Player Matchup

Geb
Geb
DougDimmaDave
Geb
Level 105
God Stats
1W - 1L
1,422 SR
Queue Stats
10W - 18L
1,356 Elo+
Party 2
Persephone
Persephone
Harrison1212
Persephone
Level 106
God Stats
0W - 1L
1,403 SR
Queue Stats
19W - 27L
1,432 Elo+
Party 2
Amaterasu
Amaterasu
TheKingBobbyB
Amaterasu
Level 29
God Stats
0W - 1L
1,136 SR
Queue Stats
3W - 7L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
preechingz
Danzaburou
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,168 Elo+
Party 2
Susano
Susano
sh4rky84
Susano
Level 55
God Stats
2W - 8L
1,382 SR
Queue Stats
6W - 16L
1,253 Elo+
Party 2
Team Averages
Level 61
1,369 SR
1,327 Elo+

VS

Team Averages
Level 109
1,519 SR
1,407 Elo+
Eset
Eset
BRUNO_T3S
Eset
Level 118
God Stats
8W - 16L
1,259 SR
Queue Stats
233W - 214L
1,440 Elo+
Solo
Vulcan
Vulcan
Big_Wattz
Vulcan
Level 123
God Stats
13W - 2L
1,540 SR
Queue Stats
210W - 239L
1,416 Elo+
Party 1
Da Ji
Da Ji
BurikuShika
Da Ji
Level 87
God Stats
2W - 0L
1,779 SR
Queue Stats
152W - 204L
1,388 Elo+
Party 1
Skadi
Skadi
KingXLioness
Skadi
Level 76
God Stats
3W - 2L
1,449 SR
Queue Stats
87W - 136L
1,360 Elo+
Party 1
Fenrir
Fenrir
blazed-windu
Fenrir
Level 141
God Stats
39W - 23L
1,570 SR
Queue Stats
986W - 1,088L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
8,644
455
5,791
14,613
14,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
Harrison1212
Persephone
12
0 / 6 / 3
8,236
433
11,256
14,739
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
TheKingBobbyB
Amaterasu
10
0 / 5 / 1
6,814
359
3,993
18,615
14,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
preechingz
Danzaburou
11
0 / 5 / 1
6,977
367
4,247
12,739
4,778
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
sh4rky84
Susano
11
3 / 5 / 2
8,192
431
4,257
13,922
6,252
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
4 / 2 / 6
9,717
511
15,403
14,456
6,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Big_Wattz
Vulcan
13
3 / 0 / 7
9,276
488
12,549
7,934
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 6
8,984
473
4,944
10,686
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 4
10,318
543
10,931
9,914
4,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
17
6 / 2 / 4
11,235
591
13,958
19,872
12,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
21
21
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Eset
4
2
6
3.5
W
Vulcan
Big_Wattz
Vulcan
3
0
7
6.5
W
4
1
6
7
L
2
0
1
2.5
L
Persephone
Harrison1212
Persephone
0
6
3
0.25
W
4
0
4
6
L
Amaterasu
TheKingBobbyB
Amaterasu
0
5
1
0.1
W
Fenrir
6
2
4
4
L
Danzaburou
preechingz
Danzaburou
0
5
1
0.1
L
Susano
sh4rky84
Susano
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,544
Damage
57,785
74,628
Taken
62,862
44,336
Mitigated
31,962
14,383
Healing
16,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
15,403
1,094
1,503
5,416
14,456
6,509
959
4,812
9,644
63,485
0
W
Vulcan
Big_Wattz
Vulcan
12,549
2,494
0
975
7,934
3,421
192
4,131
3,803
47,511
0
W
4,944
499
0
1,455
10,686
5,483
294
2,950
7,736
0
35,607
L
5,791
711
0
1,252
14,613
14,165
0
5,918
8,326
24,802
0
L
Persephone
Harrison1212
Persephone
11,256
517
230
2,291
14,739
4,914
0
4,967
9,558
63,948
0
W
10,931
5,603
0
1,284
9,914
4,125
5,244
2,505
7,409
0
74,732
L
Amaterasu
TheKingBobbyB
Amaterasu
3,993
2,639
510
5,624
18,615
14,227
0
7,457
10,856
0
22,079
W
Fenrir
13,958
3,340
0
5,840
19,872
12,424
2,326
3,359
16,513
0
92,551
L
Danzaburou
preechingz
Danzaburou
4,247
1,401
0
1,331
12,739
4,778
1,146
4,338
8,182
0
36,936
L
Susano
sh4rky84
Susano
4,257
505
403
2,742
13,922
6,252
0
4,114
9,748
0
29,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,863
Gold Earned
49,530
294
Minions Killed
492
0
Camps Cleared
0
1,691,207
Distance Traveled
1,878,146
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,717
511
106
6
0
352,872
4
W
Vulcan
9,276
488
83
4
0
414,735
6
W
Da Ji
8,984
473
58
3
0
419,194
1
L
Geb
8,644
455
23
1
0
343,418
3
L
Persephone
8,236
433
101
5
0
332,908
3
W
Skadi
10,318
543
119
6
0
329,576
0
L
Amaterasu
6,814
359
32
2
0
360,026
0
W
Fenrir
11,235
591
126
7
0
361,769
8
L
Danzaburou
6,977
367
78
4
0
292,453
0
L
Susano
8,192
431
60
3
0
362,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role