Player Matchup

Cerberus
Cerberus
BustemBalls
Cerberus
Level 89
God Stats
1W - 0L
1,645 SR
Queue Stats
23W - 16L
1,500 Elo+
Party 1
Neith
Neith
Groyp
Neith
Level 4
God Stats
3W - 0L
1,544 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LORD2215
Fenrir
Level 57
God Stats
1W - 1L
1,274 SR
Queue Stats
8W - 4L
1,358 Elo+
Party 1
Ymir
Ymir
Swerity
Ymir
Level 109
God Stats
1W - 1L
1,538 SR
Queue Stats
3W - 1L
1,298 Elo+
Party 1
Baron Samedi
Baron Samedi
ThiccNSTY
Baron Samedi
Level 87
God Stats
3W - 0L
1,613 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 69
1,523 SR
1,431 Elo+

VS

Team Averages
Level 100
1,441 SR
1,532 Elo+
Horus
Horus
CoolAir_O
Horus
Level 124
God Stats
40W - 53L
1,517 SR
Queue Stats
228W - 236L
1,543 Elo+
Party 2
Sylvanus
Sylvanus
Kickfoo
Sylvanus
Level 143
God Stats
29W - 25L
1,280 SR
Queue Stats
323W - 325L
1,534 Elo+
Party 2
Skadi
Skadi
SlippyGoats
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,704 Elo+
Party 2
Ravana
Ravana
THE STONED DUDE
Ravana
Level 86
God Stats
4W - 7L
1,467 SR
Queue Stats
157W - 147L
1,355 Elo+
Solo
Scylla
Scylla
Yang23_TTV
Scylla
Level 133
God Stats
5W - 11L
1,442 SR
Queue Stats
347W - 365L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BustemBalls
Cerberus
20
14 / 4 / 14
33,760
496
53,970
78,838
96,382
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Groyp
Neith
20
6 / 16 / 13
29,393
432
29,173
47,573
21,602
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
LORD2215
Fenrir
20
10 / 7 / 18
29,959
441
30,703
74,692
58,310
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Swerity
Ymir
20
7 / 11 / 23
28,835
424
22,272
102,237
202,982
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
ThiccNSTY
Baron Samedi
20
10 / 9 / 17
33,034
486
69,866
63,401
34,672
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CoolAir_O
Horus
20
2 / 8 / 20
29,993
441
28,406
73,740
115,702
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Kickfoo
Sylvanus
20
6 / 12 / 22
27,787
409
39,246
83,660
172,859
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
18 / 11 / 16
35,385
520
68,183
49,656
26,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
1 / 5 / 2
18,404
271
5,426
10,740
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Yang23_TTV
Scylla
20
18 / 11 / 14
33,062
486
99,695
50,293
30,609
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
119
47
Kills
45
47
Deaths
47
85
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BustemBalls
Cerberus
14
4
14
5.25
L
Horus
CoolAir_O
Horus
2
8
20
1.5
W
Neith
Groyp
Neith
6
16
13
0.78
L
Sylvanus
Kickfoo
Sylvanus
6
12
22
1.42
W
Fenrir
LORD2215
Fenrir
10
7
18
2.71
L
18
11
16
2.36
W
Ymir
Swerity
Ymir
7
11
23
1.68
L
1
5
2
0.4
W
Baron Samedi
ThiccNSTY
Baron Samedi
10
9
17
2.06
L
Scylla
Yang23_TTV
Scylla
18
11
14
2.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

205,984
Damage
240,956
366,741
Taken
268,089
413,948
Mitigated
349,858
146,676
Healing
65,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BustemBalls
Cerberus
53,970
3,134
728
28,617
78,838
96,382
664
28,692
47,369
269,073
0
L
Horus
CoolAir_O
Horus
28,406
11,357
4,861
16,596
73,740
115,702
2,421
36,517
34,623
0
211,602
W
Neith
Groyp
Neith
29,173
18,069
0
10,503
47,573
21,602
7,435
28,292
19,237
0
211,421
L
Sylvanus
Kickfoo
Sylvanus
39,246
11,523
3,434
17,549
83,660
172,859
990
45,538
36,250
135,712
67,132
W
Fenrir
LORD2215
Fenrir
30,703
11,369
0
39,678
74,692
58,310
4,644
25,280
49,295
0
251,767
L
68,183
34,027
0
11,924
49,656
26,473
8,550
26,421
22,496
566
425,427
W
Ymir
Swerity
Ymir
22,272
3,955
0
34,949
102,237
202,982
1,645
48,312
52,753
124,355
0
L
5,426
2,857
0
2,239
10,740
4,215
0
4,496
6,093
0
30,765
W
Baron Samedi
ThiccNSTY
Baron Samedi
69,866
4,863
13,661
18,540
63,401
34,672
3,258
33,292
29,979
388,687
0
L
Scylla
Yang23_TTV
Scylla
99,695
2,862
0
9,337
50,293
30,609
3,883
32,104
17,188
356,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

154,981
Gold Earned
144,631
1,476
Minions Killed
1,281
0
Camps Cleared
0
5,772,450
Distance Traveled
5,021,837
45
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
33,760
496
412
6
0
1,214,953
24
L
Horus
29,993
441
287
4
0
1,358,156
7
W
Neith
29,393
432
288
4
0
957,198
0
L
Sylvanus
27,787
409
225
3
0
1,016,788
5
W
Fenrir
29,959
441
237
3
0
1,236,134
6
L
Skadi
35,385
520
405
6
0
1,186,766
3
W
Ymir
28,835
424
105
2
0
1,197,859
10
L
Ravana
18,404
271
60
1
0
230,721
2
W
Baron Samedi
33,034
486
434
6
0
1,166,306
5
L
Scylla
33,062
486
304
4
0
1,229,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role