Player Matchup

Yu Huang
Yu Huang
Eman02
Yu Huang
Level 111
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 27L
1,233 Elo+
Party 2
Achilles
Achilles
Gamathroy
Achilles
Level 145
God Stats
9W - 4L
1,644 SR
Queue Stats
135W - 130L
1,593 Elo+
Party 2
Rama
Rama
Rynobeats
Rama
Level 44
God Stats
2W - 0L
1,802 SR
Queue Stats
14W - 11L
1,276 Elo+
Solo
Team Averages
Level 100
1,649 SR
1,367 Elo+

VS

Team Averages
Level 91
1,605 SR
1,597 Elo+
Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GreenX386
Thor
Level 126
God Stats
4W - 3L
1,600 SR
Queue Stats
152W - 118L
1,673 Elo+
Party 1
Anubis
Anubis
Mayurionic
Anubis
Level 62
God Stats
2W - 2L
1,715 SR
Queue Stats
45W - 27L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Eman02
Yu Huang
16
5 / 0 / 10
10,038
772
14,329
5,933
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Gamathroy
Achilles
15
4 / 0 / 10
10,794
830
9,718
14,446
15,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
15
6 / 2 / 9
10,378
798
12,018
8,247
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 6 / 0
7,355
566
5,724
11,440
4,325
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thor
12
0 / 3 / 2
7,924
610
7,320
16,735
11,786
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Mayurionic
Anubis
12
2 / 6 / 0
8,343
642
5,153
11,238
5,787
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
15
Kills
2
2
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
W
Yu Huang
Eman02
Yu Huang
5
0
10
10
W
Achilles
Gamathroy
Achilles
4
0
10
9
L
Thor
0
3
2
0.33
L
Anubis
Mayurionic
Anubis
2
6
0
0.33
W
Rama
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,065
Damage
18,197
28,626
Taken
39,413
22,372
Mitigated
21,898
11,448
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,724
3,898
0
1,638
11,440
4,325
0
3,298
7,928
0
24,745
W
Yu Huang
Eman02
Yu Huang
14,329
1,674
0
2,085
5,933
2,884
499
1,377
4,556
47,475
0
W
Achilles
Gamathroy
Achilles
9,718
2,256
0
5,456
14,446
15,917
284
2,405
12,041
0
26,379
L
Thor
7,320
1,083
161
1,302
16,735
11,786
0
5,939
10,394
0
17,374
L
Anubis
Mayurionic
Anubis
5,153
304
0
1,845
11,238
5,787
0
4,408
6,590
21,015
0
W
Rama
12,018
10,631
0
3,907
8,247
3,571
1,357
1,863
6,384
0
46,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,210
Gold Earned
23,622
180
Minions Killed
111
11
Camps Cleared
1
741,421
Distance Traveled
671,073
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,355
566
55
4
0
206,135
4
W
Yu Huang
10,038
772
100
8
4
255,317
2
W
Achilles
10,794
830
23
2
1
252,772
1
L
Thor
7,924
610
14
1
0
253,674
5
L
Anubis
8,343
642
42
3
1
211,264
4
W
Rama
10,378
798
57
4
6
233,332
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role