Player Matchup

Yu Huang
Yu Huang
EmoUwU666
Yu Huang
Level 88
God Stats
2W - 0L
1,263 SR
Queue Stats
77W - 67L
1,379 Elo+
Party 3
Thor
Thor
IamS0ul1
Thor
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,373 Elo+
Party 1
Olorun
Olorun
Malochie
Olorun
Level 44
God Stats
2W - 1L
1,262 SR
Queue Stats
45W - 69L
1,355 Elo+
Solo
Cerberus
Cerberus
ScouteurDay
Cerberus
Level 89
God Stats
3W - 0L
1,395 SR
Queue Stats
75W - 76L
1,323 Elo+
Party 3
Eset
Eset
Uchiha_Kyoto
Eset
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,463 Elo+
Party 1
Team Averages
Level 69
1,384 SR
1,379 Elo+

VS

Team Averages
Level 120
1,542 SR
1,415 Elo+
Shiva
Shiva
CoachDerp10
Shiva
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
432W - 458L
1,395 Elo+
Solo
Eset
Eset
HelpfulPoem5
Eset
Level 160
God Stats
13W - 7L
1,695 SR
Queue Stats
440W - 481L
1,425 Elo+
Solo
Chernobog
Chernobog
MildManneredCat
Chernobog
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 86L
1,251 Elo+
Solo
Geb
Geb
SynKD-GameR95
Geb
Level 149
God Stats
1W - 2L
1,517 SR
Queue Stats
36W - 31L
1,524 Elo+
Party 2
Jing Wei
Jing Wei
VulkrainKnight52
Jing Wei
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EmoUwU666
Yu Huang
20
10 / 2 / 14
12,093
756
24,281
13,001
7,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
17
2 / 3 / 21
10,371
648
7,673
15,956
7,840
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Malochie
Olorun
20
5 / 2 / 21
11,959
747
20,063
13,354
7,176
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ScouteurDay
Cerberus
19
9 / 5 / 20
12,785
799
10,817
20,713
29,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 1 / 21
12,379
774
16,620
11,709
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
10,144
634
12,003
21,665
28,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 7 / 4
9,890
618
8,447
13,984
6,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
MildManneredCat
Chernobog
18
3 / 6 / 6
10,924
683
11,599
19,723
9,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 6 / 8
9,932
621
12,677
23,760
30,401
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 7 / 5
10,919
682
9,804
15,975
8,085
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
40
33
Kills
12
13
Deaths
33
97
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Yu Huang
EmoUwU666
Yu Huang
10
2
14
8.5
L
2
7
4
0.57
W
Thor
2
3
21
4.17
W
Olorun
Malochie
Olorun
5
2
21
7.75
L
Chernobog
MildManneredCat
Chernobog
3
6
6
1
W
Cerberus
ScouteurDay
Cerberus
9
5
20
3.8
L
1
6
8
0.83
W
7
1
21
17.5
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,454
Damage
54,530
74,733
Taken
95,107
58,177
Mitigated
82,632
24,546
Healing
21,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,003
697
2,173
2,658
21,665
28,224
0
15,317
6,348
0
27,655
W
Yu Huang
EmoUwU666
Yu Huang
24,281
1,169
1,933
2,264
13,001
7,501
1,452
3,337
9,664
37,224
0
L
8,447
695
2,314
1,795
13,984
6,320
310
11,399
2,585
20,274
0
W
Thor
7,673
1,679
850
1,170
15,956
7,840
1,703
5,796
10,160
0
11,411
W
Olorun
Malochie
Olorun
20,063
12,844
479
3,207
13,354
7,176
3,479
4,514
8,840
49,592
0
L
Chernobog
MildManneredCat
Chernobog
11,599
4,937
1,002
4,597
19,723
9,602
613
17,303
2,420
0
32,896
W
Cerberus
ScouteurDay
Cerberus
10,817
569
2,605
5,109
20,713
29,536
866
3,901
16,812
20,764
0
L
12,677
926
2,336
4,038
23,760
30,401
0
14,658
9,102
24,208
0
W
16,620
699
3,318
3,611
11,709
6,124
599
3,576
8,133
38,587
0
L
9,804
5,607
615
303
15,975
8,085
1,381
13,104
2,871
0
17,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,587
Gold Earned
51,809
178
Minions Killed
130
0
Camps Cleared
0
1,574,178
Distance Traveled
1,321,523
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,144
634
27
2
0
264,418
0
W
Yu Huang
12,093
756
29
2
0
318,525
1
L
Eset
9,890
618
27
2
0
253,605
1
W
Thor
10,371
648
8
1
0
297,003
0
W
Olorun
11,959
747
69
4
0
300,692
0
L
Chernobog
10,924
683
47
3
0
281,864
0
W
Cerberus
12,785
799
29
2
0
313,941
0
L
Geb
9,932
621
12
1
0
266,183
0
W
Eset
12,379
774
43
3
0
344,017
1
L
Jing Wei
10,919
682
17
1
0
255,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role