Player Matchup

Thoth
Thoth
DracoDLuffy
Thoth
Level 83
God Stats
4W - 3L
1,512 SR
Queue Stats
201W - 233L
1,531 Elo+
Party 2
Sobek
Sobek
Icantjungle8363
Sobek
Level 48
God Stats
1W - 2L
1,337 SR
Queue Stats
47W - 43L
1,526 Elo+
Party 2
Kali
Kali
S O B Reyxx
Kali
Level 79
God Stats
9W - 10L
1,604 SR
Queue Stats
67W - 64L
1,533 Elo+
Party 2
Ullr
Ullr
vBuc
Ullr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 144L
1,526 Elo+
Party 2
Anhur
Anhur
vKsw
Anhur
Level 146
God Stats
13W - 12L
1,428 SR
Queue Stats
117W - 120L
1,538 Elo+
Party 2
Team Averages
Level 97
1,476 SR
1,531 Elo+

VS

Team Averages
Level 40
1,663 SR
1,554 Elo+
Chaac
Chaac
C4Nate
Chaac
Level 66
God Stats
4W - 2L
1,735 SR
Queue Stats
211W - 247L
1,555 Elo+
Party 1
Cerberus
Cerberus
GetPluckedScrub
Cerberus
Level 45
God Stats
3W - 1L
1,516 SR
Queue Stats
38W - 37L
1,497 Elo+
Party 1
Vulcan
Vulcan
ItalianAggressor
Vulcan
Level 34
God Stats
31W - 14L
1,648 SR
Queue Stats
224W - 144L
1,611 Elo+
Solo
Rama
Rama
Siimpleton
Rama
Level 27
God Stats
4W - 1L
1,891 SR
Queue Stats
107W - 70L
1,565 Elo+
Party 1
Ravana
Ravana
TrinItaly
Ravana
Level 29
God Stats
2W - 3L
1,528 SR
Queue Stats
130W - 155L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,922
395
2,679
8,067
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 4 / 1
6,158
411
4,515
15,319
11,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 2 / 3
7,243
483
3,166
12,751
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
vBuc
Ullr
14
4 / 5 / 2
8,465
564
10,271
12,804
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
vKsw
Anhur
12
1 / 2 / 0
6,937
462
5,632
7,735
2,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C4Nate
Chaac
13
3 / 3 / 6
8,579
572
12,861
15,011
10,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
12
2 / 1 / 5
7,783
519
4,303
11,720
8,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 2 / 3
9,345
623
12,125
8,229
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 0 / 1
8,561
571
4,663
7,279
2,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
TrinItaly
Ravana
13
5 / 1 / 3
8,590
573
5,564
10,913
4,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
17
17
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
C4Nate
Chaac
3
3
6
2
L
0
4
0
0
W
Cerberus
2
1
5
4.5
L
0
4
1
0.13
W
6
2
3
3.75
L
2
2
3
1.75
W
1
0
1
1.5
W
Ravana
TrinItaly
Ravana
5
1
3
6.5
L
Ullr
vBuc
Ullr
4
5
2
1
L
Anhur
vKsw
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,263
Damage
39,516
56,676
Taken
53,152
26,563
Mitigated
29,860
15,765
Healing
19,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
C4Nate
Chaac
12,861
3,122
0
7,461
15,011
10,586
65
1,590
13,421
0
52,067
L
2,679
440
0
625
8,067
2,744
0
4,955
3,077
35,512
0
W
Cerberus
4,303
444
0
3,954
11,720
8,257
0
2,005
9,607
22,242
0
L
4,515
487
0
3,132
15,319
11,018
0
6,616
8,630
16,715
0
W
12,125
4,245
0
1,650
8,229
3,747
474
2,449
5,512
74,039
0
L
3,166
1,065
0
5,749
12,751
4,941
0
2,618
10,133
0
41,391
W
4,663
3,786
0
2,512
7,279
2,656
946
880
6,399
0
78,405
W
Ravana
TrinItaly
Ravana
5,564
901
0
3,938
10,913
4,614
27
746
10,151
0
52,633
L
Ullr
vBuc
Ullr
10,271
5,034
0
3,296
12,804
5,196
0
1,097
11,081
0
56,077
L
Anhur
vKsw
Anhur
5,632
1,755
0
2,963
7,735
2,664
0
1,142
6,593
0
54,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,725
Gold Earned
42,858
350
Minions Killed
471
0
Camps Cleared
0
1,326,261
Distance Traveled
1,468,777
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,579
572
83
6
0
290,533
8
L
Thoth
5,922
395
70
5
0
241,204
2
W
Cerberus
7,783
519
54
4
0
307,038
4
L
Sobek
6,158
411
19
1
0
283,069
6
W
Vulcan
9,345
623
119
8
0
293,889
3
L
Kali
7,243
483
85
6
0
314,319
2
W
Rama
8,561
571
123
8
0
276,231
2
W
Ravana
8,590
573
92
6
0
301,086
1
L
Ullr
8,465
564
82
5
0
232,110
6
L
Anhur
6,937
462
94
6
0
255,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role