Player Matchup

Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Dystopic RageJr
Sylvanus
Level 143
God Stats
2W - 0L
1,303 SR
Queue Stats
156W - 97L
1,681 Elo+
Party 3
Loki
Loki
Usernamejsy2
Loki
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,544 Elo+
Party 4
Lancelot
Lancelot
betagrub
Lancelot
Level 48
God Stats
2W - 2L
1,805 SR
Queue Stats
137W - 66L
1,693 Elo+
Party 3
Atlas
Atlas
ydiii
Atlas
Level 115
God Stats
2W - 4L
1,679 SR
Queue Stats
85W - 65L
1,616 Elo+
Party 4
Team Averages
Level 87
1,557 SR
1,607 Elo+

VS

Team Averages
Level 96
1,551 SR
1,580 Elo+
Bastet
Bastet
BeanIsBad
Bastet
Level 35
God Stats
0W - 2L
1,265 SR
Queue Stats
11W - 13L
1,567 Elo+
Party 2
Ganesha
Ganesha
DaddyNasteee
Ganesha
Level 160
God Stats
1W - 1L
1,744 SR
Queue Stats
139W - 144L
1,555 Elo+
Party 1
Charybdis
Charybdis
Kyr205
Charybdis
Level 44
God Stats
9W - 11L
1,543 SR
Queue Stats
282W - 278L
1,510 Elo+
Party 1
Ra
Ra
LegendaryTommy
Ra
Level 104
God Stats
1W - 4L
1,315 SR
Queue Stats
140W - 137L
1,600 Elo+
Party 2
King Arthur
King Arthur
awonderfuldad
King Arthur
Level 135
God Stats
3W - 1L
1,891 SR
Queue Stats
47W - 33L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 1 / 2
8,094
578
6,603
7,471
2,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
11
3 / 1 / 11
7,073
505
6,826
9,395
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 1 / 4
7,571
541
8,050
10,492
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
betagrub
Lancelot
12
4 / 2 / 5
7,500
536
5,251
10,708
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
ydiii
Atlas
14
5 / 0 / 3
7,860
561
9,524
9,833
3,598
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BeanIsBad
Bastet
12
5 / 2 / 0
7,611
544
6,628
13,176
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
DaddyNasteee
Ganesha
10
0 / 5 / 3
6,276
448
5,215
12,170
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Kyr205
Charybdis
12
0 / 3 / 1
6,786
485
1,094
8,364
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 3 / 2
7,130
509
4,871
8,315
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
awonderfuldad
King Arthur
13
0 / 3 / 2
7,645
546
8,027
13,062
13,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
5
5
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
2
4
L
Bastet
BeanIsBad
Bastet
5
2
0
2.5
L
Ganesha
DaddyNasteee
Ganesha
0
5
3
0.3
W
Sylvanus
3
1
11
8.5
L
Charybdis
Kyr205
Charybdis
0
3
1
0.17
L
0
3
2
0.33
W
1
1
4
3
L
King Arthur
awonderfuldad
King Arthur
0
3
2
0.33
W
Lancelot
betagrub
Lancelot
4
2
5
3.25
W
Atlas
ydiii
Atlas
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,254
Damage
25,835
47,899
Taken
55,087
21,287
Mitigated
31,719
18,493
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,603
4,277
0
2,063
7,471
2,768
1,404
1,129
6,342
0
68,245
L
Bastet
BeanIsBad
Bastet
6,628
2,171
0
5,531
13,176
5,064
0
2,855
10,321
0
46,253
L
Ganesha
DaddyNasteee
Ganesha
5,215
582
0
1,672
12,170
6,690
0
4,269
7,901
28,582
0
W
Sylvanus
6,826
1,979
1,594
2,400
9,395
6,469
274
2,673
6,722
21,410
5,824
L
Charybdis
Kyr205
Charybdis
1,094
502
0
3,020
8,364
2,383
0
520
7,844
0
46,235
L
4,871
947
265
1,762
8,315
3,594
0
5,877
2,438
63,156
0
W
8,050
2,273
0
4,032
10,492
4,322
91
0
10,492
0
62,491
L
King Arthur
awonderfuldad
King Arthur
8,027
1,136
0
500
13,062
13,988
0
2,086
10,976
0
61,495
W
Lancelot
betagrub
Lancelot
5,251
920
0
4,940
10,708
4,130
0
2,319
8,389
0
46,088
W
Atlas
ydiii
Atlas
9,524
2,636
0
3,464
9,833
3,598
0
3,965
5,868
53,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,098
Gold Earned
35,448
438
Minions Killed
471
0
Camps Cleared
0
1,419,067
Distance Traveled
1,308,114
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,094
578
108
8
0
259,607
3
L
Bastet
7,611
544
82
6
0
310,203
1
L
Ganesha
6,276
448
27
2
0
252,855
3
W
Sylvanus
7,073
505
41
3
0
262,544
3
L
Charybdis
6,786
485
122
9
0
229,190
3
L
Ra
7,130
509
122
9
0
252,302
2
W
Loki
7,571
541
124
9
0
267,844
4
L
King Arthur
7,645
546
118
8
0
263,564
1
W
Lancelot
7,500
536
81
6
0
340,179
4
W
Atlas
7,860
561
84
6
0
288,893
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role