Player Matchup

Xing Tian
Xing Tian
BurdenedRhyme92
Xing Tian
Level 82
God Stats
2W - 4L
1,526 SR
Queue Stats
17W - 20L
1,401 Elo+
Solo
Da Ji
Da Ji
CloseMine123456
Da Ji
Level 17
God Stats
0W - 2L
1,302 SR
Queue Stats
11W - 30L
1,450 Elo+
Party 1
Janus
Janus
Goldsalt9112
Janus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,450 Elo+
Party 1
Team Averages
Level 47
1,443 SR
1,433 Elo+

VS

Team Averages
Level 77
1,547 SR
1,530 Elo+
Neith
Neith
DeltaBagz
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
FrostIsLateAgain
Sun Wukong
Level 142
God Stats
17W - 7L
1,713 SR
Queue Stats
110W - 65L
1,753 Elo+
Party 2
Zeus
Zeus
Like2Die
Zeus
Level 86
God Stats
21W - 29L
1,428 SR
Queue Stats
32W - 50L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BurdenedRhyme92
Xing Tian
17
4 / 3 / 3
13,372
704
14,930
26,659
37,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 9 / 2
11,508
606
6,189
22,534
11,568
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 10 / 3
10,748
566
12,596
17,133
7,170
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeltaBagz
Neith
18
8 / 1 / 14
14,091
742
19,824
14,698
6,794
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
FrostIsLateAgain
Sun Wukong
17
7 / 4 / 13
13,446
708
21,511
23,814
24,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
16
7 / 3 / 7
12,968
683
14,740
13,895
6,124
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
8
Kills
22
22
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BurdenedRhyme92
Xing Tian
4
3
3
1.83
L
3
9
2
0.44
W
Neith
DeltaBagz
Neith
8
1
14
15
W
Sun Wukong
FrostIsLateAgain
Sun Wukong
7
4
13
3.38
L
1
10
3
0.25
W
Zeus
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,715
Damage
56,075
66,326
Taken
52,407
56,285
Mitigated
37,183
6,025
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BurdenedRhyme92
Xing Tian
14,930
598
0
3,962
26,659
37,547
0
6,628
20,031
43,816
0
L
6,189
625
412
1,651
22,534
11,568
0
4,557
17,977
0
31,380
W
Neith
DeltaBagz
Neith
19,824
8,792
0
6,136
14,698
6,794
2,811
9,971
4,601
0
59,437
W
Sun Wukong
FrostIsLateAgain
Sun Wukong
21,511
4,907
420
7,024
23,814
24,265
22
11,194
12,524
0
37,007
L
12,596
2,219
0
0
17,133
7,170
0
4,320
12,813
42,592
0
W
Zeus
14,740
886
0
2,425
13,895
6,124
610
6,828
6,957
53,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,628
Gold Earned
40,505
140
Minions Killed
149
7
Camps Cleared
7
869,733
Distance Traveled
962,396
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,372
704
41
2
1
373,001
2
L
Da Ji
11,508
606
38
2
3
246,156
2
W
Neith
14,091
742
73
4
5
319,406
0
W
Sun Wukong
13,446
708
17
1
1
336,206
8
L
Janus
10,748
566
61
3
3
250,576
1
W
Zeus
12,968
683
59
3
1
306,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role