
1,404 Elo+
Ares
Ares
Challupa
Ares
Level 66
God Stats
3W - 0L
1,634 SR
Queue Stats
35W - 48L
1,387 Elo+
Party 1
Mercury
Mercury
Fuhno
Mercury
Level 23
God Stats
3W - 0L
1,816 SR
Queue Stats
6W - 19L
1,307 Elo+
Party 3
Thanatos
Thanatos
Paniic3
Thanatos
Level 44
God Stats
11W - 26L
1,575 SR
Queue Stats
311W - 309L
1,587 Elo+
Solo
Charybdis
Charybdis
ToÖmuchswag
Charybdis
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,389 Elo+
Party 1
Janus
Janus
camj21
Janus
Level 38
God Stats
2W - 8L
1,205 SR
Queue Stats
8W - 20L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chocolatey
Nemesis
5
0 / 0 / 0
3,081
616
914
3,188
759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 0
3,245
649
772
3,102
1,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,406
481
0
0
0
Hachiman
SurvivorSid
Hachiman
5
0 / 0 / 0
2,900
580
2,306
2,381
451
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Unstagrav
Scylla
5
0 / 0 / 0
3,007
601
1,291
1,061
274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
4
0 / 0 / 0
3,210
642
1,041
2,989
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Fuhno
Mercury
6
0 / 1 / 0
3,413
683
582
2,502
653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Paniic3
Thanatos
6
0 / 0 / 0
3,366
673
1,751
3,325
1,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ToÖmuchswag
Charybdis
4
0 / 0 / 0
2,954
591
1,789
2,189
445
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
camj21
Janus
6
0 / 0 / 0
3,407
681
396
1,191
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
0
0
0
0
L
Nemesis
Chocolatey
Nemesis
0
0
0
0
L
0
0
0
0
W
Mercury
Fuhno
Mercury
0
1
0
0
W
Thanatos
Paniic3
Thanatos
0
0
0
0
L
0
0
0
0
L
Hachiman
SurvivorSid
Hachiman
0
0
0
0
W
Charybdis
ToÖmuchswag
Charybdis
0
0
0
0
L
Scylla
Unstagrav
Scylla
0
0
0
0
W
Janus
camj21
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,283
Damage
5,559
9,732
Taken
12,196
2,788
Mitigated
3,966
3,511
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
1,041
28
0
944
2,989
1,220
0
454
2,535
7,504
0
L
Nemesis
Chocolatey
Nemesis
914
410
0
725
3,188
759
0
37
3,151
0
12,429
L
772
358
0
1,308
3,102
1,304
0
746
2,356
2,432
0
W
Mercury
Fuhno
Mercury
582
178
0
250
2,502
653
74
0
2,502
0
11,853
W
Thanatos
Paniic3
Thanatos
1,751
451
0
3,075
3,325
1,263
0
402
2,837
0
16,461
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
SurvivorSid
Hachiman
2,306
1,505
0
1,478
2,381
451
0
295
2,086
0
17,188
W
Charybdis
ToÖmuchswag
Charybdis
1,789
1,262
0
982
2,189
445
0
318
1,871
0
13,874
L
Scylla
Unstagrav
Scylla
1,291
149
0
0
1,061
274
0
317
702
12,076
0
W
Janus
camj21
Janus
396
197
0
494
1,191
385
150
671
388
14,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,639
Gold Earned
16,350
81
Minions Killed
138
0
Camps Cleared
0
372,653
Distance Traveled
484,108
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,210
642
12
2
0
96,212
1
L
Nemesis
3,081
616
21
4
0
117,075
1
L
Ymir
3,245
649
5
1
0
89,220
1
W
Mercury
3,413
683
25
5
0
99,101
0
W
Thanatos
3,366
673
33
7
0
107,152
2
L
Hel
2,406
481
0
0
0
0
0
L
Hachiman
2,900
580
31
6
0
77,204
1
W
Charybdis
2,954
591
30
6
0
87,845
0
L
Scylla
3,007
601
24
5
0
89,154
0
W
Janus
3,407
681
38
8
0
93,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role