Player Matchup

Eset
Eset
Dante_Auhs
Eset
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 221L
1,512 Elo+
Party 1
Bacchus
Bacchus
ElyisusM
Bacchus
Level 125
God Stats
6W - 5L
1,479 SR
Queue Stats
333W - 309L
1,546 Elo+
Solo
Charybdis
Charybdis
Lename-Joez
Charybdis
Level 154
God Stats
9W - 6L
1,507 SR
Queue Stats
186W - 173L
1,512 Elo+
Solo
Hera
Hera
Wepternestop
Hera
Level 130
God Stats
6W - 9L
1,387 SR
Queue Stats
143W - 134L
1,477 Elo+
Party 1
Vamana
Vamana
solderementalist
Vamana
Level 160
God Stats
1W - 2L
1,223 SR
Queue Stats
158W - 155L
1,476 Elo+
Party 1
Team Averages
Level 142
1,419 SR
1,504 Elo+

VS

Team Averages
Level 85
1,573 SR
1,496 Elo+
Hera
Hera
Broshikage
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 161L
1,479 Elo+
Party 2
Ne Zha
Ne Zha
DragonFiiish
Ne Zha
Level 81
God Stats
20W - 14L
1,713 SR
Queue Stats
136W - 156L
1,485 Elo+
Party 2
Cabrakan
Cabrakan
Kat Fiiish
Cabrakan
Level 84
God Stats
5W - 12L
1,364 SR
Queue Stats
124W - 151L
1,472 Elo+
Party 2
Chernobog
Chernobog
PartyCaboose
Chernobog
Level 103
God Stats
24W - 17L
1,710 SR
Queue Stats
298W - 282L
1,539 Elo+
Solo
Vamana
Vamana
Swedish Fiiish
Vamana
Level 66
God Stats
15W - 15L
1,576 SR
Queue Stats
85W - 108L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 10
9,140
415
10,726
12,439
9,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
ElyisusM
Bacchus
17
4 / 2 / 11
11,363
517
13,166
16,430
11,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Lename-Joez
Charybdis
16
3 / 2 / 9
10,703
487
12,394
14,799
6,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 3 / 6
12,881
586
15,865
12,793
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 7
11,989
545
12,361
25,925
27,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
9,332
424
6,185
13,654
6,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
19
6 / 4 / 4
11,762
535
15,618
26,552
13,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Kat Fiiish
Cabrakan
15
2 / 4 / 7
10,272
467
5,111
21,113
24,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
PartyCaboose
Chernobog
17
4 / 3 / 5
10,529
479
11,892
13,266
7,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 6
12,084
549
16,506
21,607
28,382
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
23
Kills
15
15
Deaths
24
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
2
4
10
1.75
L
Ne Zha
6
4
4
2
W
Bacchus
ElyisusM
Bacchus
4
2
11
4.75
L
Cabrakan
Kat Fiiish
Cabrakan
2
4
7
1.38
W
Charybdis
Lename-Joez
Charybdis
3
2
9
3.75
L
Chernobog
PartyCaboose
Chernobog
4
3
5
2.17
L
2
5
6
1
W
10
3
6
4.33
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,512
Damage
55,312
82,386
Taken
96,192
60,283
Mitigated
78,997
26,793
Healing
30,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,185
1,426
0
1,531
13,654
6,175
858
7,709
5,945
64,152
0
W
10,726
1,430
1,398
4,157
12,439
9,903
324
2,974
9,465
36,053
0
L
Ne Zha
15,618
6,064
0
15,605
26,552
13,123
837
11,702
14,850
0
97,608
W
Bacchus
ElyisusM
Bacchus
13,166
920
0
5,465
16,430
11,747
325
1,765
14,665
78,629
0
L
Cabrakan
Kat Fiiish
Cabrakan
5,111
632
623
5,125
21,113
24,156
790
9,069
12,044
33,821
0
W
Charybdis
Lename-Joez
Charybdis
12,394
6,914
0
6,005
14,799
6,000
3,559
1,921
12,878
0
81,240
L
Chernobog
PartyCaboose
Chernobog
11,892
6,968
0
3,680
13,266
7,161
2,976
5,378
7,888
0
90,706
L
16,506
6,097
0
4,082
21,607
28,382
735
6,347
15,260
0
93,963
W
15,865
4,829
0
1,177
12,793
5,519
1,757
2,205
10,588
110,079
0
W
12,361
5,356
0
8,591
25,925
27,114
1,979
2,431
23,494
0
95,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,076
Gold Earned
53,979
605
Minions Killed
548
0
Camps Cleared
0
1,994,001
Distance Traveled
1,959,407
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,332
424
90
4
0
354,711
0
W
Eset
9,140
415
34
2
0
375,626
4
L
Ne Zha
11,762
535
128
6
0
445,727
3
W
Bacchus
11,363
517
98
4
0
425,206
5
L
Cabrakan
10,272
467
33
2
0
378,797
0
W
Charybdis
10,703
487
129
6
0
386,700
5
L
Chernobog
10,529
479
144
7
0
377,057
6
L
Vamana
12,084
549
153
7
0
403,115
0
W
Hera
12,881
586
177
8
0
389,357
1
W
Vamana
11,989
545
167
8
0
417,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role