Player Matchup

Freya
Freya
Grussle
Freya
Level 55
God Stats
3W - 1L
1,756 SR
Queue Stats
75W - 66L
1,457 Elo+
Party 3
Mulan
Mulan
MFM DeRusto
Mulan
Level 56
God Stats
8W - 3L
1,741 SR
Queue Stats
114W - 103L
1,464 Elo+
Party 3
Poseidon
Poseidon
MFM NargzWhale1
Poseidon
Level 32
God Stats
5W - 5L
1,517 SR
Queue Stats
70W - 63L
1,428 Elo+
Party 3
Ah Puch
Ah Puch
S T E E Z Y HUB
Ah Puch
Level 100
God Stats
36W - 30L
1,617 SR
Queue Stats
86W - 71L
1,588 Elo+
Party 1
Chaac
Chaac
TX JEEP4LIFE
Chaac
Level 45
God Stats
31W - 38L
1,429 SR
Queue Stats
203W - 220L
1,494 Elo+
Party 1
Team Averages
Level 58
1,612 SR
1,486 Elo+

VS

Team Averages
Level 76
1,466 SR
1,496 Elo+
Nu Wa
Nu Wa
ElYukasTV
Nu Wa
Level 28
God Stats
1W - 1L
1,292 SR
Queue Stats
18W - 15L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
El_Chaacson
Gilgamesh
Level 46
God Stats
16W - 12L
1,425 SR
Queue Stats
197W - 188L
1,472 Elo+
Solo
Neith
Neith
Maddee320112
Neith
Level 49
God Stats
133W - 138L
1,465 SR
Queue Stats
266W - 294L
1,390 Elo+
Solo
Ah Puch
Ah Puch
andermontoya2003
Ah Puch
Level 114
God Stats
3W - 0L
1,647 SR
Queue Stats
12W - 6L
1,644 Elo+
Party 2
Pele
Pele
cowboy076
Pele
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 59L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Grussle
Freya
14
0 / 5 / 1
8,830
883
2,785
14,240
6,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 3 / 1
8,715
872
9,406
13,772
13,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
14
1 / 7 / 1
9,201
920
9,750
14,415
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 4 / 2
9,245
925
15,670
13,663
5,875
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 1
9,120
912
6,609
12,627
10,455
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

128

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ElYukasTV
Nu Wa
17
5 / 0 / 10
10,717
1,072
11,832
7,261
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
El_Chaacson
Gilgamesh
17
3 / 1 / 16
10,821
1,082
11,445
11,032
10,913
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 1 / 8
10,349
1,035
12,450
8,658
4,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 10
10,745
1,075
14,202
5,252
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
17
6 / 0 / 11
10,942
1,094
14,088
15,302
7,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
2
Kills
21
21
Deaths
2
6
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ElYukasTV
Nu Wa
5
0
10
10
W
Gilgamesh
El_Chaacson
Gilgamesh
3
1
16
11
L
Freya
Grussle
Freya
0
5
1
0.1
L
0
3
1
0.17
L
Poseidon
1
7
1
0.21
W
3
1
8
7
L
0
4
2
0.25
L
1
2
1
0.75
W
4
0
10
9
W
Pele
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,220
Damage
64,017
68,717
Taken
47,505
42,162
Mitigated
28,413
7,475
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ElYukasTV
Nu Wa
11,832
2,349
272
908
7,261
3,429
0
4,891
2,330
25,661
0
W
Gilgamesh
El_Chaacson
Gilgamesh
11,445
2,062
448
1,137
11,032
10,913
0
5,620
5,305
0
27,506
L
Freya
Grussle
Freya
2,785
1,069
0
2,814
14,240
6,263
0
4,975
9,265
17,855
0
L
9,406
1,606
0
1,258
13,772
13,909
0
5,682
8,090
0
18,637
L
Poseidon
9,750
1,452
0
228
14,415
5,660
0
5,659
8,756
23,814
0
W
12,450
3,601
0
1,554
8,658
4,274
0
7,197
1,360
0
36,703
L
15,670
372
388
1,280
13,663
5,875
0
3,994
9,669
49,564
0
L
6,609
694
0
1,507
12,627
10,455
0
5,724
6,903
123
22,904
W
14,202
973
0
606
5,252
2,400
0
3,697
1,482
29,015
0
W
Pele
14,088
1,563
0
3,170
15,302
7,397
0
6,800
8,192
0
32,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,111
Gold Earned
53,574
202
Minions Killed
231
6
Camps Cleared
10
886,632
Distance Traveled
1,020,140
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,717
1,072
27
3
0
193,300
0
W
Gilgamesh
10,821
1,082
29
3
3
207,039
0
L
Freya
8,830
883
38
4
2
145,690
0
L
Mulan
8,715
872
18
2
1
198,138
4
L
Poseidon
9,201
920
34
3
0
171,788
1
W
Neith
10,349
1,035
84
8
1
194,301
1
L
Ah Puch
9,245
925
81
8
1
172,682
0
L
Chaac
9,120
912
31
3
2
198,334
3
W
Ah Puch
10,745
1,075
50
5
3
198,890
1
W
Pele
10,942
1,094
41
4
3
226,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role