Player Matchup

Atlas
Atlas
Notvegan6013
Atlas
Level 16
God Stats
22W - 19L
1,536 SR
Queue Stats
27W - 26L
1,462 Elo+
Party 2
Zeus
Zeus
ScubaSteven321
Zeus
Level 85
God Stats
157W - 127L
1,536 SR
Queue Stats
185W - 147L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
cRzzysaiyyan
Heimdallr
Level 67
God Stats
108W - 78L
1,575 SR
Queue Stats
237W - 200L
1,535 Elo+
Party 2
Merlin
Merlin
itsg30rg3y0
Merlin
Level 80
God Stats
78W - 73L
1,535 SR
Queue Stats
261W - 227L
1,549 Elo+
Party 2
Shiva
Shiva
ripStudwell9940
Shiva
Level 99
God Stats
65W - 50L
1,599 SR
Queue Stats
380W - 353L
1,511 Elo+
Party 2
Team Averages
Level 69
1,556 SR
1,518 Elo+

VS

Team Averages
Level 34
1,519 SR
1,442 Elo+
Bellona
Bellona
DEVILDOG200516
Bellona
Level 66
God Stats
9W - 5L
1,683 SR
Queue Stats
33W - 35L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
EMuns3
Cthulhu
Level 27
God Stats
6W - 5L
1,611 SR
Queue Stats
33W - 34L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
Mutchupuuu
Baron Samedi
Level 48
God Stats
15W - 10L
1,593 SR
Queue Stats
104W - 97L
1,536 Elo+
Solo
Anhur
Anhur
PR3CUT
Anhur
Level 5
God Stats
1W - 4L
1,281 SR
Queue Stats
2W - 4L
1,383 Elo+
Party 1
Sol
Sol
mirza2323
Sol
Level 23
God Stats
1W - 3L
1,429 SR
Queue Stats
1W - 3L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 22
10,699
1,070
10,434
15,590
9,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
9 / 0 / 13
12,998
1,300
32,189
3,280
1,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
cRzzysaiyyan
Heimdallr
17
10 / 2 / 13
12,497
1,250
23,192
16,331
7,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
18
6 / 3 / 15
12,304
1,230
21,793
9,774
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 4 / 16
11,072
1,107
14,749
16,230
7,698
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

254

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
10,840
1,084
9,489
24,218
13,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
EMuns3
Cthulhu
16
2 / 3 / 8
10,779
1,078
10,176
23,962
16,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Mutchupuuu
Baron Samedi
17
2 / 7 / 9
11,220
1,122
16,774
19,791
9,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
PR3CUT
Anhur
16
2 / 9 / 5
10,404
1,040
5,722
21,385
5,998
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 7
10,732
1,073
13,954
16,500
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
47
27
Kills
12
12
Deaths
27
79
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
L
Cthulhu
EMuns3
Cthulhu
2
3
8
2
L
Baron Samedi
Mutchupuuu
Baron Samedi
2
7
9
0.93
W
0
3
22
3.67
L
Anhur
PR3CUT
Anhur
2
9
5
0.5
W
9
0
13
15.5
W
Heimdallr
cRzzysaiyyan
Heimdallr
10
2
13
8.25
W
Merlin
6
3
15
4.5
L
2
4
7
1.38
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,357
Damage
56,115
61,205
Taken
105,856
30,235
Mitigated
50,867
6,184
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,489
4,882
684
2,762
24,218
13,690
0
16,151
8,067
0
20,523
L
Cthulhu
EMuns3
Cthulhu
10,176
311
665
0
23,962
16,862
0
16,988
6,974
25,317
0
L
Baron Samedi
Mutchupuuu
Baron Samedi
16,774
361
2,340
3,012
19,791
9,422
0
9,863
9,928
43,973
0
W
10,434
4,278
0
144
15,590
9,272
0
8,772
6,219
20,560
0
L
Anhur
PR3CUT
Anhur
5,722
3,717
0
0
21,385
5,998
0
10,587
10,795
0
10,668
W
32,189
628
0
643
3,280
1,564
0
2,188
1,092
58,631
0
W
Heimdallr
cRzzysaiyyan
Heimdallr
23,192
12,507
0
3,279
16,331
7,368
0
10,566
5,344
0
41,979
W
Merlin
21,793
213
543
687
9,774
4,333
0
7,266
2,162
39,076
0
L
13,954
4,033
255
2,323
16,500
4,895
0
10,827
5,673
26,316
0
W
14,749
889
302
586
16,230
7,698
0
10,105
5,484
0
31,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,570
Gold Earned
53,975
197
Minions Killed
174
11
Camps Cleared
6
982,510
Distance Traveled
1,086,494
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,840
1,084
26
3
1
264,615
0
L
Cthulhu
10,779
1,078
42
4
2
249,143
0
L
Baron Samedi
11,220
1,122
60
6
0
187,826
1
W
Atlas
10,699
1,070
17
2
0
184,602
0
L
Anhur
10,404
1,040
9
1
1
191,571
0
W
Zeus
12,998
1,300
63
6
5
219,808
0
W
Heimdallr
12,497
1,250
33
3
4
194,146
1
W
Merlin
12,304
1,230
55
6
2
186,270
0
L
Sol
10,732
1,073
37
4
2
193,339
0
W
Shiva
11,072
1,107
29
3
0
197,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role