Player Matchup

Scylla
Scylla
B374 73S73R
Scylla
Level 67
God Stats
1W - 1L
1,718 SR
Queue Stats
7W - 8L
1,429 Elo+
Party 2
Nemesis
Nemesis
Jing Bae 420
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,473 Elo+
Party 2
Chaac
Chaac
Slautherking58
Chaac
Level 6
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
TheJester237
Apollo
Level 75
God Stats
3W - 7L
1,374 SR
Queue Stats
44W - 55L
1,406 Elo+
Party 2
Horus
Horus
WalnutCone42155
Horus
Level 25
God Stats
1W - 2L
1,524 SR
Queue Stats
2W - 2L
1,548 Elo+
Party 2
Team Averages
Level 40
1,495 SR
1,471 Elo+

VS

Team Averages
Level 92
1,477 SR
1,476 Elo+
Nike
Nike
LuismaB03
Nike
Level 39
God Stats
2W - 4L
1,411 SR
Queue Stats
32W - 28L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
Matuche420
Nu Wa
Level 38
God Stats
4W - 3L
1,609 SR
Queue Stats
71W - 93L
1,384 Elo+
Solo
Hera
Hera
Touuur
Hera
Level 138
God Stats
3W - 4L
1,500 SR
Queue Stats
137W - 142L
1,528 Elo+
Party 1
Lancelot
Lancelot
calitin03
Lancelot
Level 85
God Stats
33W - 24L
1,472 SR
Queue Stats
36W - 29L
1,465 Elo+
Party 1
Charybdis
Charybdis
pein-sannin
Charybdis
Level 160
God Stats
14W - 12L
1,394 SR
Queue Stats
370W - 371L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 1 / 0
5,591
466
1,203
6,020
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Jing Bae 420
Nemesis
10
1 / 1 / 0
6,047
504
3,477
10,146
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 0
5,409
451
4,133
10,001
4,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
10
0 / 0 / 0
5,665
472
1,202
4,859
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 1 / 0
5,408
451
2,836
9,129
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
3 / 0 / 5
7,768
647
7,356
8,354
4,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
10
1 / 0 / 0
5,831
486
3,947
2,582
546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hera
Touuur
Hera
12
2 / 0 / 1
7,440
620
5,375
3,213
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
calitin03
Lancelot
13
3 / 1 / 2
7,540
628
4,268
8,931
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
pein-sannin
Charybdis
11
0 / 0 / 0
6,376
531
4,000
6,281
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
9
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
1
0
0
L
Nemesis
Jing Bae 420
Nemesis
1
1
0
1
W
Nike
3
0
5
5.5
W
Nu Wa
1
0
0
1
L
0
6
0
0
L
Apollo
0
0
0
0
W
Hera
Touuur
Hera
2
0
1
2.5
L
0
1
0
0
W
Lancelot
calitin03
Lancelot
3
1
2
4
W
Charybdis
pein-sannin
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,851
Damage
24,946
40,155
Taken
29,361
18,680
Mitigated
12,341
7,452
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,203
265
0
1,000
6,020
2,400
0
3,239
2,781
39,964
0
L
Nemesis
Jing Bae 420
Nemesis
3,477
1,640
0
2,608
10,146
3,579
0
1,815
8,331
0
43,827
W
Nike
7,356
1,711
0
3,217
8,354
4,847
775
530
7,824
0
51,508
W
Nu Wa
3,947
1,180
0
500
2,582
546
594
0
2,582
22,463
0
L
4,133
1,098
0
1,143
10,001
4,423
0
572
9,429
0
29,350
L
Apollo
1,202
575
0
940
4,859
1,905
0
1,145
3,714
0
43,960
W
Hera
Touuur
Hera
5,375
699
0
750
3,213
1,253
138
636
2,577
52,253
0
L
2,836
1,332
235
1,526
9,129
6,373
0
2,551
6,578
0
20,008
W
Lancelot
calitin03
Lancelot
4,268
1,547
0
5,110
8,931
3,728
0
37
8,894
0
56,819
W
Charybdis
pein-sannin
Charybdis
4,000
1,683
0
3,436
6,281
1,967
2,802
0
6,281
0
52,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,120
Gold Earned
34,955
321
Minions Killed
425
0
Camps Cleared
0
1,180,468
Distance Traveled
1,249,658
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,591
466
71
6
0
216,039
5
L
Nemesis
6,047
504
79
7
0
252,500
1
W
Nike
7,768
647
88
7
0
247,222
1
W
Nu Wa
5,831
486
34
3
0
237,927
1
L
Chaac
5,409
451
42
4
0
224,885
0
L
Apollo
5,665
472
85
7
0
246,419
3
W
Hera
7,440
620
89
7
0
249,780
6
L
Horus
5,408
451
44
4
0
240,625
0
W
Lancelot
7,540
628
118
10
0
300,796
1
W
Charybdis
6,376
531
96
8
0
213,933
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role