Player Matchup

Hou Yi
Hou Yi
GODYO
Hou Yi
Level 160
God Stats
50W - 62L
1,353 SR
Queue Stats
1,992W - 2,170L
1,460 Elo+
Solo
Da Ji
Da Ji
King Chan v2
Da Ji
Level 154
God Stats
1W - 2L
1,795 SR
Queue Stats
52W - 84L
1,406 Elo+
Solo
Kukulkan
Kukulkan
MattVrab
Kukulkan
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 75L
1,445 Elo+
Solo
Chaac
Chaac
Rozshaka
Chaac
Level 109
God Stats
3W - 6L
1,591 SR
Queue Stats
229W - 230L
1,455 Elo+
Solo
He Bo
He Bo
Typz Matty
He Bo
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,605 Elo+
Solo
Team Averages
Level 125
1,548 SR
1,474 Elo+

VS

Team Averages
Level 118
1,637 SR
1,449 Elo+
Athena
Athena
AlmaDeDragon28
Athena
Level 47
God Stats
3W - 3L
1,584 SR
Queue Stats
96W - 114L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
BigIron27
Sun Wukong
Level 151
God Stats
2W - 2L
1,717 SR
Queue Stats
235W - 222L
1,478 Elo+
Party 1
Thor
Thor
Sherman8tion
Thor
Level 144
God Stats
7W - 4L
1,523 SR
Queue Stats
154W - 144L
1,452 Elo+
Party 1
Vulcan
Vulcan
oopac
Vulcan
Level 124
God Stats
11W - 6L
1,650 SR
Queue Stats
334W - 354L
1,465 Elo+
Solo
Geb
Geb
seanathon21
Geb
Level 125
God Stats
3W - 1L
1,710 SR
Queue Stats
114W - 101L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GODYO
Hou Yi
19
3 / 8 / 8
11,790
590
19,543
22,162
10,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 4 / 7
11,495
575
14,282
14,883
8,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
MattVrab
Kukulkan
20
3 / 7 / 9
12,716
636
33,399
19,002
9,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Rozshaka
Chaac
20
5 / 4 / 9
12,288
614
26,369
26,035
34,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
16
1 / 9 / 8
10,327
516
19,898
15,588
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 22
14,255
713
15,873
46,188
53,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
BigIron27
Sun Wukong
20
8 / 4 / 16
13,988
699
17,801
33,625
26,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 6 / 15
13,619
681
18,600
22,350
17,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
oopac
Vulcan
20
6 / 4 / 12
13,117
656
23,806
13,625
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 2 / 18
13,391
670
14,646
35,700
29,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
115
17
Kills
32
32
Deaths
17
41
Assists
83
Player
Kills
Deaths
Assists
KDA
W
6
1
22
17
W
Sun Wukong
BigIron27
Sun Wukong
8
4
16
4
L
Hou Yi
GODYO
Hou Yi
3
8
8
0.88
L
5
4
7
2.13
L
Kukulkan
MattVrab
Kukulkan
3
7
9
1.07
L
Chaac
Rozshaka
Chaac
5
4
9
2.38
W
9
6
15
2.75
L
He Bo
1
9
8
0.56
W
Vulcan
oopac
Vulcan
6
4
12
3
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,491
Damage
90,726
97,670
Taken
151,488
70,208
Mitigated
134,023
32,041
Healing
81,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,873
2,617
3,146
22,833
46,188
53,055
1,029
13,459
32,318
25,798
0
W
Sun Wukong
BigIron27
Sun Wukong
17,801
1,901
7,080
16,083
33,625
26,920
2,050
13,636
19,718
0
44,381
L
Hou Yi
GODYO
Hou Yi
19,543
9,256
1,414
5,633
22,162
10,402
0
11,445
10,717
0
45,308
L
14,282
5,165
1,629
2,717
14,883
8,967
0
8,443
6,440
0
17,369
L
Kukulkan
MattVrab
Kukulkan
33,399
4,265
1,229
4,644
19,002
9,054
0
11,799
7,203
81,927
0
L
Chaac
Rozshaka
Chaac
26,369
4,825
1,260
11,174
26,035
34,848
0
13,469
12,566
0
45,795
W
18,600
647
4,528
2,378
22,350
17,383
1,278
7,447
14,790
328
31,075
L
He Bo
19,898
1,201
1,323
1,018
15,588
6,937
0
9,349
6,239
30,018
0
W
Vulcan
oopac
Vulcan
23,806
9,890
4,193
3,043
13,625
7,273
1,779
6,097
7,412
51,104
0
W
14,646
645
1,506
16,474
35,700
29,392
665
12,658
22,897
43,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,616
Gold Earned
68,370
236
Minions Killed
187
0
Camps Cleared
0
1,598,430
Distance Traveled
2,015,511
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,255
713
17
1
0
440,506
1
W
Sun Wukong
13,988
699
61
3
0
403,002
1
L
Hou Yi
11,790
590
64
3
0
236,138
2
L
Da Ji
11,495
575
5
0
0
324,920
2
L
Kukulkan
12,716
636
104
5
0
324,861
0
L
Chaac
12,288
614
39
2
0
376,407
0
W
Thor
13,619
681
24
1
0
376,341
4
L
He Bo
10,327
516
24
1
0
336,104
0
W
Vulcan
13,117
656
52
3
0
405,369
0
W
Geb
13,391
670
33
2
0
390,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role