Player Matchup

Sol
Sol
Gold III
MustBeSnow
Sol
Gold III
Level 107
God Stats
2W - 1L
1,454 SR
Queue Stats
34W - 34L
1,432 MMR
Party 1
Charybdis
Charybdis
Gold IV
Shehatejaah
Charybdis
Gold IV
Level 108
God Stats
3W - 0L
1,507 SR
Queue Stats
34W - 31L
1,541 MMR
Party 1
Ares
Ares
Gold IV
katsuragi65
Ares
Gold IV
Level 69
God Stats
6W - 2L
1,686 SR
Queue Stats
24W - 23L
1,427 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,549 SR
1,466 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,563 SR
1,459 MMR
Yu Huang
Yu Huang
Gold V
WMApache5
Yu Huang
Gold V
Level 128
God Stats
15W - 14L
1,490 SR
Queue Stats
395W - 358L
1,097 MMR
Party 2
Neith
Neith
Platinum V
Wigglewithit1105
Neith
Platinum V
Level 116
God Stats
64W - 63L
1,630 SR
Queue Stats
276W - 267L
1,681 MMR
Party 2
Ymir
Ymir
Platinum V
YankeeNY20
Ymir
Platinum V
Level 158
God Stats
24W - 27L
1,569 SR
Queue Stats
422W - 401L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,620
641
12,575
14,276
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Shehatejaah
Charybdis
16
2 / 2 / 3
10,548
703
11,088
14,902
5,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 4
10,889
726
5,881
16,643
19,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
RavanaHorusAh Muzen CabAtlasGuan Yu

VS

Bans
LancelotCupidMulanMedusaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
WMApache5
Yu Huang
15
0 / 2 / 7
9,676
645
14,824
12,535
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 1 / 3
10,349
690
14,671
10,553
5,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 3 / 5
10,661
711
4,843
18,895
25,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
5
Kills
8
8
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
W
Charybdis
Shehatejaah
Charybdis
2
2
3
1.75
L
Yu Huang
WMApache5
Yu Huang
0
2
7
1.75
L
5
1
3
6.5
L
3
3
5
1.83
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,544
Damage
34,338
45,821
Taken
41,983
31,134
Mitigated
36,815
6,490
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,575
4,130
0
2,583
14,276
5,529
1,685
5,687
8,589
39,715
4,007
W
Charybdis
Shehatejaah
Charybdis
11,088
5,432
0
1,238
14,902
5,866
720
6,641
8,261
0
50,115
L
Yu Huang
WMApache5
Yu Huang
14,824
2,055
82
3,749
12,535
6,326
537
5,295
7,240
41,601
0
L
14,671
5,011
0
3,400
10,553
5,203
1,311
4,488
6,065
0
56,216
L
4,843
1,732
0
4,844
18,895
25,286
52
7,650
11,245
17,609
0
W
5,881
125
203
2,466
16,643
19,739
247
7,556
9,087
13,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
30,686
159
Minions Killed
191
4
Camps Cleared
10
795,762
Distance Traveled
802,280
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,620
641
63
4
1
261,004
1
W
Charybdis
10,548
703
86
6
2
270,319
5
L
Yu Huang
9,676
645
68
5
4
262,954
3
L
Neith
10,349
690
96
6
6
283,694
6
L
Ymir
10,661
711
27
2
0
255,632
5
W
Ares
10,889
726
10
1
1
264,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role