Player Matchup

Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
AwsumIsaiah
King Arthur
Level 18
God Stats
8W - 9L
1,582 SR
Queue Stats
16W - 18L
1,461 Elo+
Party 2
Eset
Eset
ChaoticAmoeba
Eset
Level 96
God Stats
0W - 2L
1,514 SR
Queue Stats
263W - 213L
1,545 Elo+
Party 1
Tyr
Tyr
TeedyRoosevelt
Tyr
Level 128
God Stats
0W - 2L
1,506 SR
Queue Stats
12W - 20L
1,341 Elo+
Solo
Bakasura
Bakasura
skinnydad
Bakasura
Level 37
God Stats
3W - 5L
1,531 SR
Queue Stats
32W - 44L
1,440 Elo+
Party 1
Team Averages
Level 77
1,526 SR
1,457 Elo+

VS

Team Averages
Level 62
1,434 SR
1,496 Elo+
Hachiman
Hachiman
HeelArrow
Hachiman
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 44L
1,500 Elo+
Party 3
Ra
Ra
RaspberrryDrip
Ra
Level 84
God Stats
10W - 3L
1,587 SR
Queue Stats
144W - 138L
1,496 Elo+
Party 4
Ymir
Ymir
Sm1dge
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,533 Elo+
Party 4
Lancelot
Lancelot
sharkbait600
Lancelot
Level 60
God Stats
5W - 3L
1,295 SR
Queue Stats
164W - 181L
1,485 Elo+
Solo
Ullr
Ullr
vTeek
Ullr
Level 128
God Stats
3W - 1L
1,289 SR
Queue Stats
197W - 182L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 4 / 2
5,867
533
1,818
8,832
2,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
AwsumIsaiah
King Arthur
12
3 / 1 / 0
6,688
608
7,829
8,399
7,229
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 2 / 0
5,508
501
2,673
4,737
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 1 / 0
5,530
503
2,938
8,945
6,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
skinnydad
Bakasura
9
1 / 1 / 0
5,393
490
2,159
8,333
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HeelArrow
Hachiman
10
0 / 0 / 2
5,943
540
3,737
6,378
2,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 0 / 0
7,077
643
3,036
3,814
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Sm1dge
Ymir
9
0 / 1 / 5
6,174
561
3,078
6,384
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
sharkbait600
Lancelot
12
1 / 3 / 0
6,967
633
4,549
9,684
4,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
vTeek
Ullr
12
4 / 2 / 0
7,288
663
5,521
5,568
1,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
6
Kills
9
9
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
2
0.25
L
King Arthur
AwsumIsaiah
King Arthur
3
1
0
3
L
0
2
0
0
W
Hachiman
HeelArrow
Hachiman
0
0
2
1
W
4
0
0
4
W
Ymir
Sm1dge
Ymir
0
1
5
2.5
L
2
1
0
2
W
Lancelot
sharkbait600
Lancelot
1
3
0
0.33
L
Bakasura
skinnydad
Bakasura
1
1
0
1
W
Ullr
vTeek
Ullr
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,417
Damage
19,921
39,246
Taken
31,828
20,879
Mitigated
14,707
9,254
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,818
731
0
2,527
8,832
2,485
0
641
8,191
0
38,145
L
King Arthur
AwsumIsaiah
King Arthur
7,829
1,016
0
1,840
8,399
7,229
0
0
8,399
0
45,367
L
2,673
132
0
250
4,737
1,615
0
1,301
3,436
44,397
0
W
Hachiman
HeelArrow
Hachiman
3,737
2,441
0
1,507
6,378
2,157
0
234
6,089
0
45,111
W
3,036
375
357
1,636
3,814
1,545
0
1,259
2,450
57,286
0
W
Ymir
Sm1dge
Ymir
3,078
1,311
0
1,741
6,384
4,675
0
1,180
5,079
17,880
0
L
2,938
543
0
2,987
8,945
6,366
0
2,414
6,531
0
16,239
W
Lancelot
sharkbait600
Lancelot
4,549
626
0
4,452
9,684
4,588
636
0
9,684
0
48,717
L
Bakasura
skinnydad
Bakasura
2,159
1,693
0
1,650
8,333
3,184
0
1,758
6,575
0
20,492
W
Ullr
vTeek
Ullr
5,521
2,280
0
389
5,568
1,742
1,026
0
5,543
0
56,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,986
Gold Earned
33,449
315
Minions Killed
424
0
Camps Cleared
0
1,165,804
Distance Traveled
1,136,887
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,867
533
72
7
0
182,069
1
L
King Arthur
6,688
608
87
8
0
227,948
0
L
Eset
5,508
501
89
8
0
213,269
3
W
Hachiman
5,943
540
82
7
0
264,253
1
W
Ra
7,077
643
114
10
0
231,423
3
W
Ymir
6,174
561
17
2
0
232,504
4
L
Tyr
5,530
503
21
2
0
261,062
2
W
Lancelot
6,967
633
102
9
0
211,433
1
L
Bakasura
5,393
490
46
4
0
281,456
0
W
Ullr
7,288
663
109
10
0
197,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role