Player Matchup

Medusa
Medusa
King Synergyze
Medusa
Level 27
God Stats
0W - 1L
1,842 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 1
Hercules
Hercules
MEAGLEv3D
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,228 Elo+
Party 2
Cabrakan
Cabrakan
Nategetscarried
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Baron Samedi
Baron Samedi
NewrFrost
Baron Samedi
Level 32
God Stats
0W - 1L
1,740 SR
Queue Stats
6W - 6L
1,366 Elo+
Party 1
Fenrir
Fenrir
xEveryday420x
Fenrir
Level 137
God Stats
11W - 16L
1,363 SR
Queue Stats
296W - 257L
1,559 Elo+
Party 2
Team Averages
Level 45
1,589 SR
1,333 Elo+

VS

Team Averages
Level 89
1,625 SR
1,523 Elo+
Cliodhna
Cliodhna
Ballistic6549
Cliodhna
Level 149
God Stats
3W - 2L
1,680 SR
Queue Stats
112W - 94L
1,578 Elo+
Party 3
Janus
Janus
Fireflikz
Janus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,420 Elo+
Party 3
Sun Wukong
Sun Wukong
MonkeyBoss4980
Sun Wukong
Level 29
God Stats
17W - 8L
1,809 SR
Queue Stats
33W - 19L
1,605 Elo+
Party 3
Ullr
Ullr
RlKEN
Ullr
Level 131
God Stats
5W - 2L
1,671 SR
Queue Stats
114W - 103L
1,599 Elo+
Party 3
Vulcan
Vulcan
Slank7pants
Vulcan
Level 46
God Stats
5W - 7L
1,467 SR
Queue Stats
151W - 188L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
10,834
433
10,374
19,645
8,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
MEAGLEv3D
Hercules
15
1 / 5 / 0
9,018
361
10,598
23,897
27,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
13
0 / 8 / 0
8,812
352
1,723
25,779
34,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
NewrFrost
Baron Samedi
19
4 / 7 / 3
12,000
480
13,452
23,827
14,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 5 / 7
11,451
458
11,570
27,071
13,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ballistic6549
Cliodhna
20
11 / 3 / 5
15,563
623
23,453
28,289
14,563
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Fireflikz
Janus
20
4 / 3 / 13
14,148
566
17,296
14,558
6,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
MonkeyBoss4980
Sun Wukong
20
5 / 2 / 6
14,521
581
13,518
21,856
22,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
RlKEN
Ullr
20
5 / 3 / 8
15,266
611
16,994
17,252
8,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
19
6 / 2 / 13
13,060
522
20,527
11,169
5,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
12
Kills
31
31
Deaths
13
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Ballistic6549
Cliodhna
11
3
5
4.5
W
Janus
Fireflikz
Janus
4
3
13
3.5
L
3
6
4
0.83
L
Hercules
MEAGLEv3D
Hercules
1
5
0
0.2
W
Sun Wukong
MonkeyBoss4980
Sun Wukong
5
2
6
4
L
Cabrakan
0
8
0
0
L
Baron Samedi
NewrFrost
Baron Samedi
4
7
3
0.79
W
Ullr
RlKEN
Ullr
5
3
8
3
W
Vulcan
6
2
13
6.25
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,717
Damage
91,788
120,219
Taken
93,124
98,627
Mitigated
57,061
25,711
Healing
36,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Ballistic6549
Cliodhna
23,453
4,416
0
14,389
28,289
14,563
1,528
6,414
21,875
0
183,991
W
Janus
Fireflikz
Janus
17,296
1,091
312
3,712
14,558
6,031
1,461
4,553
9,962
95,027
0
L
10,374
5,372
555
3,706
19,645
8,336
513
5,088
14,181
0
77,025
L
Hercules
MEAGLEv3D
Hercules
10,598
2,977
0
4,831
23,897
27,771
1,004
3,588
20,098
0
58,184
W
Sun Wukong
MonkeyBoss4980
Sun Wukong
13,518
2,757
0
9,444
21,856
22,080
1,179
987
20,208
0
95,061
L
Cabrakan
1,723
245
0
1,102
25,779
34,937
630
10,843
14,191
29,383
0
L
Baron Samedi
NewrFrost
Baron Samedi
13,452
634
1,065
6,211
23,827
14,132
126
8,327
15,091
100,695
0
W
Ullr
RlKEN
Ullr
16,994
8,386
0
5,448
17,252
8,932
9,551
2,299
14,867
0
138,834
W
Vulcan
20,527
7,671
0
3,607
11,169
5,455
1,150
3,285
7,884
73,909
0
L
11,570
1,456
0
8,241
27,071
13,451
0
7,809
18,835
0
93,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,115
Gold Earned
72,558
532
Minions Killed
806
0
Camps Cleared
0
2,200,546
Distance Traveled
2,478,732
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,563
623
179
7
0
569,346
10
W
Janus
14,148
566
179
7
0
460,469
3
L
Medusa
10,834
433
116
5
0
441,866
0
L
Hercules
9,018
361
82
3
0
437,031
0
W
Sun Wukong
14,521
581
164
7
0
532,806
0
L
Cabrakan
8,812
352
29
1
0
394,138
0
L
Baron Samedi
12,000
480
157
6
0
418,016
4
W
Ullr
15,266
611
207
8
0
408,312
0
W
Vulcan
13,060
522
77
3
0
507,799
3
L
Fenrir
11,451
458
148
6
0
509,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role