Player Matchup

Horus
Horus
Cthulhus4skin
Horus
Level 79
God Stats
24W - 9L
1,776 SR
Queue Stats
222W - 171L
1,566 Elo+
Party 1
Pele
Pele
HoIIowShadow
Pele
Level 82
God Stats
10W - 3L
1,703 SR
Queue Stats
172W - 114L
1,594 Elo+
Party 1
Hades
Hades
divine3quality
Hades
Level 102
God Stats
5W - 1L
1,643 SR
Queue Stats
300W - 290L
1,565 Elo+
Solo
Anubis
Anubis
monkeyman1011
Anubis
Level 88
God Stats
3W - 2L
1,737 SR
Queue Stats
190W - 155L
1,539 Elo+
Party 1
Anhur
Anhur
unHappymeal666
Anhur
Level 65
God Stats
12W - 6L
1,552 SR
Queue Stats
147W - 108L
1,560 Elo+
Party 1
Team Averages
Level 83
1,682 SR
1,565 Elo+

VS

Team Averages
Level 137
1,494 SR
1,585 Elo+
Thor
Thor
DogEchit
Thor
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,571 Elo+
Party 2
Skadi
Skadi
GorditoLoco8
Skadi
Level 124
God Stats
1W - 5L
1,298 SR
Queue Stats
31W - 34L
1,531 Elo+
Solo
Yu Huang
Yu Huang
Gordon Montoya
Yu Huang
Level 159
God Stats
12W - 27L
1,384 SR
Queue Stats
461W - 449L
1,591 Elo+
Solo
Atlas
Atlas
SentinelXXVI
Atlas
Level 104
God Stats
2W - 2L
1,550 SR
Queue Stats
14W - 10L
1,658 Elo+
Party 2
Vamana
Vamana
TheThiccAngel
Vamana
Level 158
God Stats
0W - 2L
1,738 SR
Queue Stats
102W - 115L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
7,896
790
7,058
9,421
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 5
8,437
844
12,029
13,220
8,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 1 / 1
8,739
874
9,131
8,063
3,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 6
7,804
780
4,382
6,530
3,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
1 / 1 / 6
7,577
758
5,740
7,613
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 1 / 3
7,217
722
6,556
7,902
3,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 1
8,154
815
6,908
6,729
2,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Yu Huang
15
1 / 2 / 1
7,835
784
7,589
6,310
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 3
7,530
753
6,883
13,007
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 3 / 4
7,262
726
6,026
12,901
5,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
12
Kills
5
5
Deaths
12
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Thor
1
1
3
2.5
L
2
2
1
1.25
L
Yu Huang
1
2
1
0.75
W
3
2
5
2.75
L
1
4
3
0.63
L
0
3
4
0.67
W
6
1
1
6.5
W
1
1
6
4
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,340
Damage
33,962
44,847
Taken
46,849
27,321
Mitigated
24,705
20,496
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,058
2,556
1,230
3,324
9,421
8,157
170
1,633
7,788
0
10,214
L
Thor
6,556
755
0
225
7,902
3,098
0
2,768
5,060
0
18,629
L
6,908
1,891
0
500
6,729
2,243
0
542
6,051
0
37,106
L
Yu Huang
7,589
558
0
250
6,310
2,508
367
1,612
4,421
30,596
0
W
12,029
1,791
0
5,278
13,220
8,824
691
4,916
8,304
0
34,100
L
6,883
2,436
0
1,059
13,007
10,965
0
5,625
7,198
14,954
0
L
6,026
2,149
1,076
3,996
12,901
5,891
0
2,966
9,703
0
16,659
W
9,131
1,035
1,165
4,718
8,063
3,930
741
3,834
4,229
39,175
0
W
4,382
321
0
2,533
6,530
3,426
0
1,165
5,365
24,869
0
W
5,740
3,665
0
2,248
7,613
2,984
525
2,924
4,689
0
21,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,453
Gold Earned
37,998
231
Minions Killed
202
0
Camps Cleared
0
1,097,952
Distance Traveled
1,084,892
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,896
790
3
0
0
247,244
0
L
Thor
7,217
722
28
3
0
232,057
2
L
Skadi
8,154
815
69
7
0
219,103
4
L
Yu Huang
7,835
784
69
7
0
209,905
1
W
Pele
8,437
844
54
5
0
237,959
1
L
Atlas
7,530
753
15
2
0
196,222
0
L
Vamana
7,262
726
21
2
0
227,605
4
W
Hades
8,739
874
79
8
0
233,263
3
W
Anubis
7,804
780
53
5
0
180,861
0
W
Anhur
7,577
758
42
4
0
198,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role