Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DVS x JDMLSR96
Ah Muzen Cab
Level 121
God Stats
27W - 19L
1,586 SR
Queue Stats
122W - 106L
1,538 Elo+
Party 1
Agni
Agni
fastbooger
Agni
Level 125
God Stats
17W - 5L
1,722 SR
Queue Stats
243W - 133L
1,662 Elo+
Party 1
Team Averages
Level 124
1,603 SR
1,567 Elo+

VS

Team Averages
Level 89
1,634 SR
1,562 Elo+
Chronos
Chronos
ColdGoul
Chronos
Level 109
God Stats
10W - 6L
1,621 SR
Queue Stats
225W - 174L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
ColdGraces
Cthulhu
Level 26
God Stats
21W - 9L
1,705 SR
Queue Stats
83W - 49L
1,566 Elo+
Party 2
Rama
Rama
ColdSkeIeton
Rama
Level 132
God Stats
7W - 4L
1,575 SR
Queue Stats
296W - 226L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 0 / 0
6,648
511
0
759
289
Ah Muzen Cab
DVS x JDMLSR96
Ah Muzen Cab
14
1 / 6 / 5
8,975
690
14,317
16,510
7,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 4 / 1
9,875
760
18,798
13,836
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ColdGoul
Chronos
16
5 / 3 / 5
10,304
793
6,888
15,004
7,982
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
ColdGraces
Cthulhu
15
3 / 2 / 7
10,464
805
11,419
12,630
11,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 1 / 6
10,072
775
9,097
15,445
7,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
10
10
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
Chronos
ColdGoul
Chronos
5
3
5
2.5
W
Cthulhu
ColdGraces
Cthulhu
3
2
7
3.25
W
2
1
6
5
L
Ah Muzen Cab
DVS x JDMLSR96
Ah Muzen Cab
1
6
5
0.58
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,115
Damage
27,404
31,105
Taken
43,079
14,649
Mitigated
27,149
7,517
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
0
759
289
0
412
347
0
0
W
Chronos
ColdGoul
Chronos
6,888
4,025
0
3,267
15,004
7,982
838
6,169
8,835
29,381
0
W
Cthulhu
ColdGraces
Cthulhu
11,419
1,131
2,738
3,444
12,630
11,976
294
6,397
6,233
32,755
0
W
9,097
7,644
0
2,030
15,445
7,191
1,892
6,590
8,855
0
46,416
L
Ah Muzen Cab
DVS x JDMLSR96
Ah Muzen Cab
14,317
5,975
217
4,328
16,510
7,704
0
9,351
7,159
0
40,495
L
18,798
1,369
63
2,909
13,836
6,656
0
8,962
4,874
48,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,498
Gold Earned
30,840
131
Minions Killed
196
4
Camps Cleared
9
405,034
Distance Traveled
768,595
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,648
511
0
0
0
0
0
W
Chronos
10,304
793
62
5
5
257,560
0
W
Cthulhu
10,464
805
54
4
0
268,133
1
W
Rama
10,072
775
80
6
4
242,902
1
L
Ah Muzen Cab
8,975
690
49
4
4
198,742
1
L
Agni
9,875
760
82
6
0
206,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role