Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
A503s-
Sun Wukong
Level 94
God Stats
8W - 7L
1,651 SR
Queue Stats
336W - 335L
1,464 Elo+
Solo
Thanatos
Thanatos
MAD-MD7
Thanatos
Level 99
God Stats
11W - 13L
1,500 SR
Queue Stats
211W - 223L
1,418 Elo+
Party 1
Janus
Janus
W7SH-W7
Janus
Level 107
God Stats
13W - 15L
1,412 SR
Queue Stats
772W - 712L
1,394 Elo+
Party 1
Chernobog
Chernobog
z_pxp
Chernobog
Level 45
God Stats
25W - 21L
1,481 SR
Queue Stats
79W - 106L
1,316 Elo+
Party 1
Team Averages
Level 91
1,509 SR
1,419 Elo+

VS

Team Averages
Level 90
1,503 SR
1,449 Elo+
Thoth
Thoth
ElEnterrador123
Thoth
Level 103
God Stats
12W - 8L
1,583 SR
Queue Stats
79W - 75L
1,446 Elo+
Party 2
Tyr
Tyr
World_Final2020
Tyr
Level 86
God Stats
1W - 3L
1,252 SR
Queue Stats
197W - 201L
1,462 Elo+
Solo
Cernunnos
Cernunnos
emptyreckless
Cernunnos
Level 126
God Stats
51W - 62L
1,437 SR
Queue Stats
746W - 767L
1,420 Elo+
Solo
Lancelot
Lancelot
franbr78
Lancelot
Level 85
God Stats
3W - 1L
1,741 SR
Queue Stats
54W - 56L
1,425 Elo+
Party 2
Sylvanus
Sylvanus
sergimalaga1
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 0 / 7
6,415
583
3,263
6,811
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
A503s-
Sun Wukong
12
3 / 2 / 1
6,870
625
6,567
10,884
5,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
MAD-MD7
Thanatos
12
8 / 0 / 3
7,142
649
8,452
8,583
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
W7SH-W7
Janus
11
1 / 1 / 6
6,496
591
4,533
4,899
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
z_pxp
Chernobog
10
0 / 0 / 4
5,565
506
1,833
3,225
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,366
488
2,869
6,212
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 0
5,682
517
6,748
11,274
7,887
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
emptyreckless
Cernunnos
6
0 / 4 / 0
4,327
393
2,623
7,122
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
franbr78
Lancelot
9
0 / 3 / 1
5,184
471
3,621
8,468
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
sergimalaga1
Sylvanus
9
0 / 1 / 0
5,288
481
1,313
4,578
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
3
3
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
7
5.5
W
Sun Wukong
A503s-
Sun Wukong
3
2
1
1.75
L
1
4
0
0.25
W
Thanatos
MAD-MD7
Thanatos
8
0
3
9.5
W
Janus
W7SH-W7
Janus
1
1
6
4
L
2
2
0
1
L
Cernunnos
emptyreckless
Cernunnos
0
4
0
0
L
Lancelot
franbr78
Lancelot
0
3
1
0.17
L
Sylvanus
sergimalaga1
Sylvanus
0
1
0
0
W
Chernobog
z_pxp
Chernobog
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,648
Damage
17,174
34,402
Taken
37,654
17,052
Mitigated
16,812
20,560
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,263
772
174
2,212
6,811
4,252
433
1,021
5,790
0
21,368
W
Sun Wukong
A503s-
Sun Wukong
6,567
1,418
0
5,629
10,884
5,865
135
0
10,884
0
45,431
L
2,869
72
0
190
6,212
1,849
0
2,373
3,589
31,416
0
W
Thanatos
MAD-MD7
Thanatos
8,452
1,936
0
10,350
8,583
3,951
98
765
7,818
0
45,852
W
Janus
W7SH-W7
Janus
4,533
192
0
714
4,899
1,733
1,019
2,040
2,859
39,686
0
L
6,748
1,065
0
4,580
11,274
7,887
0
0
11,274
0
35,203
L
Cernunnos
emptyreckless
Cernunnos
2,623
1,085
0
1,246
7,122
1,838
0
380
6,708
0
21,995
L
Lancelot
franbr78
Lancelot
3,621
447
0
2,890
8,468
2,855
0
1,328
6,972
0
32,064
L
Sylvanus
sergimalaga1
Sylvanus
1,313
740
112
1,079
4,578
2,383
297
0
4,578
18,208
0
W
Chernobog
z_pxp
Chernobog
1,833
803
38
1,443
3,225
1,251
0
356
2,869
0
25,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
25,847
329
Minions Killed
230
0
Camps Cleared
0
1,082,325
Distance Traveled
988,478
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,415
583
39
4
0
230,268
5
W
Sun Wukong
6,870
625
83
8
0
200,549
4
L
Thoth
5,366
488
49
4
0
208,379
4
W
Thanatos
7,142
649
84
8
0
243,700
3
W
Janus
6,496
591
70
6
0
198,592
3
L
Tyr
5,682
517
53
5
0
223,192
2
L
Cernunnos
4,327
393
39
4
0
165,035
3
L
Lancelot
5,184
471
56
5
0
244,791
0
L
Sylvanus
5,288
481
33
3
0
147,081
1
W
Chernobog
5,565
506
53
5
0
209,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role