Player Matchup

Hel
Hel
AngryArthropod
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,138 Elo+
Party 1
Chiron
Chiron
DarthStump
Chiron
Level 126
God Stats
0W - 1L
1,719 SR
Queue Stats
2W - 5L
1,390 Elo+
Party 1
Khepri
Khepri
Sickshrimp
Khepri
Level 22
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 2L
1,138 Elo+
Party 1
Team Averages
Level 54
1,483 SR
1,222 Elo+

VS

Team Averages
Level 105
1,517 SR
1,657 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
KrasherSM
Ao Kuang
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 10L
1,735 Elo+
Party 2
Mulan
Mulan
andre199915
Mulan
Level 149
God Stats
3W - 2L
1,550 SR
Queue Stats
24W - 10L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,285
607
1,293
6,716
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
DarthStump
Chiron
13
3 / 3 / 0
8,169
681
7,238
11,669
5,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Sickshrimp
Khepri
12
1 / 1 / 3
8,479
707
1,492
12,468
12,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
4 / 0 / 2
9,708
809
13,117
4,966
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
KrasherSM
Ao Kuang
12
1 / 2 / 4
8,081
673
6,619
6,794
3,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 5
8,464
705
8,839
9,350
9,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
6
6
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
0
2
5
L
0
2
3
0.75
L
Chiron
DarthStump
Chiron
3
3
0
1
W
Ao Kuang
KrasherSM
Ao Kuang
1
2
4
1.5
L
Khepri
Sickshrimp
Khepri
1
1
3
2.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,023
Damage
28,575
30,853
Taken
21,110
21,364
Mitigated
15,958
6,803
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
13,117
1,075
0
500
4,966
2,130
579
760
4,206
62,263
0
L
1,293
340
2,147
1,197
6,716
3,322
0
4,438
2,278
4,671
0
L
Chiron
DarthStump
Chiron
7,238
2,435
818
1,455
11,669
5,746
0
5,954
5,652
0
35,920
W
Ao Kuang
KrasherSM
Ao Kuang
6,619
1,905
0
1,406
6,794
3,902
1,163
861
5,933
11,314
0
L
Khepri
Sickshrimp
Khepri
1,492
189
0
1,186
12,468
12,296
0
9,396
3,072
16,838
0
W
8,839
585
0
2,381
9,350
9,926
256
1,406
7,944
0
27,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,933
Gold Earned
26,253
102
Minions Killed
164
2
Camps Cleared
9
667,223
Distance Traveled
711,461
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,708
809
113
9
7
239,228
3
L
Hel
7,285
607
7
1
0
208,687
0
L
Chiron
8,169
681
64
5
1
237,698
3
W
Ao Kuang
8,081
673
13
1
0
225,498
0
L
Khepri
8,479
707
31
3
1
220,838
1
W
Mulan
8,464
705
38
3
2
246,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role