Player Matchup

Lancelot
Lancelot
Con khii
Lancelot
Level 62
God Stats
2W - 1L
1,593 SR
Queue Stats
62W - 74L
1,641 Elo+
Party 3
Kukulkan
Kukulkan
DRAK24
Kukulkan
Level 122
God Stats
26W - 19L
1,806 SR
Queue Stats
191W - 195L
1,546 Elo+
Party 3
Skadi
Skadi
KillerThumbs25
Skadi
Level 113
God Stats
8W - 1L
1,670 SR
Queue Stats
151W - 159L
1,571 Elo+
Party 3
Mulan
Mulan
Thicc Cheeks
Mulan
Level 128
God Stats
17W - 17L
1,459 SR
Queue Stats
228W - 241L
1,531 Elo+
Party 3
Tyr
Tyr
a sweetroll
Tyr
Level 152
God Stats
4W - 4L
1,377 SR
Queue Stats
162W - 154L
1,501 Elo+
Party 3
Team Averages
Level 115
1,581 SR
1,558 Elo+

VS

Team Averages
Level 124
1,729 SR
1,602 Elo+
Danzaburou
Danzaburou
Manuels919
Danzaburou
Level 109
God Stats
7W - 3L
1,828 SR
Queue Stats
221W - 183L
1,579 Elo+
Solo
Nu Wa
Nu Wa
TheGhostsBane
Nu Wa
Level 121
God Stats
1W - 1L
1,909 SR
Queue Stats
122W - 113L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
Ze12oChance
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 131L
1,616 Elo+
Party 1
Bastet
Bastet
elijahvibin
Bastet
Level 124
God Stats
5W - 5L
1,765 SR
Queue Stats
158W - 127L
1,621 Elo+
Party 2
Skadi
Skadi
hannahbit
Skadi
Level 135
God Stats
36W - 20L
1,641 SR
Queue Stats
473W - 453L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Con khii
Lancelot
16
4 / 4 / 4
10,061
479
6,784
18,779
8,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
DRAK24
Kukulkan
17
5 / 5 / 6
10,690
509
14,377
12,223
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 7
10,149
483
12,469
20,317
7,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 2 / 7
11,822
563
16,908
25,823
21,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 2 / 9
9,909
472
12,177
25,555
27,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Manuels919
Danzaburou
17
6 / 5 / 5
11,388
542
15,342
20,367
10,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 4 / 7
10,904
519
18,360
13,078
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cthulhu
Ze12oChance
Cthulhu
17
2 / 3 / 2
10,548
502
11,988
20,744
20,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
17
7 / 1 / 6
10,869
518
20,587
19,032
8,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
hannahbit
Skadi
16
2 / 5 / 3
9,674
461
14,246
19,781
9,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
18
Kills
20
20
Deaths
18
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Con khii
Lancelot
4
4
4
1.5
W
Kukulkan
DRAK24
Kukulkan
5
5
6
1.6
W
2
7
7
0.79
L
Danzaburou
Manuels919
Danzaburou
6
5
5
1.7
L
3
4
7
1.63
W
4
2
7
3.75
L
Cthulhu
Ze12oChance
Cthulhu
2
3
2
1
W
3
2
9
3.75
L
Bastet
7
1
6
10
L
Skadi
hannahbit
Skadi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,715
Damage
80,523
102,697
Taken
93,002
70,298
Mitigated
55,011
32,636
Healing
16,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Con khii
Lancelot
6,784
436
0
5,126
18,779
8,530
0
6,138
12,641
0
66,923
W
Kukulkan
DRAK24
Kukulkan
14,377
847
0
2,641
12,223
5,762
1,164
3,329
8,894
88,208
0
W
12,469
7,029
0
5,026
20,317
7,363
0
2,963
17,354
0
88,328
L
Danzaburou
Manuels919
Danzaburou
15,342
8,134
0
3,006
20,367
10,119
0
2,905
17,462
0
96,205
L
18,360
3,212
0
2,125
13,078
6,412
1,992
4,640
8,438
85,890
0
W
16,908
1,726
0
13,918
25,823
21,421
1,416
10,242
15,581
0
100,251
L
Cthulhu
Ze12oChance
Cthulhu
11,988
582
690
750
20,744
20,627
530
708
20,036
88,240
0
W
12,177
1,323
0
5,925
25,555
27,222
0
7,676
17,879
0
43,345
L
Bastet
20,587
3,736
0
5,077
19,032
8,591
0
2,255
16,777
0
69,308
L
Skadi
hannahbit
Skadi
14,246
7,548
0
5,255
19,781
9,262
1,536
3,869
15,912
0
77,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,631
Gold Earned
53,383
573
Minions Killed
639
0
Camps Cleared
0
2,020,802
Distance Traveled
1,984,680
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,061
479
99
5
0
467,119
0
W
Kukulkan
10,690
509
144
7
0
397,578
5
W
Skadi
10,149
483
114
5
0
368,971
4
L
Danzaburou
11,388
542
135
6
0
332,933
5
L
Nu Wa
10,904
519
146
7
0
370,248
0
W
Mulan
11,822
563
148
7
0
360,172
2
L
Cthulhu
10,548
502
152
7
0
408,379
2
W
Tyr
9,909
472
68
3
0
426,962
10
L
Bastet
10,869
518
99
5
0
477,943
7
L
Skadi
9,674
461
107
5
0
395,177
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role