Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
ItsJust_aGame0
Bellona
Level 156
God Stats
6W - 3L
1,782 SR
Queue Stats
227W - 236L
1,394 Elo+
Party 3
Hera
Hera
LuvPapaya92
Hera
Level 65
God Stats
48W - 49L
1,474 SR
Queue Stats
232W - 248L
1,323 Elo+
Party 4
Neith
Neith
OasisNami
Neith
Level 68
God Stats
17W - 25L
1,265 SR
Queue Stats
92W - 101L
1,362 Elo+
Party 4
Atlas
Atlas
kristheplayer05
Atlas
Level 86
God Stats
9W - 13L
1,494 SR
Queue Stats
187W - 222L
1,319 Elo+
Party 4
Team Averages
Level 101
1,503 SR
1,380 Elo+

VS

Team Averages
Level 65
1,542 SR
1,343 Elo+
Skadi
Skadi
IdProbablyTapIt
Skadi
Level 67
God Stats
29W - 29L
1,539 SR
Queue Stats
249W - 267L
1,348 Elo+
Party 1
Hades
Hades
MM--MORTEZA--MM
Hades
Level 26
God Stats
4W - 1L
1,635 SR
Queue Stats
21W - 26L
1,314 Elo+
Party 2
Amaterasu
Amaterasu
NearOsamu
Amaterasu
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 162L
1,334 Elo+
Solo
Thor
Thor
P8ria
Thor
Level 105
God Stats
9W - 3L
1,751 SR
Queue Stats
165W - 165L
1,394 Elo+
Party 2
Baron Samedi
Baron Samedi
TheKillingPanda
Baron Samedi
Level 81
God Stats
12W - 14L
1,286 SR
Queue Stats
456W - 499L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 3 / 0
6,095
469
4,086
10,041
4,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 4
6,158
474
6,108
10,190
9,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 0
6,713
516
4,038
6,602
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
OasisNami
Neith
10
2 / 3 / 1
6,090
468
4,655
8,250
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 0
6,543
503
6,682
6,588
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 0
6,594
507
7,250
9,040
3,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 0 / 2
7,428
571
6,876
6,566
3,335
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
NearOsamu
Amaterasu
11
1 / 1 / 0
6,764
520
3,156
11,345
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
P8ria
Thor
11
1 / 1 / 2
6,682
514
2,968
10,269
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TheKillingPanda
Baron Samedi
11
1 / 1 / 5
6,849
527
3,480
6,002
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
11
13
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
0
0.33
W
5
3
0
1.67
L
1
3
4
1
L
1
3
0
0.33
W
3
0
2
4
W
Amaterasu
NearOsamu
Amaterasu
1
1
0
1
L
Neith
OasisNami
Neith
2
3
1
0.83
W
Thor
P8ria
Thor
1
1
2
2
W
Baron Samedi
TheKillingPanda
Baron Samedi
1
1
5
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,569
Damage
23,730
41,671
Taken
43,222
23,483
Mitigated
20,243
14,480
Healing
22,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,086
1,236
0
6,832
10,041
4,510
0
773
9,268
0
44,162
W
7,250
4,194
0
2,046
9,040
3,038
1,156
1,455
7,585
0
39,092
L
6,108
1,588
336
2,332
10,190
9,913
0
3,841
6,349
0
28,490
L
4,038
1,193
0
1,550
6,602
2,663
0
4,238
2,364
40,736
0
W
6,876
310
738
5,251
6,566
3,335
0
2,109
4,457
55,574
0
W
Amaterasu
NearOsamu
Amaterasu
3,156
1,509
0
6,002
11,345
5,511
695
6,137
5,208
0
38,495
L
Neith
OasisNami
Neith
4,655
2,254
0
3,194
8,250
3,115
116
1,504
6,746
0
29,300
W
Thor
P8ria
Thor
2,968
1,330
0
4,613
10,269
3,996
0
708
9,561
0
46,665
W
Baron Samedi
TheKillingPanda
Baron Samedi
3,480
444
702
2,830
6,002
4,363
285
311
5,691
19,107
0
L
6,682
2,025
0
236
6,588
3,282
282
0
6,588
37,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,599
Gold Earned
34,317
280
Minions Killed
337
0
Camps Cleared
0
1,162,219
Distance Traveled
1,258,468
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,095
469
60
5
0
216,005
3
W
Skadi
6,594
507
66
5
0
227,748
5
L
Bellona
6,158
474
32
2
0
247,146
6
L
Hera
6,713
516
88
7
0
199,290
3
W
Hades
7,428
571
88
7
0
256,342
0
W
Amaterasu
6,764
520
66
5
0
255,676
0
L
Neith
6,090
468
43
3
0
225,678
3
W
Thor
6,682
514
94
7
0
259,214
1
W
Baron Samedi
6,849
527
23
2
0
259,488
5
L
Atlas
6,543
503
57
4
0
274,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role