Player Matchup

Cerberus
Cerberus
DURK3Z
Cerberus
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,455 Elo+
Party 2
Neith
Neith
KobeBussin
Neith
Level 8
God Stats
2W - 0L
1,673 SR
Queue Stats
3W - 2L
1,379 Elo+
Party 2
Eset
Eset
THE12GAGE
Eset
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,388 Elo+
Party 2
Bastet
Bastet
Zeqqa
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,649 Elo+
Party 2
Thanatos
Thanatos
plsgivemilkers
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,649 Elo+
Party 2
Team Averages
Level 33
1,535 SR
1,504 Elo+

VS

Team Averages
Level 71
1,442 SR
1,439 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Cadbane12
Izanami
Level 29
God Stats
0W - 3L
1,108 SR
Queue Stats
148W - 154L
1,393 Elo+
Party 3
Atlas
Atlas
KRATOS__01
Atlas
Level 68
God Stats
8W - 8L
1,466 SR
Queue Stats
178W - 174L
1,376 Elo+
Party 3
Arachne
Arachne
Lettsomite
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,509 Elo+
Party 1
Yu Huang
Yu Huang
PixelatedTTV
Yu Huang
Level 61
God Stats
1W - 3L
1,636 SR
Queue Stats
114W - 131L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DURK3Z
Cerberus
12
3 / 0 / 9
8,361
557
5,650
10,440
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
13
1 / 1 / 7
7,871
525
6,204
7,157
3,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
14
2 / 1 / 8
9,021
601
9,952
8,522
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Zeqqa
Bastet
15
11 / 1 / 5
9,642
643
13,589
15,440
6,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
11
3 / 4 / 1
7,621
508
4,725
12,333
7,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 5 / 1
6,927
462
7,495
11,215
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Cadbane12
Izanami
11
1 / 4 / 0
6,857
457
4,613
11,386
4,168
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
10
1 / 3 / 1
6,819
455
3,999
12,763
11,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Lettsomite
Arachne
13
4 / 5 / 1
8,325
555
8,802
13,705
7,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
PixelatedTTV
Yu Huang
12
0 / 4 / 1
7,002
467
2,855
9,877
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
7
7
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
1
0.3
L
Izanami
Cadbane12
Izanami
1
4
0
0.25
W
Cerberus
DURK3Z
Cerberus
3
0
9
7.5
L
Atlas
1
3
1
0.5
W
Neith
1
1
7
4.5
L
Arachne
Lettsomite
Arachne
4
5
1
0.9
L
Yu Huang
PixelatedTTV
Yu Huang
0
4
1
0.13
W
Eset
2
1
8
6
W
Bastet
Zeqqa
Bastet
11
1
5
13.5
W
Thanatos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,120
Damage
27,764
53,892
Taken
58,946
30,800
Mitigated
30,578
15,569
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,495
2,093
0
2,250
11,215
3,955
82
2,914
8,301
47,982
0
L
Izanami
Cadbane12
Izanami
4,613
4,248
0
3,164
11,386
4,168
0
2,874
8,512
0
49,373
W
Cerberus
DURK3Z
Cerberus
5,650
659
0
2,334
10,440
9,490
407
2,774
7,666
34,604
0
L
Atlas
3,999
2,057
0
2,440
12,763
11,244
0
3,576
9,187
18,400
0
W
Neith
6,204
2,365
0
1,494
7,157
3,214
845
2,618
4,539
0
56,334
L
Arachne
Lettsomite
Arachne
8,802
6,729
0
3,351
13,705
7,367
0
1,503
12,202
0
54,182
L
Yu Huang
PixelatedTTV
Yu Huang
2,855
269
0
461
9,877
3,844
0
4,735
5,142
47,402
0
W
Eset
9,952
811
758
1,635
8,522
3,496
944
3,854
4,668
71,755
0
W
Bastet
Zeqqa
Bastet
13,589
5,178
0
3,158
15,440
6,831
708
2,759
12,681
0
74,680
W
Thanatos
4,725
1,970
0
6,190
12,333
7,769
880
2,344
9,989
0
34,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,516
Gold Earned
35,930
454
Minions Killed
352
0
Camps Cleared
0
1,456,851
Distance Traveled
1,361,304
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,927
462
71
5
0
274,412
1
L
Izanami
6,857
457
81
5
0
254,505
5
W
Cerberus
8,361
557
54
4
0
282,109
0
L
Atlas
6,819
455
19
1
0
274,188
4
W
Neith
7,871
525
92
6
0
260,511
0
L
Arachne
8,325
555
93
6
0
270,903
3
L
Yu Huang
7,002
467
88
6
0
287,296
0
W
Eset
9,021
601
134
9
0
295,980
1
W
Bastet
9,642
643
99
7
0
353,620
2
W
Thanatos
7,621
508
75
5
0
264,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role