Player Matchup

King Arthur
King Arthur
HectickMoose
King Arthur
Level 104
God Stats
13W - 15L
1,451 SR
Queue Stats
183W - 228L
1,439 Elo+
Party 1
Izanami
Izanami
KutoriNotablue
Izanami
Level 60
God Stats
29W - 19L
1,558 SR
Queue Stats
43W - 38L
1,419 Elo+
Party 1
Baba Yaga
Baba Yaga
Phoenixgamer2468
Baba Yaga
Level 28
God Stats
12W - 22L
1,328 SR
Queue Stats
54W - 74L
1,332 Elo+
Party 1
Ares
Ares
reinbold4445
Ares
Level 88
God Stats
3W - 5L
1,481 SR
Queue Stats
119W - 180L
1,353 Elo+
Party 1
Set
Set
zekethegeek816
Set
Level 112
God Stats
15W - 14L
1,520 SR
Queue Stats
303W - 367L
1,452 Elo+
Party 1
Team Averages
Level 78
1,468 SR
1,399 Elo+

VS

Team Averages
Level 86
1,518 SR
1,498 Elo+
Sol
Sol
GucciGoooober
Sol
Level 109
God Stats
4W - 6L
1,431 SR
Queue Stats
223W - 239L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JB79433
Ah Muzen Cab
Level 49
God Stats
6W - 6L
1,576 SR
Queue Stats
203W - 212L
1,459 Elo+
Party 2
Cliodhna
Cliodhna
TwoBallsNoThots
Cliodhna
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 167L
1,588 Elo+
Party 2
Baron Samedi
Baron Samedi
lAMFRANKlE
Baron Samedi
Level 98
God Stats
2W - 3L
1,379 SR
Queue Stats
178W - 196L
1,533 Elo+
Party 2
Ah Puch
Ah Puch
xXVorgottenXx
Ah Puch
Level 64
God Stats
9W - 4L
1,703 SR
Queue Stats
124W - 135L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HectickMoose
King Arthur
10
1 / 1 / 0
5,761
576
5,949
9,414
6,091
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,842
484
3,052
5,560
1,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
8
0 / 4 / 0
4,875
488
4,878
7,914
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
5,128
513
2,113
9,626
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
5,457
546
1,922
9,003
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
5,891
589
6,442
6,906
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ah Muzen Cab
JB79433
Ah Muzen Cab
10
2 / 0 / 0
5,445
545
5,563
4,354
1,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
11
4 / 1 / 3
6,094
609
5,321
7,270
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
lAMFRANKlE
Baron Samedi
10
1 / 0 / 4
5,989
599
4,193
5,492
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
9
0 / 0 / 1
4,918
492
4,494
7,730
3,063
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
9
9
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
King Arthur
HectickMoose
King Arthur
1
1
0
1
W
Ah Muzen Cab
JB79433
Ah Muzen Cab
2
0
0
2
L
0
1
0
0
L
Baba Yaga
0
4
0
0
W
Cliodhna
4
1
3
5.5
W
Baron Samedi
lAMFRANKlE
Baron Samedi
1
0
4
3
L
0
1
0
0
W
Ah Puch
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,914
Damage
26,013
41,517
Taken
31,752
20,898
Mitigated
13,097
7,292
Healing
20,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,442
3,008
0
4,938
6,906
2,680
695
3,984
2,922
41,894
0
L
King Arthur
HectickMoose
King Arthur
5,949
1,705
139
2,350
9,414
6,091
0
4,462
4,952
0
40,350
W
Ah Muzen Cab
JB79433
Ah Muzen Cab
5,563
1,747
0
1,064
4,354
1,430
477
815
3,539
0
40,307
L
3,052
2,229
0
349
5,560
1,761
222
1,366
4,194
0
36,429
L
Baba Yaga
4,878
960
0
576
7,914
3,344
0
4,123
3,791
29,699
0
W
Cliodhna
5,321
1,341
0
3,478
7,270
2,724
0
863
6,407
0
37,083
W
Baron Samedi
lAMFRANKlE
Baron Samedi
4,193
618
651
3,529
5,492
3,200
234
1,329
4,163
21,029
0
L
2,113
92
0
1,932
9,626
6,088
0
2,599
7,027
15,523
0
W
Ah Puch
4,494
433
0
6,592
7,730
3,063
84
0
7,730
33,281
0
L
1,922
451
0
1,946
9,003
3,614
0
2,579
6,424
0
40,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,063
Gold Earned
28,337
319
Minions Killed
293
0
Camps Cleared
0
980,337
Distance Traveled
987,144
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,891
589
71
7
0
185,977
1
L
King Arthur
5,761
576
75
8
0
210,486
4
W
Ah Muzen Cab
5,445
545
72
7
0
189,934
0
L
Izanami
4,842
484
78
8
0
189,990
0
L
Baba Yaga
4,875
488
52
5
0
182,040
2
W
Cliodhna
6,094
609
73
7
0
241,039
0
W
Baron Samedi
5,989
599
27
3
0
188,800
1
L
Ares
5,128
513
34
3
0
204,787
2
W
Ah Puch
4,918
492
50
5
0
181,394
0
L
Set
5,457
546
80
8
0
193,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role