Player Matchup

Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
MilesGaming52
Izanami
Level 117
God Stats
3W - 5L
1,287 SR
Queue Stats
180W - 182L
1,505 Elo+
Party 3
Persephone
Persephone
RiverDonk
Persephone
Level 135
God Stats
7W - 3L
1,779 SR
Queue Stats
440W - 460L
1,539 Elo+
Party 3
Nox
Nox
SailorAqua
Nox
Level 128
God Stats
1W - 1L
1,421 SR
Queue Stats
60W - 70L
1,519 Elo+
Party 2
Loki
Loki
saunato04
Loki
Level 109
God Stats
0W - 3L
1,279 SR
Queue Stats
378W - 433L
1,424 Elo+
Solo
Team Averages
Level 115
1,453 SR
1,497 Elo+

VS

Team Averages
Level 117
1,411 SR
1,504 Elo+
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ItzMAAM
Cthulhu
Level 65
God Stats
4W - 0L
1,513 SR
Queue Stats
134W - 111L
1,481 Elo+
Solo
Raijin
Raijin
SquirrelzRage
Raijin
Level 122
God Stats
1W - 1L
1,265 SR
Queue Stats
98W - 118L
1,450 Elo+
Solo
Terra
Terra
TRUx FIGHTER
Terra
Level 124
God Stats
6W - 2L
1,265 SR
Queue Stats
276W - 275L
1,546 Elo+
Party 1
Eset
Eset
daemonLupusRex
Eset
Level 145
God Stats
3W - 3L
1,512 SR
Queue Stats
298W - 295L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 5 / 6
7,749
646
6,757
18,637
22,502
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
15
3 / 5 / 3
8,826
736
16,320
13,233
6,179
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
RiverDonk
Persephone
14
2 / 3 / 3
8,393
699
11,925
12,195
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 7 / 4
8,771
731
8,434
13,815
6,835
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
2 / 4 / 4
8,386
699
7,060
10,916
5,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 2 / 14
9,354
780
13,571
12,648
7,885
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ItzMAAM
Cthulhu
16
4 / 2 / 14
10,378
865
11,689
19,409
23,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 12
10,476
873
14,497
13,110
8,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 15
9,998
833
7,912
19,596
23,645
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 1 / 13
9,595
800
15,285
14,107
9,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
9
Kills
23
24
Deaths
10
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
6
0.6
W
Artemis
 
Artemis
3
2
14
5
W
Cthulhu
ItzMAAM
Cthulhu
4
2
14
5.5
L
Izanami
3
5
3
0.9
L
Persephone
RiverDonk
Persephone
2
3
3
1.17
L
2
7
4
0.57
W
8
3
12
4.67
W
4
2
15
5.75
W
4
1
13
10.5
L
Loki
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,496
Damage
62,954
68,796
Taken
78,870
46,629
Mitigated
72,567
23,602
Healing
35,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,757
3,360
5,691
5,596
18,637
22,502
0
11,712
6,925
0
10,240
W
Artemis
 
Artemis
13,571
6,477
1,358
1,949
12,648
7,885
3,237
3,466
9,182
0
22,322
W
Cthulhu
ItzMAAM
Cthulhu
11,689
259
1,294
2,421
19,409
23,221
761
4,938
14,471
21,681
0
L
Izanami
16,320
9,584
871
3,277
13,233
6,179
0
10,132
3,101
0
29,345
L
Persephone
RiverDonk
Persephone
11,925
1,226
572
3,846
12,195
5,834
0
9,489
2,703
21,139
0
L
8,434
217
447
853
13,815
6,835
0
10,857
2,958
23,485
0
W
14,497
1,277
2,164
1,064
13,110
8,271
1,274
2,034
11,076
30,256
0
W
7,912
614
11,755
6,875
19,596
23,645
570
4,428
15,168
15,159
0
W
15,285
2,334
3,904
3,062
14,107
9,545
2,512
5,493
8,614
34,889
0
L
Loki
7,060
364
889
1,560
10,916
5,279
0
7,191
3,725
0
17,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,125
Gold Earned
49,801
108
Minions Killed
126
0
Camps Cleared
0
1,041,789
Distance Traveled
1,124,287
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,749
646
6
1
0
239,190
2
W
Artemis
9,354
780
23
2
0
201,878
2
W
Cthulhu
10,378
865
23
2
0
251,150
1
L
Izanami
8,826
736
34
3
0
186,294
1
L
Persephone
8,393
699
16
1
0
208,628
1
L
Nox
8,771
731
28
2
0
188,593
0
W
Raijin
10,476
873
28
2
0
218,994
1
W
Terra
9,998
833
11
1
0
233,337
0
W
Eset
9,595
800
41
3
0
218,928
1
L
Loki
8,386
699
24
2
0
219,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role