Player Matchup

Sylvanus
Sylvanus
JairoTheGeek
Sylvanus
Level 123
God Stats
5W - 6L
1,752 SR
Queue Stats
166W - 136L
1,599 Elo+
Party 3
Nemesis
Nemesis
Nekito246
Nemesis
Level 99
God Stats
0W - 1L
1,681 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Randomguy20012
Ah Puch
Level 127
God Stats
14W - 8L
1,708 SR
Queue Stats
204W - 203L
1,597 Elo+
Solo
Ullr
Ullr
VII Happy
Ullr
Level 153
God Stats
34W - 35L
1,530 SR
Queue Stats
148W - 140L
1,629 Elo+
Party 2
Anubis
Anubis
x A NINJA33 x
Anubis
Level 83
God Stats
3W - 3L
1,742 SR
Queue Stats
44W - 39L
1,706 Elo+
Party 2
Team Averages
Level 117
1,682 SR
1,606 Elo+

VS

Team Averages
Level 63
1,464 SR
1,602 Elo+
Hel
Hel
Drewblue00
Hel
Level 108
God Stats
2W - 2L
1,400 SR
Queue Stats
87W - 85L
1,558 Elo+
Solo
Serqet
Serqet
KHAOCELOT
Serqet
Level 87
God Stats
4W - 7L
1,500 SR
Queue Stats
234W - 227L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
Mocemenyo
Sun Wukong
Level 69
God Stats
1W - 2L
1,311 SR
Queue Stats
172W - 172L
1,539 Elo+
Party 1
Atlas
Atlas
NationalTravesty
Atlas
Level 47
God Stats
48W - 31L
1,612 SR
Queue Stats
150W - 159L
1,467 Elo+
Party 1
Ullr
Ullr
КillJoy
Ullr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,901 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JairoTheGeek
Sylvanus
20
3 / 7 / 12
15,670
681
20,168
39,630
68,734
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Nekito246
Nemesis
20
2 / 8 / 8
14,396
626
19,287
29,928
20,436
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 5 / 7
14,647
637
29,263
23,699
11,920
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
20
5 / 4 / 8
15,393
669
29,292
28,001
17,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 7 / 9
14,856
646
20,318
25,058
14,715
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 13
16,336
710
16,886
19,230
10,670
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
KHAOCELOT
Serqet
20
10 / 6 / 11
17,441
758
26,446
26,096
16,776
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Mocemenyo
Sun Wukong
20
2 / 4 / 24
15,868
690
16,548
34,249
35,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 2 / 17
16,759
729
30,146
36,566
54,133
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
20
11 / 2 / 13
17,793
774
35,380
26,886
14,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
109
16
Kills
31
31
Deaths
16
44
Assists
78
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
L
Sylvanus
JairoTheGeek
Sylvanus
3
7
12
1.29
W
Serqet
KHAOCELOT
Serqet
10
6
11
2.58
W
Sun Wukong
Mocemenyo
Sun Wukong
2
4
24
3.5
W
3
2
17
5.75
L
Nemesis
Nekito246
Nemesis
2
8
8
0.75
L
3
5
7
1.3
L
Ullr
5
4
8
2.25
L
3
7
9
1.07
W
Ullr
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,328
Damage
125,406
146,316
Taken
143,027
133,758
Mitigated
131,777
33,319
Healing
54,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,886
523
16,709
11,538
19,230
10,670
1,620
10,787
8,443
69,025
0
L
Sylvanus
JairoTheGeek
Sylvanus
20,168
3,344
6,642
12,076
39,630
68,734
319
13,827
23,564
30,229
0
W
Serqet
KHAOCELOT
Serqet
26,446
6,016
0
2,309
26,096
16,776
2,584
11,466
14,630
0
69,890
W
Sun Wukong
Mocemenyo
Sun Wukong
16,548
3,509
669
11,223
34,249
35,830
954
16,456
17,793
0
48,872
W
30,146
11,357
0
8,640
36,566
54,133
862
16,780
19,786
51,929
0
L
Nemesis
Nekito246
Nemesis
19,287
9,288
0
3,366
29,928
20,436
1,565
9,226
19,539
0
57,233
L
29,263
1,316
0
2,155
23,699
11,920
141
5,114
17,001
80,761
0
L
Ullr
29,292
14,612
0
2,620
28,001
17,953
76
7,466
19,511
0
103,823
L
20,318
797
92
6,368
25,058
14,715
0
9,360
13,877
67,653
0
W
Ullr
35,380
9,696
0
3,490
26,886
14,368
4,582
14,260
12,626
0
122,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,962
Gold Earned
84,197
413
Minions Killed
431
0
Camps Cleared
0
2,106,186
Distance Traveled
2,536,910
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,336
710
102
4
0
512,662
1
L
Sylvanus
15,670
681
16
1
0
381,175
0
W
Serqet
17,441
758
79
3
0
514,351
2
W
Sun Wukong
15,868
690
73
3
0
505,972
0
W
Atlas
16,759
729
60
3
0
505,193
3
L
Nemesis
14,396
626
73
3
0
497,310
1
L
Ah Puch
14,647
637
103
4
0
417,008
2
L
Ullr
15,393
669
112
5
0
430,016
3
L
Anubis
14,856
646
109
5
0
380,677
0
W
Ullr
17,793
774
117
5
0
498,732
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role