Player Matchup

Vulcan
Vulcan
DrStephenTheHawk
Vulcan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 21L
1,950 Elo+
Party 1
Xbalanque
Xbalanque
PresidentBobcat
Xbalanque
Level 160
God Stats
2W - 0L
1,733 SR
Queue Stats
110W - 42L
1,891 Elo+
Party 1
Mercury
Mercury
Shadeslayer292
Mercury
Level 146
God Stats
1W - 1L
1,303 SR
Queue Stats
234W - 101L
1,935 Elo+
Party 1
Team Averages
Level 154
1,512 SR
1,925 Elo+

VS

Team Averages
Level 125
1,551 SR
1,591 Elo+
Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BenROver
Sol
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,716 Elo+
Solo
Hades
Hades
ShadowHunter562
Hades
Level 128
God Stats
4W - 4L
1,652 SR
Queue Stats
60W - 58L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
7,650
765
8,551
4,062
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
PresidentBobcat
Xbalanque
13
2 / 2 / 9
7,617
762
8,396
8,541
4,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 3 / 5
7,853
785
9,617
7,869
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 5 / 5
6,633
663
2,920
9,520
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 2
6,251
625
6,236
5,610
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 5 / 0
7,598
760
3,248
13,758
7,007
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
4
5
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
5
5
0.5
L
0
2
2
0.5
W
4
0
6
7
W
Xbalanque
PresidentBobcat
Xbalanque
2
2
9
3.25
W
6
3
5
2.83
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,564
Damage
12,404
20,472
Taken
28,888
10,233
Mitigated
12,549
2,064
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,920
593
0
552
9,520
3,416
0
1,608
7,912
0
15,329
L
6,236
2,431
0
1,526
5,610
2,126
0
1,908
3,702
16,730
1,716
W
8,551
2,014
0
250
4,062
1,715
548
2,344
1,718
30,044
0
W
Xbalanque
PresidentBobcat
Xbalanque
8,396
3,876
211
923
8,541
4,753
240
3,662
4,879
0
26,886
W
9,617
4,695
0
680
7,869
3,765
292
2,930
4,939
0
23,697
L
3,248
184
100
2,734
13,758
7,007
0
5,247
8,511
17,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,120
Gold Earned
20,482
125
Minions Killed
113
7
Camps Cleared
3
577,174
Distance Traveled
546,266
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,633
663
29
3
1
174,973
2
L
Sol
6,251
625
35
4
1
196,309
4
W
Vulcan
7,650
765
46
5
2
209,788
3
W
Xbalanque
7,617
762
52
5
3
177,943
2
W
Mercury
7,853
785
27
3
2
189,443
0
L
Hades
7,598
760
49
5
1
174,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role