Player Matchup

Bellona
Bellona
B4ZZAR
Bellona
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 66L
1,537 Elo+
Solo
Ra
Ra
GxX MaKaveli Xx
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,473 Elo+
Solo
Yu Huang
Yu Huang
Mastrap
Yu Huang
Level 88
God Stats
1W - 1L
1,504 SR
Queue Stats
19W - 5L
1,616 Elo+
Party 1
Nemesis
Nemesis
OblivionPeak
Nemesis
Level 28
God Stats
5W - 4L
1,763 SR
Queue Stats
16W - 12L
1,531 Elo+
Party 1
Ymir
Ymir
YuChiyn
Ymir
Level 105
God Stats
5W - 2L
1,797 SR
Queue Stats
15W - 10L
1,548 Elo+
Party 1
Team Averages
Level 78
1,613 SR
1,541 Elo+

VS

Team Averages
Level 96
1,513 SR
1,411 Elo+
Sol
Sol
CarlishGambino
Sol
Level 103
God Stats
5W - 3L
1,095 SR
Queue Stats
87W - 98L
1,446 Elo+
Solo
Sylvanus
Sylvanus
JackSpartan107
Sylvanus
Level 119
God Stats
5W - 5L
1,650 SR
Queue Stats
211W - 213L
1,521 Elo+
Party 2
Arachne
Arachne
Kakashi-ISensei
Arachne
Level 157
God Stats
17W - 8L
1,740 SR
Queue Stats
256W - 258L
1,403 Elo+
Solo
Cu Chulainn
Cu Chulainn
Peteledete
Cu Chulainn
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 180L
1,415 Elo+
Party 2
Medusa
Medusa
Slumify
Medusa
Level 17
God Stats
5W - 1L
1,580 SR
Queue Stats
12W - 29L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B4ZZAR
Bellona
15
2 / 3 / 1
8,985
499
11,099
19,703
20,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 1
7,946
441
6,204
10,257
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
Mastrap
Yu Huang
13
1 / 2 / 2
8,249
458
12,562
10,932
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
OblivionPeak
Nemesis
13
2 / 3 / 2
8,338
463
8,634
15,877
8,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
YuChiyn
Ymir
12
0 / 1 / 2
7,876
438
4,474
14,071
14,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
9,161
509
16,505
11,848
5,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
13
1 / 0 / 5
9,624
535
7,372
14,075
18,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 0
9,347
519
7,709
17,665
8,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Peteledete
Cu Chulainn
13
3 / 4 / 3
8,531
474
11,732
19,775
15,191
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Slumify
Medusa
17
4 / 0 / 1
10,779
599
10,241
10,395
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
13
13
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
B4ZZAR
Bellona
2
3
1
0.83
W
2
0
3
3.5
L
0
4
1
0.13
W
Sylvanus
1
0
5
3.5
W
3
2
0
1.5
L
Yu Huang
Mastrap
Yu Huang
1
2
2
1
L
Nemesis
OblivionPeak
Nemesis
2
3
2
1
W
Cu Chulainn
Peteledete
Cu Chulainn
3
4
3
1.13
W
Medusa
Slumify
Medusa
4
0
1
4.5
L
Ymir
YuChiyn
Ymir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,973
Damage
53,559
70,840
Taken
73,758
52,997
Mitigated
52,905
13,307
Healing
34,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
B4ZZAR
Bellona
11,099
3,682
0
5,746
19,703
20,081
0
3,844
15,859
0
74,191
W
16,505
6,396
0
7,908
11,848
5,530
3,870
5,236
6,342
90,001
0
L
6,204
1,198
1,542
2,419
10,257
4,541
1,782
1,248
9,009
60,617
0
W
Sylvanus
7,372
2,047
3,468
6,582
14,075
18,529
17
6,677
7,126
30,952
0
W
7,709
5,828
2
6,129
17,665
8,699
61
2,394
15,121
0
76,272
L
Yu Huang
Mastrap
Yu Huang
12,562
862
0
1,218
10,932
5,451
0
6,212
4,720
61,340
0
L
Nemesis
OblivionPeak
Nemesis
8,634
4,391
0
1,326
15,877
8,204
0
5,864
10,013
0
60,485
W
Cu Chulainn
Peteledete
Cu Chulainn
11,732
2,037
0
2,544
19,775
15,191
198
4,702
14,953
0
43,423
W
Medusa
Slumify
Medusa
10,241
5,574
0
7,550
10,395
4,956
5,342
3,395
6,976
0
90,755
L
Ymir
YuChiyn
Ymir
4,474
1,058
0
1,056
14,071
14,720
0
6,709
7,362
20,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,394
Gold Earned
47,442
453
Minions Killed
503
0
Camps Cleared
0
1,740,666
Distance Traveled
1,720,491
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,985
499
115
6
0
347,440
6
W
Sol
9,161
509
126
7
0
334,982
1
L
Ra
7,946
441
104
6
0
297,943
3
W
Sylvanus
9,624
535
42
2
0
352,413
6
W
Arachne
9,347
519
130
7
0
373,777
5
L
Yu Huang
8,249
458
123
7
0
358,828
3
L
Nemesis
8,338
463
82
5
0
379,692
0
W
Cu Chulainn
8,531
474
44
2
0
332,528
4
W
Medusa
10,779
599
161
9
0
326,791
5
L
Ymir
7,876
438
29
2
0
356,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role