Player Matchup

Ne Zha
Ne Zha
Bronze I
AIRIK-0-
Ne Zha
Bronze I
Level 98
God Stats
0W - 1L
1,325 SR
Queue Stats
16W - 37L
946 MMR
Solo
Persephone
Persephone
Silver V
DiegoAmmo
Persephone
Silver V
Level 69
God Stats
7W - 11L
1,314 SR
Queue Stats
58W - 115L
1,065 MMR
Solo
Atlas
Atlas
Silver V
PandaPhD
Atlas
Silver V
Level 157
God Stats
6W - 15L
1,544 SR
Queue Stats
54W - 145L
1,167 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,394 SR
1,059 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,731 SR
1,561 MMR
Cupid
Cupid
Bronze III
Controlaltf3
Cupid
Bronze III
Level 40
God Stats
2W - 2L
1,656 SR
Queue Stats
4W - 5L
1,544 MMR
Party 1
Chang'e
Chang'e
Silver I
Genlife
Chang'e
Silver I
Level 160
God Stats
5W - 3L
1,704 SR
Queue Stats
18W - 13L
1,570 MMR
Party 1
Fafnir
Fafnir
Silver I
ngecko
Fafnir
Silver I
Level 129
God Stats
1W - 0L
1,833 SR
Queue Stats
18W - 13L
1,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AIRIK-0-
Ne Zha
17
2 / 7 / 3
13,080
654
12,486
21,428
10,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
DiegoAmmo
Persephone
16
2 / 8 / 3
13,029
651
13,222
17,403
10,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Atlas
PandaPhD
Atlas
17
3 / 6 / 3
13,810
691
18,934
27,608
46,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AresAh Muzen CabBaron SamediSobekThoth

VS

Bans
ZeusHou YiHachimanIzanamiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
9,835
492
1,401
903
362
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Genlife
Chang'e
20
11 / 5 / 8
15,314
766
34,638
26,057
12,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
ngecko
Fafnir
20
8 / 2 / 9
16,145
807
17,731
29,146
45,643
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
21
21
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AIRIK-0-
Ne Zha
2
7
3
0.5
W
2
0
1
2.5
L
Persephone
DiegoAmmo
Persephone
2
8
3
0.44
W
Chang'e
Genlife
Chang'e
11
5
8
3
L
Atlas
PandaPhD
Atlas
3
6
3
0.75
W
Fafnir
ngecko
Fafnir
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,642
Damage
53,770
66,439
Taken
56,106
67,718
Mitigated
58,453
11,860
Healing
24,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AIRIK-0-
Ne Zha
12,486
3,258
0
6,925
21,428
10,407
0
16,759
4,669
0
48,308
W
1,401
1,148
0
166
903
362
184
809
94
0
3,274
L
Persephone
DiegoAmmo
Persephone
13,222
1,830
0
1,236
17,403
10,672
612
14,939
2,456
53,978
0
W
Chang'e
Genlife
Chang'e
34,638
2,926
7,056
11,369
26,057
12,448
1,684
15,710
10,264
105,599
0
L
Atlas
PandaPhD
Atlas
18,934
6,878
794
2,905
27,608
46,639
497
21,114
6,494
38,171
0
W
Fafnir
ngecko
Fafnir
17,731
7,788
483
5,306
29,146
45,643
1,257
15,333
12,890
36,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,919
Gold Earned
41,294
182
Minions Killed
185
6
Camps Cleared
9
930,343
Distance Traveled
759,086
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,080
654
63
3
4
330,921
5
W
Cupid
9,835
492
6
0
0
49,680
1
L
Persephone
13,029
651
96
5
1
278,558
0
W
Chang'e
15,314
766
150
8
8
339,661
3
L
Atlas
13,810
691
23
1
1
320,864
5
W
Fafnir
16,145
807
29
1
1
369,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role