Player Matchup

Sobek
Sobek
AlredyDed
Sobek
Level 81
God Stats
14W - 7L
1,736 SR
Queue Stats
91W - 94L
1,532 Elo+
Party 2
Lancelot
Lancelot
DIIMM_MIGZ
Lancelot
Level 67
God Stats
8W - 9L
1,714 SR
Queue Stats
104W - 117L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
LettuseEyeTy
Heimdallr
Level 106
God Stats
8W - 12L
1,482 SR
Queue Stats
37W - 48L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
Reebs99
Baron Samedi
Level 88
God Stats
11W - 13L
1,475 SR
Queue Stats
23W - 36L
1,388 Elo+
Party 2
Jormungandr
Jormungandr
lvnesome
Jormungandr
Level 106
God Stats
6W - 5L
1,519 SR
Queue Stats
112W - 116L
1,504 Elo+
Party 2
Team Averages
Level 90
1,585 SR
1,478 Elo+

VS

Team Averages
Level 117
1,674 SR
1,624 Elo+
Mercury
Mercury
Ashton Bihhh
Mercury
Level 145
God Stats
25W - 9L
1,716 SR
Queue Stats
129W - 113L
1,629 Elo+
Party 1
Skadi
Skadi
ChirpnCherry
Skadi
Level 141
God Stats
12W - 4L
1,685 SR
Queue Stats
28W - 22L
1,655 Elo+
Party 1
King Arthur
King Arthur
Deadshot x559
King Arthur
Level 104
God Stats
7W - 14L
1,450 SR
Queue Stats
310W - 290L
1,648 Elo+
Party 1
Kukulkan
Kukulkan
Fredy Bihhh
Kukulkan
Level 49
God Stats
8W - 3L
1,895 SR
Queue Stats
13W - 8L
1,607 Elo+
Party 1
Sylvanus
Sylvanus
SocramBoo
Sylvanus
Level 148
God Stats
3W - 2L
1,624 SR
Queue Stats
226W - 227L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AlredyDed
Sobek
9
1 / 4 / 0
6,387
426
6,372
16,240
13,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
DIIMM_MIGZ
Lancelot
10
1 / 6 / 0
6,471
431
8,279
14,558
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
LettuseEyeTy
Heimdallr
10
0 / 4 / 0
6,181
412
5,901
12,519
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Reebs99
Baron Samedi
12
1 / 3 / 2
7,340
489
7,724
13,710
7,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
lvnesome
Jormungandr
13
1 / 6 / 0
8,130
542
9,983
13,810
11,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ashton Bihhh
Mercury
15
5 / 2 / 8
8,777
585
9,138
13,230
5,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 0 / 4
8,655
577
16,079
10,332
4,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Deadshot x559
King Arthur
15
6 / 0 / 3
9,698
647
12,377
17,149
15,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Fredy Bihhh
Kukulkan
12
1 / 1 / 6
7,712
514
7,384
7,465
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SocramBoo
Sylvanus
12
2 / 1 / 10
7,412
494
8,082
12,787
10,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
4
Kills
23
23
Deaths
4
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
AlredyDed
Sobek
1
4
0
0.25
W
Mercury
Ashton Bihhh
Mercury
5
2
8
4.5
W
9
0
4
11
L
Lancelot
DIIMM_MIGZ
Lancelot
1
6
0
0.17
W
King Arthur
Deadshot x559
King Arthur
6
0
3
7.5
W
Kukulkan
Fredy Bihhh
Kukulkan
1
1
6
4
L
Heimdallr
LettuseEyeTy
Heimdallr
0
4
0
0
L
Baron Samedi
Reebs99
Baron Samedi
1
3
2
0.67
W
Sylvanus
SocramBoo
Sylvanus
2
1
10
7
L
Jormungandr
lvnesome
Jormungandr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,259
Damage
53,060
70,837
Taken
60,963
42,491
Mitigated
39,234
20,283
Healing
17,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AlredyDed
Sobek
6,372
989
300
4,746
16,240
13,496
125
4,247
11,993
21,905
0
W
Mercury
Ashton Bihhh
Mercury
9,138
5,070
0
705
13,230
5,379
159
3,482
9,610
0
75,618
W
16,079
9,243
0
3,796
10,332
4,084
1,540
3,016
7,256
0
67,639
L
Lancelot
DIIMM_MIGZ
Lancelot
8,279
1,913
286
1,907
14,558
6,183
0
3,403
11,155
0
41,853
W
King Arthur
Deadshot x559
King Arthur
12,377
2,049
0
4,440
17,149
15,864
0
10,115
6,955
0
75,914
W
Kukulkan
Fredy Bihhh
Kukulkan
7,384
344
0
2,552
7,465
3,103
280
3,958
3,127
57,300
0
L
Heimdallr
LettuseEyeTy
Heimdallr
5,901
2,322
284
4,188
12,519
4,442
0
2,841
9,678
0
45,294
L
Baron Samedi
Reebs99
Baron Samedi
7,724
316
275
6,967
13,710
7,092
0
3,960
9,750
46,174
0
W
Sylvanus
SocramBoo
Sylvanus
8,082
2,504
1,975
4,196
12,787
10,804
49
3,266
9,509
30,211
10,969
L
Jormungandr
lvnesome
Jormungandr
9,983
2,802
0
1,330
13,810
11,278
0
0
13,810
68,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,509
Gold Earned
42,254
386
Minions Killed
491
0
Camps Cleared
0
1,364,286
Distance Traveled
1,548,717
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,387
426
37
2
0
294,537
0
W
Mercury
8,777
585
102
7
0
352,133
2
W
Skadi
8,655
577
95
6
0
313,664
2
L
Lancelot
6,471
431
70
5
0
318,778
0
W
King Arthur
9,698
647
136
9
0
301,385
0
W
Kukulkan
7,712
514
103
7
0
304,698
4
L
Heimdallr
6,181
412
81
5
0
246,533
3
L
Baron Samedi
7,340
489
82
5
0
260,797
3
W
Sylvanus
7,412
494
55
4
0
276,837
1
L
Jormungandr
8,130
542
116
8
0
243,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role