Player Matchup

Baba Yaga
Baba Yaga
Deathjunkie
Baba Yaga
Level 143
God Stats
1W - 4L
1,195 SR
Queue Stats
358W - 407L
1,369 Elo+
Party 1
Cernunnos
Cernunnos
FR3YA13
Cernunnos
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 12L
1,496 Elo+
Solo
Agni
Agni
Hellsin1545
Agni
Level 116
God Stats
2W - 1L
1,660 SR
Queue Stats
73W - 70L
1,454 Elo+
Solo
Chang'e
Chang'e
Kane712
Chang'e
Level 100
God Stats
7W - 6L
1,436 SR
Queue Stats
234W - 250L
1,440 Elo+
Party 1
Set
Set
xXobito uchihaX
Set
Level 118
God Stats
2W - 0L
1,359 SR
Queue Stats
26W - 37L
1,425 Elo+
Solo
Team Averages
Level 121
1,430 SR
1,437 Elo+

VS

Team Averages
Level 100
1,344 SR
1,434 Elo+
Nemesis
Nemesis
Ace protogen
Nemesis
Level 81
God Stats
0W - 3L
1,156 SR
Queue Stats
127W - 132L
1,421 Elo+
Party 2
Set
Set
Carlos2836182
Set
Level 102
God Stats
0W - 3L
1,212 SR
Queue Stats
91W - 106L
1,432 Elo+
Solo
Guan Yu
Guan Yu
LopsidedTiger86
Guan Yu
Level 86
God Stats
2W - 3L
1,561 SR
Queue Stats
184W - 218L
1,436 Elo+
Solo
Hades
Hades
PlayingXboxLive
Hades
Level 145
God Stats
0W - 1L
1,311 SR
Queue Stats
9W - 14L
1,435 Elo+
Party 2
Hachiman
Hachiman
Shifto117
Hachiman
Level 86
God Stats
3W - 1L
1,480 SR
Queue Stats
89W - 91L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Deathjunkie
Baba Yaga
20
2 / 5 / 16
13,999
636
27,935
19,983
8,924
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
FR3YA13
Cernunnos
20
12 / 5 / 9
17,395
791
40,801
25,759
12,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 7 / 8
14,173
644
21,740
18,131
6,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Kane712
Chang'e
20
0 / 9 / 15
13,016
592
13,523
29,588
11,360
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 8 / 13
15,386
699
13,997
28,009
23,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ace protogen
Nemesis
20
9 / 5 / 12
14,158
644
20,220
41,695
23,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 0 / 0
8,904
405
0
0
0
20
5 / 8 / 20
13,782
626
15,692
38,609
55,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
9 / 6 / 16
16,435
747
37,099
33,955
21,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Shifto117
Hachiman
20
11 / 4 / 15
15,657
712
27,271
27,631
11,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
97
23
Kills
34
34
Deaths
23
61
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ace protogen
Nemesis
9
5
12
3
L
0
0
0
0
W
Baba Yaga
Deathjunkie
Baba Yaga
2
5
16
2
W
Cernunnos
FR3YA13
Cernunnos
12
5
9
3.3
W
5
7
8
1.29
W
Chang'e
Kane712
Chang'e
0
9
15
0.83
L
5
8
20
1.88
L
9
6
16
2.83
L
Hachiman
Shifto117
Hachiman
11
4
15
4.63
W
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,996
Damage
100,282
121,470
Taken
141,890
62,517
Mitigated
111,360
40,774
Healing
76,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ace protogen
Nemesis
20,220
10,596
4,230
17,180
41,695
23,202
885
18,210
22,327
0
34,502
L
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
Deathjunkie
Baba Yaga
27,935
3,622
1,668
4,799
19,983
8,924
1,770
7,601
12,382
51,515
0
W
Cernunnos
FR3YA13
Cernunnos
40,801
17,868
1,889
5,441
25,759
12,155
4,147
8,930
16,829
0
93,078
W
21,740
1,993
514
1,192
18,131
6,692
1,215
6,434
11,697
34,121
0
W
Chang'e
Kane712
Chang'e
13,523
2,211
7,520
6,514
29,588
11,360
509
6,743
22,845
31,366
0
L
15,692
2,581
8,299
13,979
38,609
55,813
748
15,231
22,051
0
35,093
L
37,099
2,747
1,337
14,960
33,955
21,319
1,365
14,094
19,159
81,330
0
L
Hachiman
Shifto117
Hachiman
27,271
11,839
4,247
12,421
27,631
11,026
2,749
11,913
15,155
0
57,660
W
13,997
5,477
4,686
6,551
28,009
23,386
2,174
7,391
20,618
0
32,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,969
Gold Earned
68,936
232
Minions Killed
193
0
Camps Cleared
0
1,709,382
Distance Traveled
1,665,145
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,158
644
27
1
0
427,523
0
L
Set
8,904
405
0
0
0
0
0
W
Baba Yaga
13,999
636
46
2
0
338,878
0
W
Cernunnos
17,395
791
107
5
0
323,253
2
W
Agni
14,173
644
30
1
0
306,410
4
W
Chang'e
13,016
592
28
1
0
354,688
1
L
Guan Yu
13,782
626
22
1
0
432,501
0
L
Hades
16,435
747
89
4
0
378,594
0
L
Hachiman
15,657
712
55
3
0
426,527
3
W
Set
15,386
699
21
1
0
386,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role