Player Matchup

Aphrodite
Aphrodite
Dreddie12
Aphrodite
Level 95
God Stats
2W - 3L
1,415 SR
Queue Stats
21W - 23L
1,435 Elo+
Party 2
Horus
Horus
Kevurt
Horus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,204 Elo+
Party 2
Bakasura
Bakasura
a duck in pants
Bakasura
Level 56
God Stats
2W - 2L
1,440 SR
Queue Stats
6W - 10L
1,218 Elo+
Party 2
Team Averages
Level 70
1,452 SR
1,286 Elo+

VS

Team Averages
Level 114
1,683 SR
1,423 Elo+
Hachiman
Hachiman
King_Bancho
Hachiman
Level 69
God Stats
2W - 2L
1,651 SR
Queue Stats
74W - 92L
1,337 Elo+
Party 1
Janus
Janus
TheZaster
Janus
Level 128
God Stats
0W - 3L
1,712 SR
Queue Stats
110W - 132L
1,442 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Viraforti
Cu Chulainn
Level 145
God Stats
1W - 1L
1,685 SR
Queue Stats
100W - 116L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dreddie12
Aphrodite
18
2 / 2 / 9
12,183
677
17,815
18,023
10,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Kevurt
Horus
18
1 / 0 / 12
13,149
731
9,786
21,142
26,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
18
10 / 2 / 3
13,152
731
10,341
19,534
13,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
King_Bancho
Hachiman
15
2 / 6 / 2
10,971
610
14,490
16,633
6,527
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
TheZaster
Janus
15
2 / 3 / 2
11,146
619
18,955
9,261
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Viraforti
Cu Chulainn
15
0 / 4 / 3
10,518
584
14,180
22,238
20,838
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
4
4
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dreddie12
Aphrodite
2
2
9
3.25
W
Horus
Kevurt
Horus
1
0
12
7
L
Hachiman
King_Bancho
Hachiman
2
6
2
0.5
L
Janus
TheZaster
Janus
2
3
2
1
L
Cu Chulainn
Viraforti
Cu Chulainn
0
4
3
0.38
W
Bakasura
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,942
Damage
47,625
58,699
Taken
48,132
51,309
Mitigated
31,803
41,190
Healing
6,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dreddie12
Aphrodite
17,815
1,671
11,769
12,946
18,023
10,910
752
7,009
10,720
79,577
0
W
Horus
Kevurt
Horus
9,786
3,971
2,723
8,067
21,142
26,465
912
7,951
12,623
0
24,473
L
Hachiman
King_Bancho
Hachiman
14,490
7,949
664
2,776
16,633
6,527
72
7,816
8,457
0
42,139
L
Janus
TheZaster
Janus
18,955
501
908
2,207
9,261
4,438
0
3,178
5,656
47,810
0
L
Cu Chulainn
Viraforti
Cu Chulainn
14,180
2,090
0
0
22,238
20,838
0
7,053
14,835
6,274
41,354
W
Bakasura
10,341
6,309
0
5,685
19,534
13,934
778
5,997
13,279
0
37,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,484
Gold Earned
32,635
229
Minions Killed
191
11
Camps Cleared
4
1,071,226
Distance Traveled
910,437
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,183
677
145
8
3
337,885
3
W
Horus
13,149
731
21
1
0
348,357
3
L
Hachiman
10,971
610
62
3
3
274,086
2
L
Janus
11,146
619
68
4
1
312,138
0
L
Cu Chulainn
10,518
584
61
3
0
324,213
0
W
Bakasura
13,152
731
63
4
8
384,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role