Player Matchup

Bastet
Bastet
CoolPersonaP
Bastet
Level 23
God Stats
0W - 5L
1,051 SR
Queue Stats
14W - 33L
1,275 Elo+
Party 1
Ra
Ra
Heribertovite
Ra
Level 64
God Stats
42W - 120L
1,422 SR
Queue Stats
51W - 150L
1,195 Elo+
Solo
Kuzenbo
Kuzenbo
TandCGaming
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 74L
1,266 Elo+
Party 1
Team Averages
Level 52
1,324 SR
1,245 Elo+

VS

Team Averages
Level 36
1,498 SR
1,323 Elo+
Cthulhu
Cthulhu
GENERAL NUT4773
Cthulhu
Level 56
God Stats
8W - 2L
1,687 SR
Queue Stats
43W - 55L
1,299 Elo+
Party 2
Zhong Kui
Zhong Kui
GENERALNUT69
Zhong Kui
Level 5
God Stats
1W - 1L
1,307 SR
Queue Stats
18W - 23L
1,219 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HandSpanker
Ah Muzen Cab
Level 46
God Stats
13W - 2L
1,500 SR
Queue Stats
130W - 146L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 4 / 1
8,813
588
13,300
23,049
9,234
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

13
1 / 10 / 2
9,008
601
5,640
17,197
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
TandCGaming
Kuzenbo
13
0 / 4 / 2
8,263
551
8,319
21,115
24,260
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 13
11,425
762
8,791
12,545
17,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
GENERALNUT69
Zhong Kui
14
2 / 2 / 8
9,934
662
13,144
13,310
9,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
HandSpanker
Ah Muzen Cab
18
13 / 0 / 3
12,880
859
33,795
16,443
9,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
18
18
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
4
1
0.63
W
3
1
13
9.5
W
Zhong Kui
GENERALNUT69
Zhong Kui
2
2
8
3
W
Ah Muzen Cab
HandSpanker
Ah Muzen Cab
13
0
3
14.5
L
1
10
2
0.2
L
Kuzenbo
TandCGaming
Kuzenbo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,259
Damage
55,730
61,361
Taken
42,298
40,047
Mitigated
36,056
2,861
Healing
15,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
13,300
4,324
0
1,148
23,049
9,234
0
8,705
14,344
0
28,329
W
8,791
592
433
2,052
12,545
17,305
418
4,332
8,213
20,146
0
W
Zhong Kui
GENERALNUT69
Zhong Kui
13,144
1,180
0
5,475
13,310
9,531
550
4,741
8,569
35,185
0
W
Ah Muzen Cab
HandSpanker
Ah Muzen Cab
33,795
17,354
0
7,815
16,443
9,220
1,877
5,654
10,789
0
106,853
L
5,640
703
748
965
17,197
6,553
0
5,433
11,764
32,507
0
L
Kuzenbo
TandCGaming
Kuzenbo
8,319
2,181
0
0
21,115
24,260
0
8,013
13,102
19,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,084
Gold Earned
34,239
150
Minions Killed
228
3
Camps Cleared
10
770,415
Distance Traveled
797,997
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,813
588
45
3
2
284,628
3
W
Cthulhu
11,425
762
28
2
0
261,452
1
W
Zhong Kui
9,934
662
55
4
2
257,148
0
W
Ah Muzen Cab
12,880
859
145
10
8
279,397
0
L
Ra
9,008
601
80
5
0
204,874
6
L
Kuzenbo
8,263
551
25
2
1
280,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role